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		<title>Behind Closed Doors</title>
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		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;{{Log Header |Date of Scene=2014/03/31 |Location=Goug - ShinRa HQ - Manager Offices |Synopsis=The top executives of Shinra meet to discuss the future of Rhiannon Zellen. |Cast...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/03/31&lt;br /&gt;
|Location=Goug - ShinRa HQ - Manager Offices&lt;br /&gt;
|Synopsis=The top executives of Shinra meet to discuss the future of Rhiannon Zellen.&lt;br /&gt;
|Cast of Characters=Rhiannon Zellen, Rufus Shinra, Professor Hojo, Zero-One,  Alise&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The primary meeting room of the Shinra Electric Corporation is a fairly palatial affair. Fine wood panelling, a large table, statuary, and most importantly, a huge window looking out over Goug. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Sitting at the table are the heads of the various departments of Shinra: Reeve, Heidegger, Palmer, Scarlet... And most importantly, Rufus Shinra, and his father, the President. Hojo is also present, as well as Tseng (and perhaps other, less obvious Turk presence). &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Rhiannon has been 'invited' to attend this meeting. The Turks are there to ensure the answer is yes. The President, dressed immaculately in his red suit, sits in his chair looking at Rhiannon. &amp;quot;Doctor Zellen. It's come to my attention that your department's budget has been getting used most creatively.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Heidegger slaps the table. &amp;quot;I'll say! She's done more damage than anything Scarlet's designed in the last year! GYA HA HA HA!&amp;quot; Scarlet just scowls, folding her arms while Palmer expertly shuffles papers. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Shinra looks over Rhiannon again. &amp;quot;I was wondering if you'd like to give us an explanation of your recent actions. Believe me. We are all ears.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Rhiannon Zellen]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Oh yes, she'd most definitely gotten the invitation upon her return to Goug, by way of Warden's ship. Normally, she would have ignored it, but those Turks were serious this time. Alas. The remainder of the previous day was taken to rest and assess the situation, and the following day, the good doctor made her way up to the designated meeting room, finding all the heads of department present. &amp;quot;Well, this is certainly a quaint little party we have here.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Probably not the best time for wisecracks. Nonetheless, she was escorted to her seat and she listened as the President began. Upon his initial remark, she just smiled a tad, finding the statement mildly amusing. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Heigegger's comment is met with the same smile and she shrugged. My, these people were certainly tense. Suppose she should answer. &amp;quot;An explanation? Hrm. How shall I do this?&amp;quot; She mused aloud, a finger resting against her cheek thoughtfully. &amp;quot;I suppose the beginning would be best.&amp;quot; And so she launched into one. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;I was curious about the nature of the darkness, the relation of the heart to the environment, and the keyblade.&amp;quot; That didn't explain much. But she went on. &amp;quot;I had heard tell that the keyblade was a weapon of absolute light, meant to slay the darkness and was only granted to the chosen few...but that begged the question; if there are keyblades of light, then surely there must be keyblades of darkness, yes?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; There was a pause to let it sink in, and then she continued. &amp;quot;So I devised an experiment. I gathered data from people of strong dark affluence, and then set about the creation of a prototype. ...The people call it The Black Beast. I'm sure you must have seen the recordings.&amp;quot; A chuckle escaped from her at that. &amp;quot;That beast is a heartless whose ultimate form is that of a keyblade. ...Or it should be.&amp;quot; A nonchalant shrug. &amp;quot;The prototype was unstable, but I hear that one of my benefactors has improved the process.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Of course, she makes no apology for the damages caused, or the unexpected appearance of the white sword.&lt;br /&gt;
&lt;br /&gt;
:'''[[Alise]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Despite the injuries she sustained in the struggle to free the good doctor from her captors, Alise has requested to be present at this meeting as well. Though her motivations may appear circumspect on the outside - after all, there are likely plenty who wish to see Rhiannon held accountable for her many acts of flagrant disregard for common sense, if not outright insanity - the truth of the matter is she wants to see this assignment through to its inevitable conclusion as a matter of professionalism.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The young Turk stands off to the side of the room near Tseng and any other of her fellows that may be present. She's dressed as sharply as ever, a freshly tailored replacement for her ruined suit draping neatly over her body but it's clear from the weary look in her eyes that she's not completely recovered. One arm hangs from a sling against her side but despite the pain Alise stands at full attention keeping close watch on the proceedings.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Her expression remains a neutral mask as the doctor lays out her reasoning for the chaos of the last few months. Most of the information is old news, since the Turks have been there to clean up after the damages each time. The callous way she glosses over the cost of her research, however, causes Alise's jaw to clench slightly.&lt;br /&gt;
&lt;br /&gt;
:'''[[Professor Hojo]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; The doors of the room open. In walks the man, the backbone of the SOLDIER project, and one of the biggest @#$!$*he ever to walk any given world ever, Professor Hojo. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; No...no, walk is the wrong word. Hojo *struts*. Hojo struts, because Hojo is the kind of man who can get away with strutting. Hojo is the kind of man who can strut into the room full of directors with a huge grin on his face and a cup of coffee in his hand, sit his skinny white backside down on a chair, kick his feet up on the desk, and get away with it. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Coincidentally, he does *exactly* that. &amp;quot;Sorry I'm late,&amp;quot; Hojo offers, waving his hand off to the side dismissively, &amp;quot;I was shooting science beams at things.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; AN HOUR AGO: &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Hojo watches a Scottish Highlander cleave the head off another man. It gives him ideas. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; RIGHT NOW: &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Hojo picks up the standard-issue reports after casing the room like a weasel in a labcoat. He flicks through it, eyes running across it, then sits back and sips his coffee. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Did someone bring donuts? Because, I mean, I would kill for a donut right now. You, Turk, get me a donut.&amp;quot; Hojo waves some gil at Alise. &amp;quot;Anybody else want donuts? I mean, it hardly seems like a proper review if we don't have something to gnaw on menacingly while we make the lady thoroughly uncomfortable with our probing gazes and judgemental stares.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Sssssip. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Glazed,&amp;quot; he adds at Alise.&lt;br /&gt;
&lt;br /&gt;
:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Considering who just walked into the room, expecting President Shinra to drop condemnation on Rhiannon for her research might be folly. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Your targeting in Goug cost us a great deal of money. Do you just lack control, or are you intentionally trying to ruin us?&amp;quot; Scarlet asks. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;President Shinra shrugs. &amp;quot;We can restore the damage. The repairs to the Corporation building itself are underway.&amp;quot; The President presses a button and the video Rhiannon made and played during her conferance starts. He looks speculative.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;It's just like those things in Wutai!&amp;quot; Heidegger comments. &amp;quot;What are they even good for?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;What indeed.&amp;quot; The President comments. &amp;quot;You said this was a prototype, Doctor Zellen?&amp;quot; He says, and then looks over to her, focused. &amp;quot;Do you believe you can improve your control?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Or if you have to, at /least/ go send it rampaging someplace disposable. Like Cornelia or something.&amp;quot; Scarlet snarks. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The President looks over at Hojo. &amp;quot;What do you think about this?&amp;quot; He asks.&lt;br /&gt;
&lt;br /&gt;
:'''[[Professor Hojo]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;/I/ think,&amp;quot; Hojo replies slowly, stirring his coffee, &amp;quot;I think that this coffee is awful, and that you should give me whoever made it. Did she make it?&amp;quot; He glances at Alise. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Ssssip. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Because I can think of uses for her. I'm thinking.../French Maid/.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Then he turns back to the dossier, stands up, and spreads the papers. &amp;quot;I looked over these earlier, when she made the proposal. Personally, I think Doctor Zellen is too valuable for you to lose, in large part because she's going to wind up killing herself on the way to figuring out whatever crazy wizard science she's trying to do. You might as well ride the bomb down and enjoy it while you've got it. I mean, it's no SOLDIER project, but what possibly can be?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Hojo points his coffee at Rhiannon again. &amp;quot;That said, while we're talking about your job, your research, your usefulness to this company, and most importantly your *budget*...could you apply the same techniques you've been using to something made of light?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Alise]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Alise's eyes slowly shift sideways to regard the handful of money thrust in her direction. If her eyes could emit laser beams right now, there would be a smoking crater where the head scientist currently sits. But she'd probably have to be one of Hojo's experiments for that to happen in the first place. There's no winning in this exchange.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Blocking the torrential outpour of curses rolling around on her tongue with years of discipline the Turk walks over and takes the money from Hojo with her good hand, turning without pause to silently stalk towards the large doors that lead into the hallway.&lt;br /&gt;
&lt;br /&gt;
:'''[[Professor Hojo]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Hojo jerks a thumb after Alise. &amp;quot;I like her. She's a go-getter. She's a keeper, Mr. President.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Rhiannon Zellen]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Scarleet's question caused Rhiannon to giggled to herself momentarily. &amp;quot;I wonder about that.&amp;quot; Not much of an answer. Settling her hands into her lap, she momentarily glanced aside, watching as Hojo ordered the most injured person in the room to get donuts. Alise is given an amused smile. Nope, no help at all. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; President Shinra's question turns the doctor's gaze back to him and in response, the woman brought a hand to her chin, rubbing thoughtfully. &amp;quot;Indeed. It was just a prototype. Adjustments can be made on a MK. II to stablize control with the data I've gathered.&amp;quot; A calm nod, but the smile remaining on her face suggested that this was just a game to her. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; It probably was. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Hojo is given a look then, and then a careless shrug. &amp;quot;Oh yes, of course. The techniques can be applied to the other side of the spectrum.&amp;quot; There was a moment of silence, and then she added. &amp;quot;But that is quite boring, I would say.&amp;quot; Also safer. &amp;quot;Nonetheless, I have taken preliminary steps to design something on the opposite end. I have yet to execute it, nor did I plan to.&amp;quot; Another shrug. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;But if the company so desires to see it, then I could put those plans forward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Rufus Shinra]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;An interesting bit of information had come across his desk about this little incident with the some research gone wile. With Hojo on staff this is nothing too new to the young Vice President of the Shinra after all. Rufus however had seen to join his father for this meeting. It was something worth his time, he had to agree. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Rufus looks at Heidegger for a moment as if he's about to say something but thinks better of it. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Yes Doctor, we are quite curious to know what you were up to.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Yes the budget for repairs and losses with the experiment were noticeable. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; There's also something else in the room lurking near by is a black creature with glowing yellow eyes. No it's not a heartless but Rufus's pet Dark Nation. Rufus caught how Rhiannon was thinking or seemed to. She seemed to think it was a game. While it had uses it also made her possibly a problem in time, things remain to be seen as he listens.&lt;br /&gt;
&lt;br /&gt;
:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;So you're saying you can make a better weapon.&amp;quot; Scarlet comments. &amp;quot;Well, if you can, be my guest. But a weapon is only good if it kills what you're aiming at.&amp;quot; Scarlet replies. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Agreed.&amp;quot; The President nods. &amp;quot;We can recover from these losses. But what they do prove is that you're capable of achieving your goals instead of wasting time and my money.&amp;quot; Palmer kind of cumples in on himself. The Space Program has not been kind lately. &amp;quot;And that is something this company approves of. Doctor Zellen, we are willing to fund your research in a more... directed fashion. All we ask is that you can provide us with a methodology of either controlling these Heartless that can be provided to our soldiers... Or destroy them. I wouldn't mind dealing with the Wutai Problem once and for all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Alise]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; In a rather surprisingly short amount of time, the doors swing open once more to reveal the Turk-turned-errand girl with a small platter of donuts clutched awkwardly in one hand. She carries them carefully over to the small table set aside for such things where the already poorly-received pitcher of coffee sits neglected on a small heating pad.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; An assortment of ring-shaped pastries are neatly arranged on the sterling silver plate, offering enough variety to satisfy the standard sweep of preferences including sprinkles, creme and jelly filled, and ofcourse, glazed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Upon delivery and completion of her requested task, Alise turns, perhaps somewhat naively, to head back to her previous spot by the wall.&lt;br /&gt;
&lt;br /&gt;
:'''[[Professor Hojo]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Many people mistake Hojo for a harmless, lanky science nerd. They look at him and assume that he is a man whose arrogance greatly exceeds his competence and intelligence, a typical Internet Tough Guy lacking only an internet (and he's working on that). They assume that, because he makes pop culture references nobody else gets and acts like a complete a-hole, that he is an incompetent goon whose station exceeds his ability. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; This is a fatal, fatal mistake. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Hojo is, first and foremost, a predator. Hojo sees opportunity wherever opportunity can be found, and like a swarm of sharks, descends upon that opportunity as swiftly as possible and makes it his own. And he is *extremely* good at that brutal, efficient opportunism. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Well, then. I don't know about *you* folks, but *I* want to see more. I'm thinking...you start fiddling with light, and then we start trying to *crossbreed* them. Find some good candidates, some of our useless third-class SOLDIER goons, and see what happens.&amp;quot; Hojo rolls his hands in front of him before swinging them out to point at the wall. &amp;quot;Throw some bunsen burners and some science in there and see what happens. That's how progress gets done. Throwing science at things.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;I mean, let's be honest, Mister President. We can always replace some goons and some equipment. You let her do her thing, and we might wind up with a whole new division of SOLDIER. All new weapons for Scarlett to rub all over herself. New tools for the Turks to pretend to be useful with.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Hojo holds up his hands like a movie director. &amp;quot;I'm thinking...new, interesting ways to kill people! New energy sources! A whole new ShinRa Electric Company! No....dare I say it? ShinRa MultiDimensional! ShinRa Interversal!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;ShinRa Multiversal, for all your needs! That'll show that Murasame kid.&amp;quot; Hojo spreads his arms wide, then flops back down in his chair and begins playing with a pen. &amp;quot;I mean, look, she's going to blow herself up eventually. She's got that look in her eye. That.../science/ look. Which I know. Because I'm a scientist.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Alise turns around in Hojo's presence. This is a mistake. His hand strays from his pen...elsewhere. Alise will probably not appreciate it. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;I want this one,&amp;quot; Hojo adds, jerking a thumb at Alise, &amp;quot;I need her help with a project I'm working on, related to that whole...dead SOLDIERs back to life thing. Kind of weighing on me. Failures of the past. Need some more hands. So I had an idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Alise]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; As soon as she feels the hand, Alise goes bolt upright as if a steel rod has been shoved into the hollows in her spine. Her fingers tremble in outright rage for a split second before her conscious control takes over and she balls them up into a small fist before relaxing them outwards again.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Turning carefully to face the assembled heads of the company, Alise dons perhaps the best poker face in the history of mankind and says, &amp;quot;I would be glad to help the doctor in any way that this board deems necessary.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Rhiannon Zellen]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Well of course.&amp;quot; Rhia responded to Scarlet, smirking in the process. She'd rested her elbows onto the surface of the table, her fingers steepled together. &amp;quot;I still have samples left over from two of my previous donors. I believe that can be divided up to create a minor stash of dark weaponry.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Hojo is given a glance then. &amp;quot;And I suppose that if so inclined, we can go breeding about with light and darkness together. Regardless, the end result are stable weapons that can be wielded with great power. Not like those prototypes. Like the one Angantyr destroyed, or the one that Viera ran off with. But actual, stable weapons.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The mention of dealing with Wutai drew a chuckle out of her. &amp;quot;The end verdict is that it is possible to engineer bound heartless to create a new form of weapon, as well as soldier. Fascinating, yes?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Leaning back in her seat, she went on. &amp;quot;Oh, the possibilities are endless, really. There are so many ways in which to tackle this issue...But I digress. Time and place, yes?&amp;quot; She straightened up then and nodded, cracking a smile at Alise's predicament. Ever the professional that one. &amp;quot;So then, I assume the plan is for me to set about producing more of these new-type weapons?&amp;quot; She didn't ask about time or funds, it hardly mattered to her. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Oh, and while we are here...I should mention; I have been in contact with representatives from Vector. They have been proposing a new type of technology. One that combines Mako and Magitek.&amp;quot; A pause, then she resumed. &amp;quot;MakoTek, if you will. Is this something you would be interested in pursuing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Of course the first thing on your mind is breeding.&amp;quot; Scarlet says, oozing disdain. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;GYAH HA HA! A new weapon! A new soldier for the army! This could be great!&amp;quot; Heidegger comments with his classic laugh.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Palmer is busy stuffing his face with donuts, making enthusiastic noises of agreement. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The President is given a proposal. &amp;quot;MakoTek? I assume this is going to involve some form of proprietary technology sharing agreement. We're the only ones who can gather Mako, and they're the only ones with their... particular brand of Magitek. I'll have our lawyers look into it. Hojo. Find out how badly we can bilk their science team. As far as the matter of your employment, however...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The President smiles.&amp;quot;Agreed. We'll make the necessary arrangements. This meeting is adjourned. I'll send word to have budgets adjusted accordingly. Personnel transfers will go through immediately.&amp;quot; He pauses. &amp;quot;I'm expecting great things from you, Doctor Zellen. Don't disappoint me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Professor Hojo]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Hojo beams a broad grin at Scarlett as he gestures for Alise to sit down next to him. He takes a donut and bites into it, then offers the box to everybody else. He makes a little noise of delight. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;You're already showing promise, Assistant!&amp;quot; He crows, &amp;quot;This.../is a good donut/. You have done well. You have served me well. Take a load off, have a bite. You've *earned* it.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Also, Doctor, if you could forward that research to the other departments, and figure out a way to make more samples for us to play with, that'd be /greaaaat/,&amp;quot; Hojo observes, nailing the Office Space tone *flawlessly*. He takes another sip of his coffee. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;How bad I can bilk them? Mr. President, I will run that country into the *ground* for this company.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Alise]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Thank you, sir,&amp;quot; Alise says with a carefully neutral tone. &amp;quot;But if it's all the same to you, I'll stand.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Ever the professional. Also, who knows what Hojo might try with her legs hidden under the table, if he even cares what everyone else sees.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The Turk, if she even still can claim that title, does exactly that, taking an at-ease stance near the edge of the table as far out of reach as she can get without making it obvious.&lt;br /&gt;
&lt;br /&gt;
:'''[[Rhiannon Zellen]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; She nodded. &amp;quot;Of course.&amp;quot; Gathering up her own copies of the research papers, she spoke on. &amp;quot;I will have those samples forwarded to other departments. One is a certain kind of blood, the other is pure darkness. The latter may be harder to duplicate, but I'm sure our talented staff can manage it, hm?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Because she had total faith in their capabilities....right. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Well, if we are agreed here, then I will take my leave.&amp;quot; She stood then, folder of papers in one arm. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Do have fun with Vector. The people I spoke with seem to be thinking the same things you are. Might prove to be mildly entertaining.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Rufus Shinra]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Rufus Shinra is taking his time to sit listen and nods in agreement as he listens to his father for a moment. He looks over to Palmer for a moment and comments. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Perhaps you'd get farther if you stopped trying to eat the gumi blocks you were researching?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Rufus turns his attention away from Palmer as he looks back to Hojo. Rufus darn well has known what Hojo is and watches him get ready to pounce as he listens and notes &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Or we lure in some greedy adventurers or make use of some of the residents of the penal system. The lure of a reduced sentence is often too tempting a bait for them to ignore.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Rufus folds his hands and goes silent once more as the talks about expansion come up.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Return_To_Twilight</id>
		<title>Return To Twilight</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Return_To_Twilight"/>
				<updated>2014-03-28T02:52:49Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;{{Log Header |Date of Scene=2014/03/26 |Location=Traverse Town - District 3 |Synopsis=Mercade meets with someone he never expected to see again: Chita. They exchange some info...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/03/26&lt;br /&gt;
|Location=Traverse Town - District 3&lt;br /&gt;
|Synopsis=Mercade meets with someone he never expected to see again: Chita. They exchange some information and discuss the future.&lt;br /&gt;
|Cast of Characters=Mercade Alexander,  Chita&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade Alexander is walking casually through Traverse Town. The place is generally safe compared to most locations. The Heartless don't appear here often, and several groups make use of it as a home base, rendering it a dangerous place to make trouble. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Mercade is headed to one of those places, VALKYRI HQ. He's whistling and carrying a basket in one hand. Maybe he's planning to visit Avira.&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; As chance would have it a somewhat recognizable figure stands still aways ahead, closer to VALKYRI HQ than Mercade was, but not quite blocking the path. Chita, of all types, stood there dressed in a rather nice business suit. Black coat, tie, pants and even some relatively expensive-looking dress shoes. He always did have a habit of enjoying clothing though. He had his hand on a sword hanging at his hip, wrapped in place by what looked to be leather cords. Not a lot, just enough to hold the crossguard.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Blind as he was, he almost seemed like he was looking, or listening to something, perhaps trying to figure out where he was now or where he was going.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The hand on the sword, however, seemed more at rest than ready to attack anything, palm pressing down on the sword so the blade stuck out behind him, handle under his palm loosely held with his long fingers. Mercade hadn't seen him, of course, since the Black Beast incident at Narshe. Might not have even heard of the things since, either. Then again...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; It's possible they won't even see each other. Chita certainly wouldn't see him. Not with his own eyes anyways, which were still wrapped in the black silk blindfold he used for such.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade, however, pays attention to his surroundings. He squints as he sees a familiar face (and ears) near the HQ, and he draws forward, saying cautiously, &amp;quot;Chita? Is that you?&amp;quot; Last he checked, she was devoured by a horrifying dog-beast-heartless.&lt;br /&gt;
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:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Suddenly a voice spoke his name and Chita ... didn't turn. Instead, his hand on the sword shifted a bit before saying, &amp;quot;Mercade? Hello. It has been a while. When /was/ the last time we spoke?&amp;quot; He couldn't quite recall. Narshe, perhaps. Funny running into him, though, considering he'd come to speak with Avira. &amp;quot;Narshe I think. Thank you for trying. Most assume I am lying all the time... despite being cursed by Hades with being unable to deceive.&amp;quot;&lt;br /&gt;
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:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade blinks, and he shakes his head. &amp;quot;Look, I'm... really sorry. I don't know why you tried to do what you did, but we couldn't save you. It's...&amp;quot; Mercade looks away, a haunted look in his features. &amp;quot;This isn't the way I wanted it to be. Look...&amp;quot; He looks back up to Chita. &amp;quot;So what happened to you? Are you a ghost or...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Huh?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Chita was confused for a good few moments before he said, &amp;quot;Save me? oh... I think you are confused. I did what I did though... because I was under the impression I could get to the hearts inside the beast in that fashion... to calm them somehow, to find them in the darkness, get them to stop being so upset and possibly find a way back to the light. That... did not work despite my months of planning towards it. And no, I am no ghost.&amp;quot; Chita laughed at that, &amp;quot;I suppose you would not have known, but I was apparently transported to that womans place in Shinra's building, locked there for some time in some kind of... sense-altering room? I am not good with technology. I am perfectly alive. ... well, as perfectly as a blind man can be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade's expression brightens a bit. &amp;quot;Oh, you're... all right? That's goof to hear! I'm glad you made it... Everyone thought you were a goner.&amp;quot; He straightens a bit and rubs his chin as he thinks about what Chita says. &amp;quot;Has a Heartless ever... talked to you?&amp;quot; Mercade asks Chita.&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Talked to me?&amp;quot; He thought about that and then thought about that everyone thought he was gone. &amp;quot;I can only imagine there was a celebration, given who was there or found out such.&amp;quot; That earned a small sigh out of him. &amp;quot;No, though. I have never been spoken to by a heartless that I recall. I have, however... heard the hearts that were inside the weapon. In fact, I am one of... three people who did, the other two being the one who made it herself and a girl I know named Aerith who heard them second hand. That is why I thought I could rescue them... save them from going onto the next life, whenever that was, or whatever it was, with regrets and sorrows. That did not happen, though, and now...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; He trailed off and didn't finish that, obviously not happy about it. &amp;quot;Do you know where Avira is? I had intended to speak with her. I have no desire to hurt her or anyone else around you, if that is a worry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade shakes his head. &amp;quot;Bitterness doesn't suit you, Chita. People didn't celebrate your presumed demise. Most people were rather sad about it.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He tilts his head a bit as he explains himself. &amp;quot;I've never heard a Heartless talk. They've always behaved like animals to me. Very dangerous animals.&amp;quot; He pauses, and considers. &amp;quot;I suppose if you heard them communicate one could speak with them, but what would you do? I don't think pop psychology and positive thinking would help much. Generally the quickest way I've ever seen to end their pain would be to dispatch them back to the Darkness... Or if you know someone with a Keyblade, have them handle the problem permanently. Even the most patient and wise man would have had a devastatingly hard time trying to sort out what the people who became that Beast went through.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He looks over towards VALKYRI. &amp;quot;As far as Avira is concerned... I was hoping to see her myself. But she gets out and about a lot.&amp;quot; He shrugs. &amp;quot;I'm not worried about you, Chita. Avira can handle herself. I think she's a better fighter than /I/ am. All I have is a shiny stick to hit things with.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Biterness was not fun. He wasn't attempting to be bitter, though. If anything he hated that. He didn't say that, though. what he said was, &amp;quot;I... never would have thought such. As it stands I would have only thought perhaps one person in the world would be sad if I was gone. Maybe.&amp;quot; He halfway mouthed it was nice to know before changing the topic again, suddenly feeling awkward. &amp;quot;I would have done the same thing I tried to do when that happened. Get to them and lead them from the darkness. I do not know how to explain it in short, but...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; As he spoke he moved closer and leaned against a nearby wall, somehow avoiding smaller things in his way despite the blindfold. &amp;quot;I think I know what it feels like to lose yourself to the darkness. I stood against a powerful witch named Maleficent a while back and she nearly cast me into the darkness. My heart started to fade that way and a companion of mine... acted as a light for me, helped me back somehow. It all seemed like a dream, but I was able to come back. Eventually I realized that maybe I could be that light for those hearts trapped in the darkness that was the Black Beast. It may sound silly to you, or anyone else but me, but it seemed like the right thing to do. Rhiannon had stated it needed more hearts to be completed, I wanted to stop her, but my options were tied by my not wanting to kill even her. It also seemed like it may work... if I got the hearts to work together, to destroy the weapon and darkness from the inside, that they would strengthen. That perhaps... they could grow, and complete the weapon. That they could be happy that something good came out of their situation and be willing to work to save the worlds. I know that's what I would feel if I were in that situation.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; He paused at that, thoughtfully. &amp;quot;At least... I would like to think i would feel that way. But now... Angantyr destroyed the weapon, and though no hearts remain, the misery and pain from that experience, unhelped, remains frozen in perpetuity. That is why I came to speak with Avira. There may be a way to solve that, but I need help. And while many probably have no interest in helping me... or trusting me... I still have to try, yeah?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade looks at Chita for a few seconds as he speaks, stydying him as he tells Mercade his viewpoint on things. His expression is contemplative for a bit, and his eyebrow raises at some of the things he says. &amp;quot;I think I know the feeling myself. Having bonds with people you trust and care about are important... But these people... They were hurt deeply by Rhiannon. Horrible things were done to them. Even if you might be willing to forgive such things...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Mercade looks away for a moment, a haunted look crossing his face. &amp;quot;They say that forgiveness is divine, but even this causes me to wonder.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He flicks his eyes back to Chita. &amp;quot;Maybe you could have reached them. Maybe not. I don't know how it could have played out. We can do what if all day... But in the end, I think it was for the best that the Hearts were released. Now they can go on to... wherever they go. Heaven, maybe.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He shrugs at the assertion. &amp;quot;Maybe Avira will help you. Maybe not. I think it would be best if you argued your case personally.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;You misunderstand me on one important thing.&amp;quot; as he said that, Chita dug around his coat and pulled out a small business card. &amp;quot;I have never forgiven her. In fact, my dislike for the woman has only grown more and more. It saddens me... though it is my fault in the end, that my good nature was abused. I put myself in that position and tried to prevent any more loss of life after I got involved. The options I had, as I saw them, were to kill her, to destroy the weapon, to detain her, or to help her. Ignoring her was not an option. I could not bring myself to kill her... and I thought about it long and hard. Strangely... I still wonder if that was not an outcome she had considered. There was... no fear of death in her that I could see. So many times I could have killed her and she never seemed to care. Makes me wonder if she, too, has had dealings with Hades in the past. Still... killing not an option, if I simply destroyed the weapon she would start over. If I detained her, jailed her in some measure, my wondering of her dealings with Hades led me to assume she would simply get out and keep going.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Pushing off the wall he offered the card to Mercade. &amp;quot;The information to the owner of a nearby jail capable of housing mages. After she betrayed my misplaced trust the last time, I gave her one final chance to own up to it, turn over her research and possibly earn herself a reduced sentence. She declined, and now she is in jail. The option I chose... was to try and complete it myself, and in the process save the hearts in the weapon, if I could. Save them, get them working together, strengthen themselves and possibly destroy the weapon from inside or convert it to a weapon of light. Failed or not, it's all moot. If anyone wishes to hold me accountable for not jailing her sooner I will not fight them. All that is left of her damnable project... what she did not deliver to the one who commissioned it, is the weapon I have at my side. The physical manifestation of what is left of the Black Beast struck down. No hearts, no lives... only memories that wish to see Rhiannon dead and nothing else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade just kind of looks at Chita. &amp;quot;So you're hoping to spite her by completing her research and using it to do good with it? I don't think that's going to matter. She did it before, and she can do it again anytime. How are you planning to actually stop her?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He pauses. &amp;quot;You say she's in jail?&amp;quot; He thinks. &amp;quot;So what are you going to do if she escapes and just does this all over again?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The next thing Chita says causes him to just stare. &amp;quot;I... I don't think that's how it works, Chita. I mean, I'm no expert, but have you ever seen a Heartless get talked to and suddenly become good? This makes no sense, man.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;His gaze is drawn to the blade, then. &amp;quot;And you say... That's what's left? I thought it was destroyed. That's some kind of memory?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I don't know how it works, Mercade. In fact, I don't know if anyone does. No one knows everything and when I've asked around about heartless, the limited information I received was in the form of an living story book from Merlin.&amp;quot; He sighed. &amp;quot;I do not know what is capable of working in this new world, or what is not. But if I just give up, or only accept what has already been done as possible, what's the point? I have to try Mercade. I can't just... close my eyes and say 'Well, that's that, time to give up and kill everything because nothing can be redeemed'.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Yes, he was a bit irate at being mocked for his efforts. &amp;quot;Not to spite her. She has no interest in making more. At least, I do not think she does. All she wants is knowledge, she cares not what happens from her research, what it's used for or any such. I think we could have used her brilliance for the side of light if we had something to offer that moral-free research doesn't. However, I am not bright enough to figure out what. I tried. And if she gets out... I will return her back to jail. It is either that... or kill her, and I refuse to do that.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Besides, I am pretty sure it is not her that is going to be doing it again... but a man named Garland. The one who gave another named Kaydin another version of the weapon that was destroyed, completed... hungry. He spoke of you trying to help him. It is not her you have to worry about for the weapon... it is Garland, whoever they are. And yes, this is what is left. When Angantyr destroyed it as he did, the pain and suffering came back tangibly in the form of some monster. The monster followed us from Narshe to Goug and attacked the Shinra building. When it fell, this sword remained. A squabble broke out between an Archadian Judge, a girl named Leida, Angantyr who had somehow snuck into the building and myself to get the weapon. I escaped with it and now I seem to have gotten those inside, or the memories of those inside, to calm down and work with me for the time being. Though how long that will last... remains to be seen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade nods. &amp;quot;I guess I can't argue with that. Just... if you try again, don't sacrifice yourself, okay? No matter how you do it, if you kill yourself to accomplish something, it's a net loss because you're still dead. You can't help anyone else when you're dead.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Mercade gets another strange look on his face for a moment after saying that, but just shrugs, shaking his head and nods. &amp;quot;Kaydin... Yeah, I met him. He's in a tough position and I'm not looking forward to what's going to happen. Everyone I've talked to says he's basically doomed. And he's more than willing to dig a hole if he wants with that Keyblade of his.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Chita nodded at that and shook his head a little as if clearing a thought from it or something. &amp;quot;I will... keep that in mind. I have to be honest, I have not had much at all to live for since Hades' curse stripped me of a lot. My home, my job in the nation... truth told I should have turned in my Judge Sword some time back. It is only by the grace of the Judgemaster there that I still get my stipend and keep my job.&amp;quot; It was strange talking about that. He'd never admitted that to anyone, even Aerith... that he'd been suicidally reckless since that happened, knowing he was damned forever regardless. &amp;quot;Even if I die, there will be nothing left for me after. Damned to wander... and spirits, I know, can still affect the world. So even if this body falls, I think if I try hard enough, I should still be able to effect this world.&amp;quot; And then he went quiet again, ignoring the subject of Kaydin and left to his own thoughts, brought up by the conversation. In the end, it didn't matter at all. Live or die, the world still moved on and the others around that were trying to save the worlds would either succeed or fail without him all the same.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade folds his arms. &amp;quot;That's a pretty terrible thing to happen to you. I'm sorry to hear that... But you know... Hades is only a God of Death. He can't decide how you live, and isn't that what's really important?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Mercade looks away, then. &amp;quot;Also, about Garland... I've met him, once.&amp;quot; He pauses. &amp;quot;This kind of thing isn't even close to the harm he can do to people should he choose to. I don't know anything about what he really wants. He has a lot of power, and he's obviously dedicated to some kind of evil... But what, I don't know.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Suddenly, he looks up at the twilit sky. &amp;quot;Where /is/ Avira, anyway?&amp;quot; He asks no one in particular.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;My own fault in the end. I trusted Hades to keep the spirit of the bargain I made, that the favor be lawful upon the land I stood upon at the time he asked... not that I knew he was going to wait until I stood on his land and order me to kill you. I chose that path over killing you and being free... so I cannot lament too much. Even still I would rather be damned than to live and die knowing I was responsible for anothers death in such a fashion.&amp;quot; A small cough and then the remark about Garland.&amp;lt;br /&amp;gt; What DID Chita know about him? Absolutely nothing. He still didn't know that the one he saw in Baron was Garland. He simply knows the name. &amp;quot;I could not say. What he intends to do with it, or how... eventually I will find out, and take care of it. Have to. Failed to control what happened with Rhiannons research once... now that it went to Garland, he's the next step on that list. I may have a way to reach him, though. What would I do at that point, however, I remain uncertain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Well...&amp;quot; Mercade shrugs. &amp;quot;I certainly can't argue with your decision. I certainly like being alive!&amp;quot; He chuckles. &amp;quot;I'm sorry you had to suffer for it too, but well...&amp;quot; He shrugs again. &amp;quot;You're the one who made the deal, man. There's legends about people who renege on the God of Death. You got off light. Make the best of what you've got. Getting all depressed is just going to get you killed. And then you're going to be a ghost, and I hear that usually puts a crimp on things.&amp;quot; He scratches the back of his head. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He shakes his head as Chita mentions Garland. &amp;quot;Be really, really careful. The most dangerous enemy is the one you don't know anything about. And Garland seems to make a habit of making sure no one knows anything about him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Of course.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; It's kind of strange for him, that he can see with the sword. Yet, what the sword cannot see... is itself. He pulled out the weapon to try and look at it as if thinking about something, then his expression went to confused before he laughed a little. &amp;quot;How funny. I never even realized... not that it matters, but that is still funny enough.&amp;quot; He didn't elaborate and said, &amp;quot;If I do ever go forward with the offer I received to speak with Garland... well, offer is a strong word, suggestion that I do such, if I want to learn more... I think I may go out of my way to try and find out more about him first. There has to be something somewhere. He had to come from some world... at some point. It is simply a matter of figuring out which, and when, and then going from there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Well... IF you have any luck, let me know. I've been working on dealing with a lot of stuff, but if there's any way I can help, just ask.&amp;quot; Mercade tips his hat. &amp;quot;I should get going. Avira isn't here, she'd have ambushed me by now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Staying silent for a few moments, when Mercade finally excuses himself, Chita nods. &amp;quot;Very well then. If she isn't here... then I suppose I will head elsewhere.&amp;quot; And he does that, turning and wandering off elsewhere.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Alt_Limits</id>
		<title>Alt Limits</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Alt_Limits"/>
				<updated>2014-03-26T19:04:46Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;People like having access to a variety of characters, but there remains the need for limits, so everyone can have a chance at the characters they like.  At this time, Final Ki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;People like having access to a variety of characters, but there remains the need for limits, so everyone can have a chance at the characters they like.&lt;br /&gt;
&lt;br /&gt;
At this time, Final Kingdom is enforcing a limit of 5 alts. This can be exceeded for temping characters during a plotline, and exceptions may be made on a case by case basis if someone demonstrates that they can maintain enough activity to justify it.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Policies</id>
		<title>Policies</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Policies"/>
				<updated>2014-03-26T19:02:53Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to read all of these before applying for a character!&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Alt Limits]]&lt;br /&gt;
* [[Rating]]&lt;br /&gt;
* [[Consent]]&lt;br /&gt;
* [[Privacy]]&lt;br /&gt;
* [[Requests]]&lt;br /&gt;
* [[Activity]]&lt;br /&gt;
* [[Behavior]]&lt;br /&gt;
* [[Disclaimer]]&lt;br /&gt;
* [[Advancement]]&lt;br /&gt;
* [[Alt Interaction]]&lt;br /&gt;
* [[Character Death]]&lt;br /&gt;
* [[Staff Responsibilities]]&lt;br /&gt;
* [[Acceptable Use Policy]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-26T18:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Macguffins And Cool Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy/Help ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Lexicon]]&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data]] and [[Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos]] and [[Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Zodiac Stones]]&lt;br /&gt;
* [[Lesser Crystals]] (Magicite, Auracite, etc)&lt;br /&gt;
* [[Mist]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
*[[Progression: The Null|The Null]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-26T18:02:48Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Metaphysics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy/Help ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Lexicon]]&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data]] and [[Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos]] and [[Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Zodiac Stones]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
*[[Progression: The Null|The Null]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Data_and_Dream</id>
		<title>Data and Dream</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Data_and_Dream"/>
				<updated>2014-03-26T18:01:59Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Overview ==&lt;br /&gt;
*[[Data]] is the essence of information. It provides structure and definition. It is logic.&lt;br /&gt;
*[[Dream]] is the essence of empathy. It provides intuition and insight. It is emotion. &lt;br /&gt;
&lt;br /&gt;
[[Light and Darkness]] are not the only forces at play in the world. There are other Worlds in which Light and Darkness are not the overriding factors in their existence. These worlds, the Data World and the Dreaming World, offer great vistas and serve their own purpose in the grand cosmology.&lt;br /&gt;
&lt;br /&gt;
==Commonalities==&lt;br /&gt;
&lt;br /&gt;
Data and Dream are not tied to the moral components that make up Light and Darkness, but they are universal constants in their own right. Data and Dream both help make up parts of what make a person whole (Data is Body, Dream is Heart, while both have a part in the Mind) &lt;br /&gt;
&lt;br /&gt;
This means that one can have an ‘alignment’ on both the ‘DD’ Axis (Data-Dream) as well as the ‘LD’ Axis (Light-Darkness). This is also displayed in canon materials in both Data (Virals, Security Programs) as well as Dream (Nightmares, Dream Eaters). Additionally, unlike Light and Darkness, it is a simple thing to not have any particular relationship to Data or Dream. Most brings don't really particularly have an affinity one way or the other. The main exception, of course, are entities who come from those realms...&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
Data and Dream do not have an antagonistic relationship like Darkness and Light. They do not seek to destroy each other. They are, however, resistant to intrusion by the opposite force. This is why you do not see Programs in the Dream in general, nor Dream Eaters on the Grid. One could certainly dream of Programs or the Grid itself, or create a Program that mimics a Nightmare, but these are facsimiles and not true representations of those entities. There are occasions where Data may leak upon the Dream and vice versa, but such instances are extremely rare, usually only occurring in places that one or the other has taken total sway of the physical realm. &lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Data</id>
		<title>Data</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Data"/>
				<updated>2014-03-26T18:01:15Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;__NOTOC__ == Overview == *Data is the essence of information. It provides structure and definition. It is logic.  Light and Darkness are not the only forces at play in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Overview ==&lt;br /&gt;
*[[Data]] is the essence of information. It provides structure and definition. It is logic.&lt;br /&gt;
&lt;br /&gt;
[[Light and Darkness]] are not the only forces at play in the world. There are other Worlds in which Light and Darkness are not the overriding factors in their existence. These worlds, the Data World and the Dreaming World, offer great vistas and serve their own purpose in the grand cosmology.&lt;br /&gt;
&lt;br /&gt;
==Commonalities==&lt;br /&gt;
&lt;br /&gt;
Data and Dream are not tied to the moral components that make up Light and Darkness, but they are universal constants in their own right. Data and Dream both help make up parts of what make a person whole (Data is Body, Dream is Heart, while both have a part in the Mind) &lt;br /&gt;
&lt;br /&gt;
This means that one can have an ‘alignment’ on both the ‘DD’ Axis (Data-Dream) as well as the ‘LD’ Axis (Light-Darkness). This is also displayed in canon materials in both Data (Virals, Security Programs) as well as Dream (Nightmares, Dream Eaters). Additionally, unlike Light and Darkness, it is a simple thing to not have any particular relationship to Data or Dream. Most brings don't really particularly have an affinity one way or the other. The main exception, of course, are entities who come from those realms...&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
Data and Dream do not have an antagonistic relationship like Darkness and Light. They do not seek to destroy each other. They are, however, resistant to intrusion by the opposite force. This is why you do not see Programs in the Dream in general, nor Dream Eaters on the Grid. One could certainly dream of Programs or the Grid itself, or create a Program that mimics a Nightmare, but these are facsimiles and not true representations of those entities. There are occasions where Data may leak upon the Dream and vice versa, but such instances are extremely rare, usually only occurring in places that one or the other has taken total sway of the physical realm.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Dream</id>
		<title>Dream</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Dream"/>
				<updated>2014-03-26T18:00:39Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Dream]] is the essence of empathy. It provides intuition and insight. It is emotion. &lt;br /&gt;
&lt;br /&gt;
[[Light and Darkness]] are not the only forces at play in the world. There are other Worlds in which Light and Darkness are not the overriding factors in their existence. These worlds, the Data World and the Dreaming World, offer great vistas and serve their own purpose in the grand cosmology.&lt;br /&gt;
&lt;br /&gt;
==Commonalities==&lt;br /&gt;
&lt;br /&gt;
Data and Dream are not tied to the moral components that make up Light and Darkness, but they are universal constants in their own right. Data and Dream both help make up parts of what make a person whole (Data is Body, Dream is Heart, while both have a part in the Mind) &lt;br /&gt;
&lt;br /&gt;
This means that one can have an ‘alignment’ on both the ‘DD’ Axis (Data-Dream) as well as the ‘LD’ Axis (Light-Darkness). This is also displayed in canon materials in both Data (Virals, Security Programs) as well as Dream (Nightmares, Dream Eaters). Additionally, unlike Light and Darkness, it is a simple thing to not have any particular relationship to Data or Dream. Most brings don't really particularly have an affinity one way or the other. The main exception, of course, are entities who come from those realms...&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
Data and Dream do not have an antagonistic relationship like Darkness and Light. They do not seek to destroy each other. They are, however, resistant to intrusion by the opposite force. This is why you do not see Programs in the Dream in general, nor Dream Eaters on the Grid. One could certainly dream of Programs or the Grid itself, or create a Program that mimics a Nightmare, but these are facsimiles and not true representations of those entities. There are occasions where Data may leak upon the Dream and vice versa, but such instances are extremely rare, usually only occurring in places that one or the other has taken total sway of the physical realm. &lt;br /&gt;
&lt;br /&gt;
==The Dream==&lt;br /&gt;
&lt;br /&gt;
The Dream in general consists of a collective unconsciousness. The dreams of all who sleep contribute to the locations (and sometimes people!) found in the Dream World. Particularly powerful impressions or dreamers can create more stable areas within the dream world. Some worlds can be quite pleasant, while others, horrifying. Anything that one can dream of can exist in the Dreaming World, for good or for ill.&lt;br /&gt;
&lt;br /&gt;
Physical objects generally do not exist within the Dream World. Exceptions occur when [[Data]] leaks into the Dream World, or when a form of [[Sorcery]] forces physical forms into said world. the vast majority of the time, however, one is forced to use what is at hand unless one can use their [[Mind]] or [[Heart]] to affect the world around them (see Interaction). This means that objects encountered in the Dream Worlds often follow their own rules, ones not necessarily matching up with what one might expect in the Waking Worlds. &lt;br /&gt;
&lt;br /&gt;
A typical dreamer both contributes to the collective Dreaming Worlds in their own way, but often creates their own personal dreamworld. They float through the Dreaming Worlds, keeping generally to areas related to their personal dream in fragile-seeming bubbles, called Dreamscapes. Someone on the outside of a bubble can look in and watch to see what the dream is about. Those with the skill to do so can interact with the personal dreamscape in many ways, whether moving it to another location (and thus influencing the general content of the dreamscape), or entering it and beginning to affect the dream directly. This can be dangerous, as a Dreamer is always most powerful within their own Dreamscape, as long as their Heart is strong. &lt;br /&gt;
&lt;br /&gt;
The greater Dreaming Worlds are within Dreamscape bubbles of their own, macrocosms within the greater Dream. One often travels between one to the next by travelling through ‘tunnels’ that connect them. It often looks and feels like one is dropping between them, racing past gleaming stars, pieces of Dreamscapes, and the occasional Nightmare. &lt;br /&gt;
&lt;br /&gt;
The area between Dreaming Worlds is unshaped and vast. Errant thoughts can create anything outside in the misty realm. Those skilled in doing so can escape the bounds of the Dreaming Worlds and look within, observing the greater Dreamscapes in detail. This, too, is often used by the Shadow Lords to investigate worlds still behind their Barriers of Light to seek out those of their number within… Or possibly seek out a way to manipulate events in a way to give them access in a more direct manner. &lt;br /&gt;
&lt;br /&gt;
The destruction of someone’s dreamscape will generally have no effect on the dreamer, simply waking them up rudely. Exceptions may occur in particular situations, however...&lt;br /&gt;
&lt;br /&gt;
==Interaction==&lt;br /&gt;
&lt;br /&gt;
Someone who travels through the Dream World and is both conscious of the fact that they are in a dream (to wit, a lucid dreamer) and possesses a disciplined enough Mind can influence the area around them. The degree of effect this can have is an aggregate of both their general control over Dream itself and the strength of their Mind. Most people at their utmost can do little more than manage to escape their Dreamscape and travel freely. Those who know the true secrets of the Dream can exert control over their surrounding area and even alter the Dreamscapes of others. Dreams can also be altered if one introduces a great deal of Light or Darkness into a Dream and establishes control through that, a favored tactic of Shadow Lords. &lt;br /&gt;
&lt;br /&gt;
Accessing the Dreaming World is generally simple: Fall asleep! However, other methods to access the Dreaming World exist, most of which involve various forms of Sorcery or Technology. It is extremely rare, but the potential exists for one to simply enter the Dreaming World entirely through the use of forces that would alter the physical realm, but such places would be extremely powerful and extremely rare. &lt;br /&gt;
&lt;br /&gt;
Items do not have a true physical form in the Dreaming World unless they were physically brought there in the first place. If one does not have a way to give that item a physical Body of some kind, one cannot remove items from the Dream. &lt;br /&gt;
&lt;br /&gt;
==Denizens==&lt;br /&gt;
&lt;br /&gt;
The natural denizens of the Dream are Nightmares and Dream Eaters. The Nightmares invade Dreamscapes and feed off of the negative emotions created from such dreams, while Dream Eaters feed upon the Nightmares themselves. As Nobodies and Heartless do not exist in the Dream World, they are the primary entities that a traveler will encounter. &lt;br /&gt;
&lt;br /&gt;
Dream Eaters and Nightmares look astonishingly similar, a dizzying array of creatures and entity forms being possible. Dream Eaters are usually colored in bright colors, while Nightmares are dark, and bear similar alignments to those sensitive to Light or Dark.&lt;br /&gt;
&lt;br /&gt;
Dream Eaters are generally friendly and might accompany a dream traveler for a time, especially if they are planning to face Nightmares for them to consume. Nightmares attack anyone they see without care or pause. Those who know the secrets of Dreams or have control over the forces of Light or Darkness can influence these creatures in various ways. However, they are limited in that they cannot leave the Dreaming World, as they have no Body.&lt;br /&gt;
&lt;br /&gt;
'''Progression Path: [[Progression: Dream Control|Dream Control]]'''&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Data_and_Dream</id>
		<title>Data and Dream</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Data_and_Dream"/>
				<updated>2014-03-26T17:59:27Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Overview ==&lt;br /&gt;
*[[Data]] is the essence of information. It provides structure and definition. It is logic.&lt;br /&gt;
*[[Dream]] is the essence of empathy. It provides intuition and insight. It is emotion. &lt;br /&gt;
&lt;br /&gt;
[[Light and Darkness]] are not the only forces at play in the world. There are other Worlds in which Light and Darkness are not the overriding factors in their existence. These worlds, the Data World and the Dreaming World, offer great vistas and serve their own purpose in the grand cosmology.&lt;br /&gt;
&lt;br /&gt;
==Commonalities==&lt;br /&gt;
&lt;br /&gt;
Data and Dream are not tied to the moral components that make up Light and Darkness, but they are universal constants in their own right. Data and Dream both help make up parts of what make a person whole (Data is Body, Dream is Heart, while both have a part in the Mind) &lt;br /&gt;
&lt;br /&gt;
This means that one can have an ‘alignment’ on both the ‘DD’ Axis (Data-Dream) as well as the ‘LD’ Axis (Light-Darkness). This is also displayed in canon materials in both Data (Virals, Security Programs) as well as Dream (Nightmares, Dream Eaters). Additionally, unlike Light and Darkness, it is a simple thing to not have any particular relationship to Data or Dream. Most brings don't really particularly have an affinity one way or the other. The main exception, of course, are entities who come from those realms...&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
Data and Dream do not have an antagonistic relationship like Darkness and Light. They do not seek to destroy each other. They are, however, resistant to intrusion by the opposite force. This is why you do not see Programs in the Dream in general, nor Dream Eaters on the Grid. One could certainly dream of Programs or the Grid itself, or create a Program that mimics a Nightmare, but these are facsimiles and not true representations of those entities. There are occasions where Data may leak upon the Dream and vice versa, but such instances are extremely rare, usually only occurring in places that one or the other has taken total sway of the physical realm. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Dream =&lt;br /&gt;
== The Dream ==&lt;br /&gt;
{{:Dream}}&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Lexicon</id>
		<title>Lexicon</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Lexicon"/>
				<updated>2014-03-26T17:58:09Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;==Data Terms==  *'''Sea of Simulation''': A vast digital ocean that acts as barriers between sectors. Travel across it is hazardous, relatively less so by air. *'''Outlands'''...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Data Terms==&lt;br /&gt;
&lt;br /&gt;
*'''Sea of Simulation''': A vast digital ocean that acts as barriers between sectors. Travel across it is hazardous, relatively less so by air.&lt;br /&gt;
*'''Outlands''': Rough, unpowered or barely powered sectors. The wilderness of the Data realm.&lt;br /&gt;
*'''Null Zone''': An area of the Grid that is unpowered. Programs and Data entities generally do not survive long here without some form of an external power source. Often used to refer to both the Outlands and the Sea of Simulation.&lt;br /&gt;
*'''Free Sector''': An unpopulated or uncontrolled area of the Grid that nevertheless has power access. More common as one heads away from the Boot Sector.&lt;br /&gt;
*'''Protected Sector''': A Sector that is controlled by one of the various forces warring for dominance over the Grid, so named because of the Security Programs that maintain a presence there. These Sectors are almost always found closer to the Boot Sector.&lt;br /&gt;
*'''Boot Sector''': The central core of the Data realm where master control is established and maintained. Handles all underlying processes for the Data.&lt;br /&gt;
&lt;br /&gt;
*'''Nano-Click'''/'''”Click”''': 1 second.&lt;br /&gt;
*'''Cycle''': 1 minute&lt;br /&gt;
*'''Megacycle''': 1 hour&lt;br /&gt;
*'''Gigacycle''': 1 day&lt;br /&gt;
*'''Teracycle''': 1 month.&lt;br /&gt;
*'''Exacycle''': 1 year&lt;br /&gt;
&lt;br /&gt;
*'''Repurpose''': To alter a Program to a new function or loyalty, but maintain the old personality and memories. Can go wrong, requiring rectification (see below) to recover the Program.&lt;br /&gt;
*'''Rectify''':To completely wipe a Program and rebuild them into a new function.&lt;br /&gt;
&lt;br /&gt;
*'''Light Ribbon'''/'''Ribbon''': A wall of light emitted from the back of all known Grid vehicles. Can be used as offense or defense. Also known as Jet Wall or Light Wall, depending on the vehicle.&lt;br /&gt;
&lt;br /&gt;
*'''Deresolution'''/'''Derez''': Death.&lt;br /&gt;
*'''Resolve'''/'''Rez''': To create.&lt;br /&gt;
*'''The Games''': A gladiatorial arena, often featuring a variety of events where Programs compete to win. The catch is that these games generally derez you if you lose. Usually used as a punishment by Administrators for those they see no use for elsewhere.&lt;br /&gt;
&lt;br /&gt;
*'''Administrator''': The program or entity that holds control over a Sector or group of Sectors.&lt;br /&gt;
*'''User''': Either a Program’s creator/programmer, or a general term for a sentient organic being, especially humans. &lt;br /&gt;
*'''Programs''': A general term for any Data-based sapient being. They are the populace of the Data realm and perform many tasks. &lt;br /&gt;
*'''ISO''': Unusual, self-generated Programs that were not created by any User. They can often be identified by the strange designs on their upper arms. ISOs are incredibly rare and face extreme prejudice in most areas of the Grid, as normal Programs find the concept of free-willed Programs unsettling and dangerous. &lt;br /&gt;
&lt;br /&gt;
Additionally, almost any computer jargon or slang has been known to be used in the Grid for various reasons. Assume most jargon has connotations similar to what it possesses in real life.&lt;br /&gt;
&lt;br /&gt;
==Dream Terms==&lt;br /&gt;
&lt;br /&gt;
*'''The Dream''': The overall realm in which Dreaming Worlds and Dreamscapes reside. &lt;br /&gt;
*'''Dreaming World''': A greater Dreamscape that consists of the common thoughts and impressions of many Minds and Hearts. They are resistant to change, but not impenetrable. &lt;br /&gt;
*'''Dreamscape''': Any bounded area within The Dream is a Dreamscape. They appear as bubbles within The Dream.&lt;br /&gt;
*'''Personal Dreamscape''': A Dreamscape created by a person who is actively dreaming. The person to whom the Dreamscape belongs to generally has power there, but exceptions exist.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Data_and_Dream</id>
		<title>Data and Dream</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Data_and_Dream"/>
				<updated>2014-03-26T17:57:54Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Overview=&lt;br /&gt;
== Overview ==&lt;br /&gt;
*[[Data]] is the essence of information. It provides structure and definition. It is logic.&lt;br /&gt;
*[[Dream]] is the essence of empathy. It provides intuition and insight. It is emotion. &lt;br /&gt;
&lt;br /&gt;
[[Light and Darkness]] are not the only forces at play in the world. There are other Worlds in which Light and Darkness are not the overriding factors in their existence. These worlds, the Data World and the Dreaming World, offer great vistas and serve their own purpose in the grand cosmology.&lt;br /&gt;
&lt;br /&gt;
==Commonalities==&lt;br /&gt;
&lt;br /&gt;
Data and Dream are not tied to the moral components that make up Light and Darkness, but they are universal constants in their own right. Data and Dream both help make up parts of what make a person whole (Data is Body, Dream is Heart, while both have a part in the Mind) &lt;br /&gt;
&lt;br /&gt;
This means that one can have an ‘alignment’ on both the ‘DD’ Axis (Data-Dream) as well as the ‘LD’ Axis (Light-Darkness). This is also displayed in canon materials in both Data (Virals, Security Programs) as well as Dream (Nightmares, Dream Eaters). Additionally, unlike Light and Darkness, it is a simple thing to not have any particular relationship to Data or Dream. Most brings don't really particularly have an affinity one way or the other. The main exception, of course, are entities who come from those realms...&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
Data and Dream do not have an antagonistic relationship like Darkness and Light. They do not seek to destroy each other. They are, however, resistant to intrusion by the opposite force. This is why you do not see Programs in the Dream in general, nor Dream Eaters on the Grid. One could certainly dream of Programs or the Grid itself, or create a Program that mimics a Nightmare, but these are facsimiles and not true representations of those entities. There are occasions where Data may leak upon the Dream and vice versa, but such instances are extremely rare, usually only occurring in places that one or the other has taken total sway of the physical realm. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Dream =&lt;br /&gt;
== The Dream ==&lt;br /&gt;
{{:Dream}}&lt;br /&gt;
&amp;lt;headertabs/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-26T17:57:23Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy/Help ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Lexicon]]&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos]] and [[Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Zodiac Stones]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
*[[Progression: The Null|The Null]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Requests</id>
		<title>Requests</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Requests"/>
				<updated>2014-03-26T16:58:58Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==So You Want To Do A Request==&lt;br /&gt;
&lt;br /&gt;
The Request/Job system is a powerful tool for players to interact with the background of the MUSH as well as to interact with the administration. Optimally, a request is clearly defined and specifies a specific need or objective. &lt;br /&gt;
&lt;br /&gt;
==Types Of Requests==&lt;br /&gt;
&lt;br /&gt;
===CHARACTER UPGRADES/CHANGES===&lt;br /&gt;
These are generally pretty simple. You tell us what you want to change about your character, outline what effects it will have, and justification for the changes and additions. Simple tweaks won’t need much. We’ll handle them quick. Character upgrades and significant changes in power will generally require approval BEFORE you use them in play. After approval, there will often be a need to provide logs or a plotline involving making the desired changes happen. &lt;br /&gt;
&lt;br /&gt;
===PLOTLINES===&lt;br /&gt;
Submitting a plotline for examination to the plot-staff might seem a daunting task, but trust us, we love it when you do our jobs for us. If you want to run the plot yourself, staff can provide support, advice, revision help, and NPCs if needed. If you want us to run it, we’ll see if we can fit it into all the nefarious plans we’ve got rolling at any given time. &lt;br /&gt;
&lt;br /&gt;
We generally prefer the TP outline to be written up in Google Drive so we can refer to it and handle collaborative editing needs. Don’t be surprised if we might need to change something to either match with How Something Works on the MUSH, or if it might cause conflicts with another plot. We don’t have anything against you, we promise, it’s just the nature of the beast. &lt;br /&gt;
&lt;br /&gt;
===NPC INTERACTIONS===&lt;br /&gt;
Generally, an interaction with an NPC will either result in a summarized response or a scene if it is more involved. Just remember that NPCs are not Wikipedia. They won’t always have the answers you’re looking for… Or they might be outright wrong. Or lie to you. People do that sometimes. &lt;br /&gt;
&lt;br /&gt;
===INVESTIGATIONS===&lt;br /&gt;
This is where things get complicated and what the bulk of this file will deal with. &lt;br /&gt;
&lt;br /&gt;
If something gets posted up on the boards by admin, the playerbase is generally more than welcome to poke at it and see what’s up. Doing so might have major effects on the course of a plotline (for good or for ill), or even cause unexpected events! (We love those.) &lt;br /&gt;
&lt;br /&gt;
To effectively investigate something you’ll need to give us a solid idea of what you’re doing so we can properly adjudicate what effects or responses you get from the environment. Follow these general steps so we know what’s up. Not all of them might apply but the more thorough you are, the better the chance that we can give you something you can work with:&lt;br /&gt;
&lt;br /&gt;
'''WHO''' - Who is involved? Who are you going to bring along on your escapades? Who are you trying to interact with or affect with your actions? This is not, of course, a guarantee that they will be the only ones affected...&lt;br /&gt;
&lt;br /&gt;
'''WHAT''' - What resources are you making use of? Do you have any special abilities, technologies, magics, macguffins, or Key Items that might apply to the situation? &lt;br /&gt;
&lt;br /&gt;
'''WHERE''' - Location is extremely important. What you do in one place might get you radically different responses than another. Try to think of where your character would go to achieve the result they want.&lt;br /&gt;
&lt;br /&gt;
'''WHEN''' - Time is also important. Keep in mind how long something might take, or if you might want to aim for a specific point.&lt;br /&gt;
&lt;br /&gt;
'''HOW''' - What are you doing with your +2 Stick Of Shininess? You need to tell us what processes you are using, whether social, scientific, magical, or Other. The more details you give us, the better the chance we can give you a useful response. &lt;br /&gt;
&lt;br /&gt;
Your response will either eventually give you the information you’re looking for, result in a scene, or we will tell you what happens and generally give you a hint on where to go next or why your investigation might not have given you the response you were looking for. You might not get what you want, but it is our objective, even if you fail, to help you do something interesting. &lt;br /&gt;
&lt;br /&gt;
Most importantly, don’t be afraid of failure. Sometimes, you have to mess up a few times in order to succeed. No reward comes without risk. &lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Requests</id>
		<title>Requests</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Requests"/>
				<updated>2014-03-26T16:56:48Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''SO YOU WANT TO DO A REQUEST'''&lt;br /&gt;
&lt;br /&gt;
The Request/Job system is a powerful tool for players to interact with the background of the MUSH as well as to interact with the administration. Optimally, a request is clearly defined and specifies a specific need or objective. &lt;br /&gt;
&lt;br /&gt;
'''TYPES OF REQUESTS'''&lt;br /&gt;
&lt;br /&gt;
'''CHARACTER UPGRADES/CHANGES''' - These are generally pretty simple. You tell us what you want to change about your character, outline what effects it will have, and justification for the changes and additions. Simple tweaks won’t need much. We’ll handle them quick. Character upgrades and significant changes in power will generally require approval BEFORE you use them in play. After approval, there will often be a need to provide logs or a plotline involving making the desired changes happen. &lt;br /&gt;
&lt;br /&gt;
'''PLOTLINES''' - Submitting a plotline for examination to the plot-staff might seem a daunting task, but trust us, we love it when you do our jobs for us. If you want to run the plot yourself, staff can provide support, advice, revision help, and NPCs if needed. If you want us to run it, we’ll see if we can fit it into all the nefarious plans we’ve got rolling at any given time. &lt;br /&gt;
&lt;br /&gt;
We generally prefer the TP outline to be written up in Google Drive so we can refer to it and handle collaborative editing needs. Don’t be surprised if we might need to change something to either match with How Something Works on the MUSH, or if it might cause conflicts with another plot. We don’t have anything against you, we promise, it’s just the nature of the beast. &lt;br /&gt;
&lt;br /&gt;
'''NPC INTERACTIONS'' - Generally, an interaction with an NPC will either result in a summarized response or a scene if it is more involved. Just remember that NPCs are not Wikipedia. They won’t always have the answers you’re looking for… Or they might be outright wrong. Or lie to you. People do that sometimes. &lt;br /&gt;
&lt;br /&gt;
'''INVESTIGATIONS''' - This is where things get complicated and what the bulk of this file will deal with. &lt;br /&gt;
&lt;br /&gt;
If something gets posted up on the boards by admin, the playerbase is generally more than welcome to poke at it and see what’s up. Doing so might have major effects on the course of a plotline (for good or for ill), or even cause unexpected events! (We love those.) &lt;br /&gt;
&lt;br /&gt;
To effectively investigate something you’ll need to give us a solid idea of what you’re doing so we can properly adjudicate what effects or responses you get from the environment. Follow these general steps so we know what’s up. Not all of them might apply but the more thorough you are, the better the chance that we can give you something you can work with:&lt;br /&gt;
&lt;br /&gt;
'''WHO''' - Who is involved? Who are you going to bring along on your escapades? Who are you trying to interact with or affect with your actions? This is not, of course, a guarantee that they will be the only ones affected...&lt;br /&gt;
&lt;br /&gt;
'''WHAT''' - What resources are you making use of? Do you have any special abilities, technologies, magics, macguffins, or Key Items that might apply to the situation? &lt;br /&gt;
&lt;br /&gt;
'''WHERE''' - Location is extremely important. What you do in one place might get you radically different responses than another. Try to think of where your character would go to achieve the result they want.&lt;br /&gt;
&lt;br /&gt;
'''WHEN''' - Time is also important. Keep in mind how long something might take, or if you might want to aim for a specific point.&lt;br /&gt;
&lt;br /&gt;
'''HOW''' - What are you doing with your +2 Stick Of Shininess? You need to tell us what processes you are using, whether social, scientific, magical, or Other. The more details you give us, the better the chance we can give you a useful response. &lt;br /&gt;
&lt;br /&gt;
Your response will either eventually give you the information you’re looking for, result in a scene, or we will tell you what happens and generally give you a hint on where to go next or why your investigation might not have given you the response you were looking for. You might not get what you want, but it is our objective, even if you fail, to help you do something interesting. &lt;br /&gt;
&lt;br /&gt;
Most importantly, don’t be afraid of failure. Sometimes, you have to mess up a few times in order to succeed. No reward comes without risk. &lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Requests</id>
		<title>Requests</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Requests"/>
				<updated>2014-03-26T16:55:54Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''SO YOU WANT TO DO A REQUEST''&lt;br /&gt;
&lt;br /&gt;
The Request/Job system is a powerful tool for players to interact with the background of the MUSH as well as to interact with the administration. Optimally, a request is clearly defined and specifies a specific need or objective. &lt;br /&gt;
&lt;br /&gt;
''TYPES OF REQUESTS''&lt;br /&gt;
&lt;br /&gt;
''CHARACTER UPGRADES/CHANGES'' - These are generally pretty simple. You tell us what you want to change about your character, outline what effects it will have, and justification for the changes and additions. Simple tweaks won’t need much. We’ll handle them quick. Character upgrades and significant changes in power will generally require approval BEFORE you use them in play. After approval, there will often be a need to provide logs or a plotline involving making the desired changes happen. &lt;br /&gt;
&lt;br /&gt;
''PLOTLINES'' - Submitting a plotline for examination to the plot-staff might seem a daunting task, but trust us, we love it when you do our jobs for us. If you want to run the plot yourself, staff can provide support, advice, revision help, and NPCs if needed. If you want us to run it, we’ll see if we can fit it into all the nefarious plans we’ve got rolling at any given time. &lt;br /&gt;
&lt;br /&gt;
We generally prefer the TP outline to be written up in Google Drive so we can refer to it and handle collaborative editing needs. Don’t be surprised if we might need to change something to either match with How Something Works on the MUSH, or if it might cause conflicts with another plot. We don’t have anything against you, we promise, it’s just the nature of the beast. &lt;br /&gt;
&lt;br /&gt;
''NPC INTERACTIONS'' - Generally, an interaction with an NPC will either result in a summarized response or a scene if it is more involved. Just remember that NPCs are not Wikipedia. They won’t always have the answers you’re looking for… Or they might be outright wrong. Or lie to you. People do that sometimes. &lt;br /&gt;
&lt;br /&gt;
''INVESTIGATIONS'' - This is where things get complicated and what the bulk of this file will deal with. &lt;br /&gt;
&lt;br /&gt;
If something gets posted up on the boards by admin, the playerbase is generally more than welcome to poke at it and see what’s up. Doing so might have major effects on the course of a plotline (for good or for ill), or even cause unexpected events! (We love those.) &lt;br /&gt;
&lt;br /&gt;
To effectively investigate something you’ll need to give us a solid idea of what you’re doing so we can properly adjudicate what effects or responses you get from the environment. Follow these general steps so we know what’s up. Not all of them might apply but the more thorough you are, the better the chance that we can give you something you can work with:&lt;br /&gt;
&lt;br /&gt;
''WHO' - Who is involved? Who are you going to bring along on your escapades? Who are you trying to interact with or affect with your actions? This is not, of course, a guarantee that they will be the only ones affected...&lt;br /&gt;
&lt;br /&gt;
''WHAT'' - What resources are you making use of? Do you have any special abilities, technologies, magics, macguffins, or Key Items that might apply to the situation? &lt;br /&gt;
&lt;br /&gt;
''WHERE'' - Location is extremely important. What you do in one place might get you radically different responses than another. Try to think of where your character would go to achieve the result they want.&lt;br /&gt;
&lt;br /&gt;
''WHEN'' - Time is also important. Keep in mind how long something might take, or if you might want to aim for a specific point.&lt;br /&gt;
&lt;br /&gt;
''HOW'' - What are you doing with your +2 Stick Of Shininess? You need to tell us what processes you are using, whether social, scientific, magical, or Other. The more details you give us, the better the chance we can give you a useful response. &lt;br /&gt;
&lt;br /&gt;
Your response will either eventually give you the information you’re looking for, result in a scene, or we will tell you what happens and generally give you a hint on where to go next or why your investigation might not have given you the response you were looking for. You might not get what you want, but it is our objective, even if you fail, to help you do something interesting. &lt;br /&gt;
&lt;br /&gt;
Most importantly, don’t be afraid of failure. Sometimes, you have to mess up a few times in order to succeed. No reward comes without risk. &lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Chita</id>
		<title>Chita</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Chita"/>
				<updated>2014-03-23T05:05:36Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Combat and Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CTable}}{{RTable}}&lt;br /&gt;
&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|firstname=Chita&lt;br /&gt;
|age=Physically 20's&lt;br /&gt;
|image=Split_Personality.jpg&lt;br /&gt;
|species=Viera&lt;br /&gt;
|sex=Male&lt;br /&gt;
|height=6'1&amp;quot; without ears, 7'1&amp;quot; with ears&lt;br /&gt;
|weight=Slight, 120's without his armor, 200+ with&lt;br /&gt;
|series=Final Fantasy Tactics A2&lt;br /&gt;
|styles=&lt;br /&gt;
|hometown=Fluorgis&lt;br /&gt;
|alignment=Wandering Force&lt;br /&gt;
|group=None&lt;br /&gt;
|occupation=Judge&lt;br /&gt;
|quote=&lt;br /&gt;
|footer=Trying to &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Profile=&lt;br /&gt;
&lt;br /&gt;
Chita is a male Viera who has been around in the World of Ruin for some time now. Since just before the Hades Cup, in fact. Having a history as a Judge of the Jylland lean as well as a background in a now-defunct clan, he is quite a capable fighter with various weapons and forms of combat, from swords and spears, to aerial-based combat more suited for Dragoons. His time in the World of Ruin has led him to making quite a few odd allies and more than a few enemies, mostly due to his generally overbearing sense of Morality combined with being stubborn about his choices to the point of seemingly uncaring about his own safety. At most points he can be found with his Chocobo whom he has jokingly begun calling Senra, and is, as of the moment, wanted by the company Shinra for 'liberating company property' in the form of a weapon from their R&amp;amp;D dept.&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;br /&gt;
&lt;br /&gt;
Chita was born, like many other Viera in Jylland, outside of the forests. Born to a happy Vieran mother and a father he never met, it was at a young age when she was talked into giving him to the safety of a secluded village which was meant to make sure the rarely-born Vieran males were kept safe in the 'best interest' of their kind. Never really having met his parents past when he was newly born and quite young he has no memory of them. He grew up with the other malefolk in the village and being governed by the womenfolk like most other things were that was simply his way of life.&lt;br /&gt;
&lt;br /&gt;
This went on for several decades, Vieran aging and society different as it was from others. Only having been allowed out of the village while supervised by others, besides a few sneaking trips that he got punished for as a child, he was quite naive when it came to the outside world. He only knew it from stories from the wandering Viera who came and went for various reasons, a friend of his whom he had grown quite fond of and the books he was always reading.&lt;br /&gt;
&lt;br /&gt;
Despite having grown to care for his friend, whom had the name of Evja, she never returned his level of affection. Despite that, though, she agreed to help him find a way to get away from the village proper and join her clan out in the open of Jylland to explore and live his life without waiting it away to be told how to live it. Traveling with her and a few others to a nearby town, near the Targ Woods, a distraction in the form of some monsters presented them with the opportunity to vanish when no one else was looking and make off towards freedom. As fate would have it, though, they were attacked on the way by something and Chita found himself close to dead. By the time he came back around and realized what had happened, all he could find was his friends bloodied cloak and no signs of her running off so much as whatever had attacked them making its way off. &lt;br /&gt;
&lt;br /&gt;
Assuming the worst and not wanting to damn his chances of following through with their plan, he put on the cloak and hid his face, and when the other Viera came, he pretended to be Evja, sending them off after where whatever attacked him went by claiming it had taken himself. Using the chance, he slipped away and came across Evja's previous clan that he was going to join, Verda. Explaining what had happened, and knowing what they were planning, the clan leader agreed to play along with it and he was taken elsewhere to safety and healed. What actually became of his friend he still has no idea to even to this day, despite only being able to assume the worst.&lt;br /&gt;
&lt;br /&gt;
Time lead him to move on, and at that point he decided he'd have to throw away his old identity since Chita was assumed dead and carry on as Evja, despite hating the guise. Not having any real talent for magic or other normal Vieran classes of fighting led him to taking training under the clan Bangaa, who happened to be a Dragoon. And for years after 'she' traveled with the group as Evja and was allowed to explore the outside world as she'd always wanted to... even if the price that came with it made her wish, at times, that she'd never even tried.&lt;br /&gt;
&lt;br /&gt;
Eventually she came to find out that her clan had been abusing the Clan Judge's powers and obtaining favors in the form of benefits in battles, which had lead to a string of victories that were garnering quite a but of rumors about them. Angry that they had the nerve to cheat the battles she had so long fantasized over from the books and stories of her youth Evja struck out and found another clans Judge and explained what was going on. Working with the Judges in secret for a time it was only when the Judges stepped in to strip Clan Verda's Judge of his power and imprison the clan itself for abusing the laws that Evja openly switched sides, joining with the Judges to detain her own clan.&lt;br /&gt;
&lt;br /&gt;
Thus, she was offered a chance to join the Judges ranks, to join the academy and work hard with the chance that she, too, could eventually take a new, more lawful, way of life. Or go to jail with them since she was technically part of their clan when they were cheating the laws. She agreed to being a Judge, of course, and eventually a few years later graduated to becoming a proper Judge. A Clan Judge. When she went to meet her new clan, however, the Heartless came and destroyed what there was of her world, eventually casting the Judge out alone into the World of Ruin.&lt;br /&gt;
&lt;br /&gt;
Once in the World of Ruin she wandered for some time and eventually learned of the state of the worlds, the Heartless, about various things like World Shards and of an up and coming tournament where world shards could be won. Seeing a chance to try and do something for the sake of another world, she made a bargain with the God who was running the tournament, Hades, Lord of the Dead of another world, for a guarantee of entry. In exchange, later down the line, he could call in an unspecified favor, lawful upon the ground she stood upon and carried out the favor in, at the time of asking.&lt;br /&gt;
&lt;br /&gt;
Joining one of the teams there, she worked with them and eventually took second place. The shard, though, went to another.&lt;br /&gt;
&lt;br /&gt;
Time passed and she went about attempting to help out others here and there in the World of Ruin as she could, and eventually Hades called in the favor. Kill Mercade Alexander. Murder being illegal in almost all worlds, as his planning had it, he demanded such of her on his own soil where he made the rules, he made the laws. And her oaths and the magic placed upon her when she became a Judge, to guarantee she would not betray them and carry on illegal activites, forced her to uphold the contract.&lt;br /&gt;
&lt;br /&gt;
Several failed attempts on Mercade's life made her quite a few enemies. Seeking out a boy by the name of Luso while staying on grounds that dampened the law magics of the Judges, a Jagd, she hired him to find some way of breaking the magic upon her. The magic that was forcing her to try and kill someone. Eventually seeking out Lezaford, the very sage who helped to create the Law System as it is now in Jylland, the magic was broken and Evja informed Hades that she now had no intention of following through with the contract that she had the ability to, no matter the consequences.&lt;br /&gt;
&lt;br /&gt;
Hades didn't like that, and she paid, with a part of her soul, eternal damnation and being cursed into being unable to deceive anyone again. Herself included.&lt;br /&gt;
&lt;br /&gt;
Stripped of his ability to maintain the life he had been living until then, as a female Viera named Evja, or even pretend to be female, Chita lost his home in Fluorgis, his friends there and even quite a bit of confidence in himself. &lt;br /&gt;
&lt;br /&gt;
During the time Chita had started the contract with Hades, and ended it, he had helped to destroy a monster that attacked the town of Goug. When it fell, he discovered that the beast temporarily formed into a keyblade before the weapon seemed to collapse on itself and become misshapen. Following the one who claimed the weapon, who admitted she had created it, a brief confrontation with the woman he discovered the name of was Rhiannon Zellen brought him on a much different path.&lt;br /&gt;
&lt;br /&gt;
He couldn't bring himself to simply kill her and destroy the weapon, not having the nerve or heart to actually kill someone of his own choosing. So, instead, he walked away and tried to think up some method of settling the ordeal. He decided eventually on getting closer to her, to try and keep her from finishing it in her own ways. He couldn't bring himself to kill her, destroying it would simply leave her to make another, putting her in jail and destroying it would likely just leave her to get out of jail somehow and start over again and, ultimately, she still had all the research on it somewhere and he had no idea how much or where it was, or who had access.&lt;br /&gt;
&lt;br /&gt;
If it had to be finished, he'd find a way without killing anyone else, or having it steal any other hearts... and along the way, he'd find a way to save the hearts in the weapon. Or at least, that was the plan. &lt;br /&gt;
&lt;br /&gt;
Time went on and she played along with it, even giving him the weapon knowing she could simply take it back when she wished. What he didn't realize was how much the weapon was going to affect him, how much the hearts inside were going to drive him into a depressive state that made him reckless and aggressive in his desires to see the weapon redeemed and the hearts inside saved. His efforts eventually had him crossing paths with a powerful sorceress named Maleficent during which encounter he lost his sight due to being used as an example to get at someone he knew by the name of Avira.&lt;br /&gt;
&lt;br /&gt;
Now blind, fate or chance had him come across another whom he had only briefly met before, a flowergirl by the name of Aerith. She saved him from falling into the darkness when he attempted to cross paths with Maleficent again to stop her from finding some artifact of power in Burmecia and in the process she exposed his heart to herself, despite it being accidental. Over the next several months they played a back and forth game of her trying to get him to calm down and let her help with things and him being too uneasy around her due to her having discovered a good bit about his thoughts and feelings on various subjects, and having had his very heart exposed to someone else - the last place he had to hide since he could no longer deceive others due to Hades' curse.&lt;br /&gt;
&lt;br /&gt;
Rhiannon eventually took back the weapon and re-unleashed it on Narshe. While no one was hurt, it was destroyed despite his efforts to prevent that, and keep Rhiannon safe. It eventually reformed into a monstrous creature hellbent on killing Rhiannon, who was now with child from his time with her, having fallen victim as many males do to flirting, now that he was able to be openly male. Despite his morals and the weapon being the only reasons he had kept her safe before, or simply didn't kill her himself, now there was another reason.&lt;br /&gt;
&lt;br /&gt;
Not long after the remnants of the hearts that had fallen to becoming a monster attacked them again in Shinra HQ during a meeting with others where Rhiannon openly bragged about her role in the creation of the Black Beast. The beast fell, but in it's place a new sword appeared. A sword that was pale white and almost alien-looking, as compared to the black misshapen sword that the last one was. Not to mention it was sentient and still wanted her demise. A fight ensued over control of the sword between various parties there and while no one in particular won, Chita was able to destroy the room they were in and use it as a distraction to escape with the weapon.&lt;br /&gt;
&lt;br /&gt;
In the inbetween Aerith followed him, and he admitted to her that he was quite fond of her and wanted her to stick around more, given he was quite certain he wouldn't get to see her again after the events at Shinra took place.&lt;br /&gt;
&lt;br /&gt;
It was not long after that he came to find out that all of his efforts, success and failures alike, had culminated to nothing as the research had seemingly gotten out to a man named Garland, whom had given a similar weapon of his(?) creation to a Dark Knight named Kaydin.&lt;br /&gt;
&lt;br /&gt;
Frustrated and uncertain what to do, he made his way to the wizard Merlin to ask his advice on the matter, and discovered there that the weapon no longer even had any hearts in it... just the angry memories and wills of those who had fallen. Chita managed, once he realized this and once again made clear he had no intention of killing Rhiannon and that the sword had best make the best of the situation since he was the most likely one of anyone not to abuse it to hurt others, or lock it away for research or let it rot somewhere no one would find it, to convince the sword to aid him.&lt;br /&gt;
&lt;br /&gt;
Only then finding out that he could see while he was holding the sword, now that it was willing to aid him for the time being.&lt;br /&gt;
&lt;br /&gt;
Now with his sight back, and Shinra still out for his head, if the sword doesn't come away from him willingly, where will time take him?&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
Chita is generally a pretty good dude. He's friendly around most people he meets, goes out of his way to help others if he can, and looks at life with a pretty black and white view on what is right or wrong.&lt;br /&gt;
&lt;br /&gt;
Despite that, though, he is quick to anger and since his time with the Black Beast weapon has gotten quite a temper. His views on right and wrong were cemented even more, his morality going to an extreme almost, in his stubborn desire to see the 'right thing' happen, that being solving every problem he had without any more lives being lost. Due to the fear of death he has that came along with losing someone he cared dearly for many years ago, along with his upbringing that life be cherished and not thoughtlessly destroyed, Chita now goes out of his way to avoid inflicting harm where he can and killing anyone is out of the question outside of radical moments where even his optimistic mind cannot think up some other way out of a situation.&lt;br /&gt;
&lt;br /&gt;
Being a Judge still leaves him with a black and white view on the law, wanting to see it upheld and having no problem lambasting others with his morals and desire to see them do just that - be more lawful, hurt and kill others less, and generally follow and obey the laws as they were meant to be by society. This does leave him to come off as overly preachy and probably annoying to others though despite his intentions.&lt;br /&gt;
&lt;br /&gt;
While his views on right and wrong are pretty set, his own ability to separate what he is doing from 'right', as he always tends to think what he is doing is 'right' in the sense that it is just and good, leaves him to annoy many people because of this. Likewise, his views on the Light and Darkness, and the power that comes with it, tends to be pretty absolute when regarding others actions and choices. Yet, his own, he loses sight of due to his involvement and inability to realize that his own actions aren't always the most 'good' despite his intention.&lt;br /&gt;
&lt;br /&gt;
At times he hides openly behind his morality when put in a situation where he is brought to do something he doesn't like, often willing to go to lengths that would even hurt himself, greviously if necessary, to avoid breaking away from his morality.&lt;br /&gt;
&lt;br /&gt;
Chita prefers to resolve things peacefully if possible, this includes talking things out, rationalizing things, bargaining and bartering and being willing to do things that others might not understand - like sitting down and having tea with Maleficent despite her quite clearly being an evil mastermind behind a lot of things and even being the source of his blindness. Despite his goals, and others goals, he is still generally willing to talk things out if possible and find a solution that works for everyone if it means less harm or killing overall.&lt;br /&gt;
&lt;br /&gt;
Also, damn the heartless. He wants nothing to do with them.&lt;br /&gt;
&lt;br /&gt;
=Combat and Powers=&lt;br /&gt;
&lt;br /&gt;
Dragoon&lt;br /&gt;
&lt;br /&gt;
Weapon skills&lt;br /&gt;
&lt;br /&gt;
[[File:Chorus.png|right|thumb|100px|Chorus - Blade of Vengeance]]&lt;br /&gt;
&lt;br /&gt;
Knowledge and Abilities&lt;br /&gt;
&lt;br /&gt;
-Vieran Benefits&lt;br /&gt;
&lt;br /&gt;
-Laws and Jylland&lt;br /&gt;
&lt;br /&gt;
Connections&lt;br /&gt;
&lt;br /&gt;
Inventory&lt;br /&gt;
&lt;br /&gt;
[[File:Evja-FK-Profile.gif|right]]&lt;br /&gt;
&lt;br /&gt;
= Relationships =&lt;br /&gt;
&lt;br /&gt;
==The most important==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ '''''&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thoughts&lt;br /&gt;
|-&lt;br /&gt;
|[[Aerith]]||&amp;quot;Seems you finally got me to crack. Here's to hoping, hm?&amp;quot; After the events at Shinra and having to accept he had probably screwed himself royally, he began to think he might not see Aerith again. And, of course, he also began to realize how much he would miss her and didn't want that to happen. Not thinking much, when he met her again, a hug and a kiss, followed by embarrassment on his part, led him to finally admit he had a thing for her... and that he wanted her around, and to help him. She finally seems to have gotten to him, at least regarding accepting her help and not trying to do everything himself. Only time will tell if it makes things better. He's certainly happier now though.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Friends, or what can amount to such==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ '''''&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thoughts&lt;br /&gt;
|-&lt;br /&gt;
|[[Hati|Hati]]||&amp;quot;I must admit it is quite a new thing to have someone show an honest interest in me not simply because of my appearance. A pity she seems so smitten with Faruja... else I might have even given her a chance, despite my own preferences and problems with non-Viera. But she probably hates me now that I said I would not be an executioner for her. Oh well... I hope not.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Tifa_Lockhart|Tifa]]||&amp;quot;I trust you to protect everyone if I fail.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Quistis_Trepe|Quistis]]||&amp;quot;A good woman and someone I can hopefully get to know better. Not to mention she seems to have ferreted out my secret. Tch... at least she is kind about it.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Maira]]||&amp;quot;How can you be so blind... If you are so lonely that you must cling onto another to feel safe, at least do that with someone who is not a madman.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Lia the Gria]]||&amp;quot;Please stay safe.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Priel_Aylin|Priel]]||&amp;quot;What has happened to you... and where have you gone?&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiki_Misaki|Shiki]]||&amp;quot;You obtained a Keyblade... save us all.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coworkers==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ '''''&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thoughts&lt;br /&gt;
|-&lt;br /&gt;
|[[Gabranth]]||&amp;quot;According to Judge Magister Zargabaath, this one is a working leader of the Archades Judges due to his closeness with House Solidor, whatever that may be. So he is akin to their Judgemaster. A strong fighter too, though I am uncertain of his lurking in shadows and standoffishness among other Judges, he helped without a need, so that is good enough for me.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Zargabaath]]||&amp;quot;A well-spoken and just Judge, who also helped to take down the last rogue member of my old clan. If it weren't for these two... would Hermann still be alive? Would I be perished? No, I cannot blame them for what happens during a fight, especially one where they intended to help. Even if it was Gabranth's uncontrolled attack that knocked Zargabaath into Somer... and lead to the explosive activating.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Riku]]||&amp;quot;So he lives... and is a Judge too. What is this world coming to?&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Cirra_Constantine|Cirra]]||&amp;quot;Archadian Judge who attempted to arrest Rhiannon, blind in her mission and pursuit of justice. I do not fault her, nor hold any animosity towards her. Ironically I respect her all the more for doing her job. Yet still, I pity that we had to meet like that, on opposite sides of a fight.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Amusing/Friendly==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ '''''&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thoughts&lt;br /&gt;
|-&lt;br /&gt;
|[[Echo]]||&amp;quot;Apparently a bat-lady, and her personality is quite cute as well. I think I shall enjoy spending time with her more often if such is possible.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Freya_Crescent|Freya]]||&amp;quot;A polite and nice-enough Burmecian female I met.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Lumeria]]||&amp;quot;Still not quite sure if she is as old as she says she is, or rather, is not younger than she claims to be. Either way, still cute.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Faruja_Senra|Faruja]]||&amp;quot;Idiot, overly-pious rat. Still, he seems... morally inclined.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Rinoa_Heartilly|Rinoa]]||&amp;quot;I wonder what she would say if she saw me now, openly as a male.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Avira]]||&amp;quot;Be safe from Maleficent, and please trust in my intentions.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Mercade_Alexander|Mercade]]||&amp;quot;Please stay safe and protect us all, and trust in my intentions.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Deelel]]||&amp;quot;Finally you have realized I am not crazy or evil. Hopefully that will remain true.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Luso_Clemens|Luso]]||&amp;quot;A good kid, and responsible. He may go places one day.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Merlin]]||&amp;quot;Wise wizard who knows a lot about everything. I could only hope to be a fraction as wise as he one day.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Met In Passing==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ '''''&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thoughts&lt;br /&gt;
|-&lt;br /&gt;
|[[Pixi]]||&amp;quot;I cannot believe I let a female Viera catch me unawares, and let alone not have bathed recently enough that she was able to pick my sex out by scent on the air. Still... she cared for my wounds, and claimed to have no interest in forcing me back to the warren. I can only hope that is true. Besides, this is the first womanfolk of my kind I have spoken to openly in... years, since I fled the warrens safety as a boy. It felt nice to not hide.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Pete]]||&amp;quot;...&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Fran]]||&amp;quot;Stubborn Viera who was wounded yet still refused help. I hope she is well.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ramza_Beoulve|Ramza]]||&amp;quot;Self-proclaimed heretic for killing an demonic archbishop or something of the sort. It is not my problem. I only helped him because he was about to be slaughtered in such a manner.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Artemis_Eurus|Artemis]]||&amp;quot;Works with Ramza. Nothing of note.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Sanel]]||&amp;quot;...strong grip. And how did you come to associate with Lia? More and more questions... just who are you, or what?&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Seymour_Guado|Seymour]]||&amp;quot;Maester of Yevon, whatever that may be. I am thankful to him for helping heal me though. Seems nice enough.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Professor Mister Green]]||&amp;quot;Self-Important Jackass, from the sounds of him. But, still, his control of magic... hopefully we never cross weapons.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Artyom]]||&amp;quot;No real opinion, seemed competent in a fight.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Sora]]||&amp;quot;Wielder of a mysterious weapon called a Keyblade. Despite being young, and untrained... he still did well enough in a fight. I am sure he could be a force to be reckoned with if given proper training. But until then... &amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Isaac_Hanlon|Isaac]]||&amp;quot;Seriously, what was his problem? I do not even know who his 'friend' is that he claims to have 'learned of me' from. Is he... associated with Verda somehow? They are the only ones who truly have issue with me past the idiots in the last rounds of the tournament. ... was one of them badmouthing me?&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Brooklyn]]||&amp;quot;Strong fellow, not sure what he is though. Looks vaguely draconic though.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Will_Sherman|Will]]||&amp;quot;I do not like this one. He is a thief and a coward, stealing that and fleeing as he did, putting the rest of us in danger and leaving us on our own. I shant be trusting this one again.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Dameon]]||&amp;quot;...idiot.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Leida]]||&amp;quot;I do not understand this one. And... admittedly, for whatever reason, she cannot seem to understand me.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Rage]]||&amp;quot;Fool bounty hunter who took on a mark for me without researching who I was. Thankfully, she came to her senses when she realized it. I cannot say I felt bad for the shape she was in at the time, but I do hope there is a lesson learned.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Skoll_Ulfang|Skoll]]||&amp;quot;Hati's brother, I do not know much of him.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Oriane_Guado|Oriane]]||&amp;quot;Seems like a nice lady, some part of that Yevon religion.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adversaries==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ '''''&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thoughts&lt;br /&gt;
|-&lt;br /&gt;
|[[Angantyr_Vespar|Angantyr]]||&amp;quot;Bloodthirsty would-be murderer. How did you ever get a Keyblade... and why, throughout it all, does everyone treat you like a hero when all you do is try to kill everyone and everything that you lay eyes on. How... are you considered by anyone to be a force of good and trustworthy... and yet, I, despite all I have ever tried to do for everyone, for... everything... get treated like I am a criminal and cad.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Hades]]||&amp;quot;I paid my due. I am, however, still angry at you that you tasked me to kill a man. You kept your word, though.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Clan Verda]]||&amp;quot;My old clan, the ones whom I betrayed and turned into the Judges for breaking the laws, whom I sided against in combat with the Judges and whom likely now want revenge on me. I have never been happy with how things turned out, though I know I did the right thing. But to know they all hate me so...&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Louis_Leblue|Louis]]||&amp;quot;Bastard crusader of Faram, attempted to kill a boy and my oldest friend to get at me. No mercy for this one.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Rhiannon_Zellen|Rhiannon]]||&amp;quot;After everything... how could you?&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ '''''&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thoughts&lt;br /&gt;
|-&lt;br /&gt;
|[[Maleficent]]||&amp;quot;Your power will destroy worlds... but could you be the one who will teach me how to control darkness?&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Garland]]||&amp;quot;Who is this being of darkness?&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Seith]]||&amp;quot;What you did to me... I will never forget that anger, or fear, even if it was all a falsity. One day, you will regret it. Until then... perhaps my pursuit of darkness will have to deal with you.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|[[Kaydin]]||&amp;quot;You are an idiot for accepting darkness and a horrible person for being willing to kill others just to protect the one person you seem to care for. Yet, now you may have to pay for your mistake with your life... can I even help you? Despite not wanting to, I am going to try if possible. Please... do not propogate the research that I tried to snuff out for so long.&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Misc =&lt;br /&gt;
&lt;br /&gt;
Page, y u no fill urself out&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:EvjaDiveLineart.png|500px]]&lt;br /&gt;
[[File:Cloak.png|500px]]&lt;br /&gt;
[[File:KHOutfit.png|500px]]&lt;br /&gt;
[[File:Summer_Dress.png|500px]]&lt;br /&gt;
[[File:Evjaarmor.png|500px]]&lt;br /&gt;
[[File:Evjacommish9.png|1000px]]&lt;br /&gt;
&lt;br /&gt;
1-6 Random poses and clothing&lt;br /&gt;
&lt;br /&gt;
7/8 Assassin and Elementalist custom design for Chita&lt;br /&gt;
&lt;br /&gt;
9 and 10 Hades taking his due from the reneging Viera.&lt;br /&gt;
&lt;br /&gt;
= Logs =&lt;br /&gt;
{{Character Logs}}&lt;br /&gt;
= Cutscenes =&lt;br /&gt;
{{Character Logs|Cutscenes}}&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Wizard_Visiting_Hours</id>
		<title>Wizard Visiting Hours</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Wizard_Visiting_Hours"/>
				<updated>2014-03-20T18:41:28Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;{{Log Header |Date of Scene=2014/03/17 |Location=Traverse Town - District 2 |Synopsis=Merlin gets visitors. A lot of them. The topics at hand seem to involve the strange blade...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/03/17&lt;br /&gt;
|Location=Traverse Town - District 2&lt;br /&gt;
|Synopsis=Merlin gets visitors. A lot of them. The topics at hand seem to involve the strange blade that Chita holds, as well as Kaydin's new Keyblade.&lt;br /&gt;
|Cast of Characters=Faruja Senra, Kaydin, Aerith, Archimedes, Chita, Arkham Fisher,  Zero-One&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The House of Merlin stands as it always does, on a small island in the middle of a pond in Traverse Town. Smoke rises up into the air, signaling that either something's on fire, or someone's home. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Given it's Merlin, people give even odds. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;All that remains is to brave the incredibly dangeous stepping stones over the lake of doom- oh wait, wrong script. This lake is about as tame as it gets. All you have to do is get to the door. Some might find that easier than others.&lt;br /&gt;
&lt;br /&gt;
:'''[[Faruja Senra]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; A lake, and a pair of Dragoons. Really, it's almost a sign from the Lord: at least to one Faruja Senra. He's of course had his issues with the whole thing, not the least amongst them being Chita himself! But for once, likely due to the support of one Arkham Fisher, his more altruistic side is winning out. After all, even if Chita's a wanted Heretic, the connection is weak at best. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Faruja was there, after all. Maybe this is penance for the bunny. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The Burmecian, should she let him, will happily leap-carry Arkie over the lake to the other side. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;At least he is home, it seems. Hopefully he shalt be receptive to unannounced social calls.&amp;quot; Faruja is privately hoping for tea.&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; The previous day everyone had arrived in Traverse together. Chita, Arkham, Faruja, and another who had joined in Alexandria. Aerith. She was introduced by Chita at that point, and mentioned that she'd be coming along as well. Along the way, though, Chita realized that it'd be best if they didn't all go immediately to Merlin's in case someone was following. There was no telling who was working for Shinra, after all, or anyone else who wanted what he had. Thus, he suggested they split up whenever they arrive and go take care of any business they had.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; He'd assumed it would be church related, not that he mentioned that.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The next day rolls around and mid-afternoon as it was, it was getting close to when he'd suggested they all wander towards Merlin's home. He gave them a rough idea where it was, if they didn't know already, and that's all they had. Better luck than a blind person at least. Thankfully Senra, his Chocobo, was relatively good at not running him into things and asking his way there of various people in town, Chita made it to the furthest point where one had to hop across moving, floating rocks. &amp;quot;I really need to find a better way to get ac--oh right. You.&amp;quot; He gave his Chocobo a pat before hopping back onto him and letting the Chocobo hop his way across the platforms. &amp;quot;Aerith will not be joining us today, by the way.&amp;quot; He didn't quite elaborate WHY that was. He was actually relatively nicely dressed today, which might surprise the two church types. A nice business suit, clean, freshly bathed, the sword wrapped in a cloak and held under his left arm. He had on a black silk blindfold and might actually look like he had a date.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; If he wasn't simply getting dressed up for the sake of feeling better. He did that at times. &amp;quot;And yes... he is okay with such. His bird less so, but do not mind the bird, he means well.&amp;quot; or so Chita thinks.&lt;br /&gt;
&lt;br /&gt;
:'''[[Arkham Fisher]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Certainly, it's a new look for the viera, but it does seem more in keeping with Traverse Town's typical fashion. Arkham herself has changed out of her field dress and into a slightly more presentable habit, no less appropriate here than anywhere else.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She has tolerably little business in Traverse, herself; catch up with the three or so people she knows in town, stop in at a cafe perhaps. Her contacts at the agency weren't in, so there was nothing to be gained there. It was worth a try, maybe.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Do be careful.&amp;quot; She follows a few paces behind Chita's chocobo, picking her way across the stones with apparent ease.&lt;br /&gt;
&lt;br /&gt;
:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The challenge, if you can call it that, is navigated with ease. Merlin doesn't REALLY dislike company, he just never got around to making an easier way to his house. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Sorcerers. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As they reach the front door, they can hear quite clearly a shrill voice. &amp;quot;... And don't leave those poor people out on the porch waiting!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;A harried voice, Merlin's to those who remember it, responds, &amp;quot;Yes, yes, I'm getting to that! I thought you were an owl, not a nag!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Archimdes can be heard replying, &amp;quot;Ha. Ha.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;A moment later, the door opens, and Merlin stands in all of his old man glory. Which is to say, heavily frizzled, frazzled, and part of his beard is singed. &amp;quot;Well well, who have we here. Guests! Young Chita and friends, do come in and be seated, I have the tea all ready for you.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He leads the way into the house, which is full of books and knick-knacks as always. The area around the table is reasonably clear, however, and a tea set stands at attention. Literally, as the sugar boel has a spoon in a present-arms position.&lt;br /&gt;
&lt;br /&gt;
:'''[[Faruja Senra]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Faruja can't help but feel a touch dissappointed by the lack of the local Flower Girl. Her manner is usually upbeat, and generally cheerful. With such heavy matters of darkness-blades filled with lost souls afoot, the rat could use some good cheer. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;...Thank the Lord Reize is not along.&amp;quot; Truly, the bird would have his ahoge in five seconds flat. Besides, the rat wouldn't want to endanger the boy. Once his companions are across the lake, he'll fall in step near Arkie protectively. Like a proper paladin. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; One may note, however, quite a few extra bandages on the rat today. His 'Church business' happened to involve Yevonites, an esper, and lots of ice-spikes to the back for ARkie to take care of. Faruja Senra is good for business, if you're a healer. Always giving them work to do. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; And here comes Merlin. Faruja immediately puts on his best smile, and offers a bow to the singed, frazzled mage. He's seen more than a few of these types, and his other visit with Merlin was rather pleasant despite the circumstances. The man even offers tea. The rat's tail sways. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Ahh, how generous honored Magi! Thank ye for thine time, Ser, may the Lord always give ye His blessings for such kindness to those whom fall upon thine doorstep!&amp;quot; All pleasantries, this rat. He holds open the door for the pair. This is Chita's show, after all. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Faruja will pull out a chair for Arkie once inside, and then sit himself. Already, he's pouring tea, and setting his own with sugar. Sip. He glances to Chita, nodding.&lt;br /&gt;
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:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Chita landed and slipped off his Chocobo only to hear Merlin approach. &amp;quot;Ah... hello again to you. Sorry for coming back unannounced such notice. A bit of bad news I believe.&amp;quot; He followed along quietly while pulling out a large stave to use to walk along with. Senra, his Chocobo, waited outside and minded his own business. Making his way inside and taking a seat carefully in the same place he did last time, Chita quietly listened for teh others to get settled, for things to take place, before bringing out any bad news that was to come.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Plus he got to enjoy the subtle things he liked about this house. Books, and the scent thereof. Old books. Something he got to enjoy as a child was books, and now that he's out in the world... the first thing he did was visit a library. So amazing. This little hut was always fun for him.&lt;br /&gt;
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:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;It's nothing, Ser Senra. It's been too long since I've had such /polite/ guests.&amp;quot; Merlin replies with a pointed glance at Archimedes, who does not deign to respond. He instead puffs up and looks moderately indignant. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The tea set reveals that it's animated for those who are not quick on the tea like Faruja. The pot moves, pouring itself into a glass while the sugar bowl taps, apparently trying to ask Chita how many sugars he wants. &amp;quot;Bad news?&amp;quot; Merlin sighs. &amp;quot;I see. All too often that's the only kind of news about these parts. But let's see what an old man can do for you, all right?&amp;quot; The air is redolent with the smell of fresh tea, overlaying the smell of old books, acrid smells from chemistry and alchemy, and of course, bird. Archimedes makes his mark known. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Speaking of Archimedes, he pops his head out, looking over those present and twitching slightly. &amp;quot;So what cosmic horror are you going to beg for help about this time?&amp;quot;&lt;br /&gt;
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:'''[[Arkham Fisher]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Arkham will take the offered seat, and hold her peace for the moment. She's only really here for medical monitoring, anyways, and Chita seems to be well-recovered. Ser Senra is... well. He's always like this, it never slows him down.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The great wizard himself is interesting, of course; magic had always seemed sort of common to her-- a product of her upbringing-- and she has only rarely heard of mages of so great standing as this. What's his school? Divination?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She gives the owl a sharp look. She only has the vaguest idea of the shape of Chita's troubles, and comments like that do not put her at her ease. She sips her tea and tries to wait for explanation.&lt;br /&gt;
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:'''[[Faruja Senra]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Faruja Senra is likely to run muzzle-first into his own body's limitations sooner or later. For now, he's quite stoically keeping himself together. Knowing lots of White Mages and healers helps. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Two ears wiggle a bit at the compliment. &amp;quot;Remind me to make a proper social call some time when we art not begging upon thine doorstep; swap tea recipies. Why, I know this lovely blend of chamomi...ahem! Yes, later.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Sip. The rat's mostly here to get the full story. He nods at appropriate points towards Chita, though decides to break the ice. &amp;quot;The matter of a blade. Specifically, one that contains imprisoned souls.&amp;quot; The rat's tone darkens, his zealous feelings slowly filling him. The blade's mere existance fills him with rage and indignation.&lt;br /&gt;
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:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Recalling the antics of the tea from the previous time, Chita holds up one finger towards the bowl and waits for what apparently was asked almost immediately. &amp;quot;I apologize, but I know I am not terribly bright. In fact, I would wager I am rather dull in relation to other players in this world. Yet... I have to rely on those who are, and plan as best I can.&amp;quot; When Faruja speaks, Chita nods towards him, unsure if he was looking his way. &amp;quot;Souls, no, hearts, yes. I spoke to Merlin before on the matter of that weapon. This is... only partially about that, given something I discovered last night here in Traverse that kept me awake since.&amp;quot; They couldn't see the bags under his eyes, but yes, Chita was up all night. The blindfold helps with that.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;The weapon I spoke to you before about, Merlin? The one who made it unleashed it again on a town called Narshe. Thankfully no one was hurt, but an idiot with a keyblade rushed and destroyed it despite my best attempt to stop them and something happened. It... the hearts that were trapped inside, I can only imagine still vengeful since I had not had the chance to help them calm down, to give them some satisfaction that was not blood, came back. Some beast I have yet to see, and cannot fully describe thus. It was angry, spoke, seemed sentient. It... it wanted the death of the one who made it, immediately and at any cost.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Lifting up the cloak-wrapped sword he had under one arm he sat it carefully on the table. &amp;quot;I helped the target of the beast escape. None deserve to die, none... not even her. Justice, yes, death or suffering, no. It... it followed us, and eventually confronted us again at the headquarters of the company Shinra in Goug. It was destroyed there, seemingly, and as chance would have it, it turned into a sword. The same sword I have here in this cloak. It... the sword is sentient, unlike the last. It has been haunting me since I stole it away and have been on the run, trying to convince me to kill the woman, flooding my mind with experiencing the deaths of those that lost their lives in Goug.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; He shivered a little at that, shaking his head. Dying over and over in his mind in so many different ways WAS getting to him, even if he was trying to tuck away his fears and panicks in one corner of his mind. He couldn't pretend they weren't there, he just had to deal with it.&lt;br /&gt;
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:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin had enough of waiting around for Mercade to find the people and he corridored when the detective wasnt looking, probably while he is off sleeping. He remembered the mage lived on the lake and once he found a boat, he crossed the lake. When his boat made it, he begins to head to the house. He can feel the darkness within him trying to be forced out, a ward he assumed and he just grit his teeth and went on.&lt;br /&gt;
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:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;That would be /most/ delightful, Ser Senra. I know a most wonderful...&amp;quot; He pauses. &amp;quot;Ah yes, to more pressing issues.&amp;quot; Faruja might notice the faint sigh of resignation before he straightens up, preparing to face the problem presented to him.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; As Chita speaks, the sugar bowl will provide the requested sugar. Merlin, meanwhile, strokes his beard as he listens. &amp;quot;There's no need to be so critical of yourself, young Chita. Being too critical is as damaging to yourself as being too prideful.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;I admit, I wonder... What is a soul, and what is a Heart? Do you know the difference, young Chita? I am most curious as to your opinion.&amp;quot; He thinks for a moment. &amp;quot;The great beast was destroyed by a Keyblade? If it was as you say, then the Heartless should be destroyed.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He looks down at the wrapped object. &amp;quot;Then what is...&amp;quot; He pauses, and begins unwrapping the object. &amp;quot;This...&amp;quot; He pauses, his eyes widening at the strange, alien-looking blade. The pommel area looks much like a heart-shape, flared outwards, thinning to a handgrip. A spiked crosspiece crosses it, the blade itself in a wavy pattern much like a flamberge. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Oh my.&amp;quot; Merlin says. Archimedes doesn't even sass. He just stares. Merlin looks up. &amp;quot;I've never seen anything of its like before. You say it is intelligent?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Archimedes suddenly snaps his head up as Merlin seems engrossed with examining the sword. Notably, he does not touch it directly. &amp;quot;Merlin. Something's coming. Could be trouble.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Merlin looks up, surprised as he looks out the window. &amp;quot;Hmm... He doesn't seem that threatening.&amp;quot; Merlin says, cautiously.&lt;br /&gt;
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:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;She'd made it, somehow.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Following Chita here was no issue. She'd remembered where Merlin's house was in the past, and coming here was their intended goal anyway. For the most part, the conversation passed without her interrupting anything. She just listened, trying to figure everything out.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Part of her wanted to talk to Chita some more, maybe Faruja for a bit, but business came first.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Of course, more important business was coming, as the owl professed to. It probably wasn't long before it got here. Then again, trouble would be an understatement as to what tended to follow this weapon around...&lt;br /&gt;
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:'''[[Faruja Senra]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Faruja will have to keep thoughts of tea for later. For now, there's evil swords about. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; When that blade is taken out, Faruja's eye all burn burns into the thing; if looks could kill, the blade would be a smoldering pile of iron right now. The fact that Merlin doesn't know what it is, makes things even worse. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;An intelligent blade composed of soul.../hearts/.&amp;quot; The rat /really/ hates that term. &amp;quot;I suppose the question is, /what/ is this blade? I know naught of artifacts that may so easily trap hearts. Know ye of any tomes that may enlighten us upon the calming of those within, Honored Magi?&amp;quot; &lt;br /&gt;
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:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin continued on and then raises a hand to pound on the door. &amp;quot;Wizard, I have come seeking your aid.&amp;quot; He says as he waits for the door to open. He waits for the door to be answered, trying to ignore the fact that he felt incredibly sickened and the ward pushing against him didnt make the feeling better.&lt;br /&gt;
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:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Merlin gestures towards the door and it opens. It's easier than answering the door with so many people inside at the moment. &amp;quot;So sorry! I cannot come to the door, please come in, sir knight.&amp;quot; Merlin responds to Kaydin's arrival. Aerith can slip in behind him should she choose. The door closes behind them afterwards.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Well, aren't we a merry group now.&amp;quot; Archimedes comments.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Merlin, however, looks back at the strange blade, and taps it with a spoon. It makes a strange 'tak' noise. &amp;quot;The weapon is forged of no metal I know of. It more resembles the chitin of insects if I guess correctly, but far stranger.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He looks uover to Kaydin. &amp;quot;How can I help you, child? Please feel free to ask, It's a busy evening.&amp;quot; He chuckles, then hums, muttering some words as he waves a wand over the strange white blade, pausing for a short time. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Aaaaah.&amp;quot; he says. &amp;quot;Do you hear it?&amp;quot; He asks. In the background, you can hear a low cry, a sussurus of voice. &amp;quot;It's crying out... And you said it seeks vengeance? On the one who is responsible for their state, no doubt...&amp;quot; He pauses. &amp;quot;A terrible situation, but...&amp;quot; He shakes his head. &amp;quot;You cannot calm the hearts within this weapon.&amp;quot; He looks over at them with a level gaze. &amp;quot;Because there are none within. This weapon is not full of hearts, it is full of memories. And that is what has been tormenting you all of this time, young Chita.&amp;quot;&lt;br /&gt;
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:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Aerith nodded. So that's what she felt all this time. Rage, pain, anger... but nothing as far as any kind of life or energy. It was quite literally empty. The sound that spoon gave when it tapped the sword proved it. But at the same time, such a weapon was quite strong when it came down to it, wasn't it?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And then, Kaydin came in. No doubt to ask what to do about his own, very similar situation. She didn't respond to his entrance just yet though, simply sat there and observed.&lt;br /&gt;
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:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin's voice causes Chita to let out an angry little growl of a sound before saying, &amp;quot;I will save you the trouble of letting him explain, Merlin. That was the other thing I had meant to bring to your attention. This idiot made a deal with someone by the name of Garland in exchange for the product of the very research and weapon I was trying to safely dispose of before... to safely save those within. Now he has another version of the weapon, if my assumption is correct, that is going to eat him alive unless he feeds it hearts. ... or someone breaks it away from him.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; By his tone, he didn't seem happy with Kaydin. Perhaps it was the whole 'voluntarily agreed to it' part. Even if he hadn't started feeding it hearts yet. ... that he knew of.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;I shall share my thoughts on hearts later, if you do not mind, Merlin.&amp;quot;&lt;br /&gt;
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:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin comes in. When asked how he could help him, Kaydin simply holds out a hand. A black blast of energy extends out before solidifying into a blackened key about the size of a sword. The weapon definatly gave off a malevolent air, with a black and yellow keychain. &amp;quot;This keyblade was given to me by the one who calls himself Garland. It is a part of me but demands the hearts of light and the more I deprive it, the weaker I become. Infact simply being in the presence of so many hearts of light is incredibly sickening.&amp;quot; Infact the man did look more pale then normal. When Chita speaks, he simply points the weapon. &amp;quot;Keep pushing.&amp;quot; He growls out.&lt;br /&gt;
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:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Aerith grimaced. Great, here they go again... but the last time she'd tried to break these two up, she'd botched it. Aerith almost wanted to drag them out of the room and tell them to beat each other senseless, but that wouldn't be right. At the very least though, it'd settle things one way or another.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She would speak with Chita again about making assumptions... they had no idea what that weapon was or who gave it to Garland. Mayhap he had it all along, waiting to give it to someone. No one would be able to find out, unless either speaking with the man himself, or digging through a certain mad scientist's notes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The second was more feasible. But she wouldn't say anything on it yet.&lt;br /&gt;
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:'''[[Faruja Senra]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Faruja is suspicously silent as he listens to the exchange between Chita, Kaydin, and Merlin. He lets out a long sigh. Aerith does get a tail-flick in greetings though. Save me, oh flower girl! &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;...Put away that foul blade, Kaydin. This is no house for threats. 'Tis one for solutions.&amp;quot; No 'Ser' this time. He can all but feel the evil off of both blades. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Memories. What use would memories be within a blade? Doth it merely steal them?&amp;quot; The rat sounds a touch relieved here. Memory-stealing sword is better than soul stealing. It's still Heresy, though.&lt;br /&gt;
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:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Aerith shook her head. She spoke at last. &amp;quot;You ever had a grudge you couldn't let go of, Faruja?&amp;quot; She didn't need an answer. &amp;quot;Someone who took something away from you unfairly, without any sort of explanation or reason why?&amp;quot; She opened her eyes and looked at the sword. &amp;quot;That's another form of power. And this sword contains a lot of bad memories, all because of one person.&amp;quot;&lt;br /&gt;
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:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Forgiveness is something not easily given, and even if something is forgiven, it isnt forgotten. If this blade has no heart, then there is no compassion within it to try and make peace. Without a soul to see beyond the memories, then all it is truely is those bad experiences. Sounds more like a Darkblade if I ever heard one, Dark knights sometimes use blades filled with bad memories and experiences to amplify themselves, since we become stronger the more we suffer.&amp;quot; He says as he looks to the weapon. &amp;quot;Half the training a Dark Knight undergoes is to simply not go mad from the darkblades.&amp;quot;&lt;br /&gt;
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:'''[[Arkham Fisher]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;They say that a blade remembers every drop of blood it spills. They drink a lot, though.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Events in Merlin's cottage have escalated far beyond Arkham's reach, and quickly. It would serve her best to listen carefully, now; there are those who would find this very interesting. Her report will have to be detailed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;So, let's see. She recognizes the dark knight from the unpleasantness at the chapel, and she recognizes his darkness readily enough. A kindred spirit, perhaps. Let him explain himself, then. She will listen, and learn.&lt;br /&gt;
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:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;And then everyone gets aggressive. Merlin stands up, holding up his hands. &amp;quot;Now now, everyone calm down. We can discuss this like civilized people.&amp;quot; Merlin tilts his head slightly as he sees the weapon. &amp;quot;Oh my, a Keyblade?&amp;quot; He says, leaning in towards it and peering. &amp;quot;It does appear to be a true Keyblade, but if what you say is true...&amp;quot; He closes his eyes and shakes his head. &amp;quot;Poor child. You are in a difficult situation. I cannot condone the path you will take in order to feed this weapon.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He turns and nods towards Aerith. &amp;quot;Indeed. This weapon is full of the memories of those who have fallen, and they want justice... or in this case, what passes for justice to it. What you will do with it, of course, is up to you. Convincing it to relent would be much akin to convincing a great host of ghosts for forgive their murderer.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He looks back to Kaydin. &amp;quot;You have a dire situation, Keyblade Wielder... But I admit I am at a loss on what you would wish me to do. I have no power over the Heart. Dabbling in such things is dangerous and unwise.&amp;quot;&lt;br /&gt;
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:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;What I need is for it to not ask for hearts to consume. For that I will need someone who is an expert with keyblades to try and alter this one. If it cannot be done, then I dont know. I know it is about my heart and removal will kill me. Can you aid me wizard, tell me who to seek out?&amp;quot; He says calmly.&lt;br /&gt;
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:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; So... all of this mess with this sword has been for nothing? There's not even hearts in it, just... memories? Ghosts of the past and not even real ghosts, just... their memories? He thought about it, then said, &amp;quot;I suppose in that case I will simply use the weapon for the time being, to try and help keep any more atrocities like this from happening. They may want vengeance, their own justice, but I will not give it to them. I'm sure I can at least use the power, however, to bring an end to this all if I can try. How does that sound?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; He spoke directly to the weapon before reaching out to grasp the hilt with his bare hand. It was something he hadn't done for some time, not that the cloth made too much of a difference. &amp;quot;It may not be Rhiannons blood, but it's certainly something to satisfy you until then. Doing something to stop others from suffering like you did.&amp;quot; Kaydin is ignored for the moment in favor of the weapon.&lt;br /&gt;
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:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Aerith nodded. There, that was the question to ask. Not what to do, because there wasn't much he could do by himself, not about this. The question was who to see, because it was apparent no one here had answers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;With that said, she watched as Chita attempted to placate the weapon, something that would certainly be dangerous. She would have tried to reach out for it, but this wasn't something she could deal with effectively. Technically it was in her range of expertise, though. It was why she could answer so easily the question put at hand.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And while questions were being answered...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Merlin... I hope you don't mind asking something of my own. May I?&amp;quot;&lt;br /&gt;
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:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;If the weapon has a response for Chita's words, it is not audible to anyone else. Merlin shakes his head. &amp;quot;Don't underestimate the power of a lingering will, young Chita. But do as you will with it, the sword is your burden.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Merlin looks to Kaydin. &amp;quot;Much like you, child. Your burden is heavy. I would not presume to understand what arrangement you have made to gain this weapon. From your words you cannot have had it long, and to do this... Well, I do not know of any who can solve your problem. Even the great Yen Sid did not forge Keyblades, or alter them. He was a teacher.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Aerith then asks him a question. &amp;quot;Please, child, ask anything you like. Knowledge is meant to be shared.&amp;quot; Perhaps a concept that has not spread to his peers.&lt;br /&gt;
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:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Then tell me how to find this Yen Sid, and I see what he knows. If he is a teacher and knows about these things, perhaps he knows how to remove this thing.&amp;quot; Kaydin says before looking about. &amp;quot;I made a deal with one named Garland. I wanted power to protect someone special to me, and I do not care what I sacrifice as long as I can keep them safe. All I have met has given me nothing but suffering and pain. If it would not cause her pain, I could care less if the worlds fell to darkness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;She let Kaydin finish. This was important to him, after all. Then Aerith cleared her throat. &amp;quot;I um... I'm not really too proud of what I'm about to say. It was an accident, really.&amp;quot; Wait, that sounded like she'd lost some of her confidence. She lowered her head as she considered her words. &amp;quot;I saw into someone's heart while trying to pull them back from the darkness they'd been cast into. Had no idea what I was doing.&amp;quot; She sighed. &amp;quot;Might have done more harm than good, because what I saw, I can't unsee. I don't even know if I helped or not while I was in there.&amp;quot; She wouldn't tell anyone about it, though.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She looked up at Merlin. &amp;quot;There might not even be an answer for this, but I'd like to be able to understand this, maybe even do it again. I've been feeling useless lately, with what all's been going on. But with this, maybe I can...&amp;quot; She shrugged. &amp;quot;I dunno, actually help someone.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Because she's certainly done a good job with Chita recently...&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;No worries, Merlin. I understand that fully, but thank you for telling me any way of it. I do not mean to belittle their memory, only that it seems to be an impression of what they were, not actually them. Similar to my view on killing the undead... those undead who still linger with a purpose I do not think I could kill again, but those that are simply corpses that look like others... I probably could. I am strange, I admit.&amp;quot; As Kaydin talks, then Aerith, Chita listens, even if he's paying attention to the sword.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;If that is how you wish to be.&amp;quot; he says in response, &amp;quot;I cannot stop it. However, that will never happen by my hand. If you remember all that, you also should remember how much I've gone out of my way to avoid letting any death come of it, or you. It will not start nor or in the future. As much as I hate to say it like this, get over it or do not, either way you will not be used to spill her blood or the blood of others. Help me and make the best of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Zero-One]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Merlin gestures. &amp;quot;Go to the train station. There is a special train that goes to a lone tower. He's closer than you might think... But I cannot guarantee that he will meet with or help you, child. He is far more strict than I am.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;You haven't seen the half of what he was like to the King.&amp;quot; Archimedes comments from the side of the room. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Merlin shrugs. &amp;quot;Everyone was young once.&amp;quot; He says. &amp;quot;I remember a young lad who once told me something similar... And he had a dark fate indeed. Good luck, sir knight. You will need it.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And then to Aerith, Merlin shakes his head. &amp;quot;No one is useless, child. Do not lose faith in yourself. Believe, and know what you are doing. If it is true and what you really wish, all you can do is follow your path.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Merlin simply watches Chita make his declaration. The blade, once again, is silent.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Or is it?&lt;br /&gt;
&lt;br /&gt;
:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Aerith smiled. &amp;quot;Follow my path, huh...?&amp;quot; Even though that wasn't an answer, or at least a satisfactory one, she could pick up something from it. Maybe there was a way to resolve things with the Viera after all. But never mind that. &amp;quot;Right. I suppose I'll have to find my own way to do it, then. Is that it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Then I hope luck is with me.&amp;quot; Kaydin says as he turns to Aerith. &amp;quot;He is right. The only time you are truely useless is when you acknowledge yourself as such.&amp;quot; He says as he bows before leaving now.&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; A small smile comes to Chita's face as something only he can hear is relayed to him. But what? Yet, he acts strange. Chita stops speaking or doing anything and turns his head towards Aerith, a confused expression on his face, then Merlin and the others in the room, Faruja, Arkham and even Kaydin.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;...&amp;quot; Apparently it's screwing with his head again in some way. But what, or how?&lt;br /&gt;
&lt;br /&gt;
:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Aerith glanced toward Chita for a moment, a brow quirked at his smile... and then blinked. He was looking around the room with an expression as if he wasn't all there. It was the same way he'd looked before... oh, no.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She wanted to shake him out of it, but there probably wasn't anything she could do... physically, anyways. &amp;quot;Hey, you with us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Archimedes]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Archimedes flutters down from his perch. &amp;quot;Well, maybe if you two-legged twits weren't so dag-blasted stubborn, you wouldn't be in this mess!&amp;quot; The owl hoots as he lands on one of the animated dressers. The dresser protests. Archimedes stamps on it for a moment, and the dresser backs down, aware of its position in the great mess. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Now you listen to me and you listen good. Merlin here isn't a box to reach into and pull solutions out of, he's an advisor. An advisor! As in, one who gives advice, one responsible for advising students on academic matters, or a fortune-teller.&amp;quot; Archimedes shakes his foot at the group, his big expressive Owl eyebrows waggling up and down. &amp;quot;And he's done that to the best of his admittedly mediocre abilities, so now I'll be stepping in.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;You there. You, girl. You want to know what lies inside a Heart, hmm? Think that you'll be any different than Morgan Le Faye or Mad Madame Mim just because your dress isn't open and your eyes are nice and pretty? Wellll, you won't!&amp;quot; Archimedes' feathers flutter around him. &amp;quot;Mark my words - no good can come of messing with that sort of malarkey! It leads to one place, and one place only, and no matter how strong in the Light you are, the minute you start thinking you're good enough to handle that sort of dark power, that's how it gets you! Snap! Wham! Just like a trap closed around your pretty little leg!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;I mean, look at him!&amp;quot; Archimedes waves his leg at Kaydin. &amp;quot;He clearly thought *he* was better. Too good to get your fancy keyblade the right way, eh? Or maybe you were scared that you couldn't make the climb, so you walked over to a terrible, evil thing and shook its hand, and now you want to get out of the consequences la-de-da free as a bird! Well, you won't be. If Yen Sid even can help you, there's no guarantee he will. You want to solve your problems? Maybe you should ask yourself what led you to take such a phoney-balogna deal in the first place, hmmmm?!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;And as for you!&amp;quot; Archimedes whirls around to stare at Chita, &amp;quot;You! ...well...I don't know what to do about you. All I can say is that a man who's willing to admit his mistakes is a far sight closer to the Light than a man blinded by his righteousness.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Archimedes spreads his wings. &amp;quot;Well! There you go, then! You wanted your free, fancy, solve-it-all advice from the big advisor! Now go on, get! We've more important things to do, and I can already tell that you're testing Merlin's patience something fierce. Any longer and you're likely to see what happened to the Questing Beast firsthand! You got your fortune cookie platitudes and your hard truths - now shoo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Aerith]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Well, there it was. If there was no other cue to leave, that was it. However, she wasn't all that pleased with the bird's response. In fact, she felt her ire rising for the thing. But she took in a breath and let it out as slowly as she could. &amp;quot;Right, advice noted.&amp;quot; She rose from her seat and stretched out. They still needed to know what to do about Rhiannon. &amp;quot;Chita, whenever you're ready to go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin simply listens before looking to Aerith. For a brief moment he seemed unsure, actually unsure on his next course of action. Still he strengthens his resolve and begins to head out one more. The ward pushing him internally only made him leave faster by boat.&lt;br /&gt;
&lt;br /&gt;
:'''[[Chita]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Not seemingly paying attention to anything, when Merlin's pet bird goes on a rant, Chita only half listens to him. He didn't really mind the bird, had to come with the bird if he wanted to deal with Merlin, though his choice of words he didn't much like. But, he couldn't really say much to it due to what the sword had showed him. He... actually grinned a little. &amp;quot;So, that's how it is? That'll work then. Thank you Merlin... and Archimedes.&amp;quot; and with that, he stands, takes his stuff(and the sword) and moves to wander out of the place. Incidentally, he doesn't seem to use the stave the same way as when he came in, to avoid bumping into things.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-17T20:45:54Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Macguffins And Cool Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos]] and [[Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Zodiac Stones]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
*[[Progression: The Null|The Null]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-17T20:07:01Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Progression Paths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos]] and [[Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
*[[Progression: The Null|The Null]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Chaos</id>
		<title>Chaos</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Chaos"/>
				<updated>2014-03-17T20:06:10Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''There are those who believe that the world began in Darkness. Their legends whisper that, once, there was nothing - only a carpet of neverending Darkness, in which all possibilities were shrouded. That Darkness was called Chaos, for Chaos had no form, no mind - merely possibilities.''&lt;br /&gt;
&lt;br /&gt;
''Then, from out of that Darkness came Light. Omega, the Primordial Lantern, erupted forth from the infinite possibilities of Chaos, and split across the tapestry of Darkness to create Light. That Light illuminated the worlds that had hid among the possibilities of Darkness, freeing them from the endless shroud with the first dawn.''&lt;br /&gt;
&lt;br /&gt;
''The dawn awoke the sleeping Chaos, and angered it. Omega and Chaos came to blows, beginning the infinite cycle that has continued to this day, a cycle that will only end when the Darkness rises up and drags not only the worlds, but Omega itself, back into the shadows. Then, and only then, will Chaos's wounds be healed, and the Darkness will return to its infinite slumber...&lt;br /&gt;
&lt;br /&gt;
''Or so the legends say.''&lt;br /&gt;
&lt;br /&gt;
The veracity of such legends is, of course, impossible to determine - but the grains of truth within them are blindingly obvious. Indeed, [[Darkness]] and [[Light]] are locked in an ancient, neverending war, and it is Chaos and [[Omega]] that represent their extremes. Chaos is the absolute Darkness, the yawning abyss of possibility, untamed and uncontrolled. It is not a stellar titan, a monster that rises up to be put down - it is the Darkness, the name of the blackest night in which not even lanterns and stars can illuminate one's way. As Omega shines the brightest of all lights, so too is Chaos the most tenebrous of all shadows.''&lt;br /&gt;
&lt;br /&gt;
Whether the points of Chaos' Absolute Darkness were scattered across the worlds at the same time as Omega, or have been present since the beginning, it is impossible to say. Known as the [[Progression: Seed of Chaos|Seeds of Chaos]], these ultimate shadows instinctively seek strong [[Hearts]] and [[Wills]] to wield them and serve as warriors of the Darkness.&lt;br /&gt;
&lt;br /&gt;
Few such combinations of Heart and Will exist. Most Seeds of Chaos latch onto mindless beasts and monsters, devouring the Heart from the inside and driving the beast into a pointless, destructive rampage. If the beast is not destroyed swiftly, it rapidly seeks out powerful forces of Light in order to consume and destroy them.&lt;br /&gt;
&lt;br /&gt;
When a Seed latches onto an intelligent being that lacks the Heart and Will to bear it, the situation deteriorates rapidly. Though people possess their own wills, the dark power that sits in their Hearts will rapidly attempt to overwhelm them by appealing to their animal desires. Succumbing to its temptations leads to greater and greater power - however, those who cannot control their emotions rapidly find themselves digging too deep, consumed by the Darkness utterly. They are driven to fulfill their own urges, until those urges are replaced wholly by the desires of Chaos. Destroy the Light, consume the world in shadows - these wishes become the driving focal point of their very being. Some say that these weak-willed victims inevitably descend into the Heartless state, as they give themselves utterly to the Darkness.&lt;br /&gt;
&lt;br /&gt;
Those unfathomably rare few who have both the strength of Heart and the Will to properly utilize a Seed of Chaos are the most fearsome of all. Submerged in the Darkness and yet not subservient to it, these vanishingly few beings embody the great aspects of Chaos and its formerly-infinite possibilities. They are its Champions and its Guardians, and a powerful, ancient loathing urges them towards the destruction of all Light in order to defend the Endless Night. Other, lesser creatures of Darkness - particularly Heartless or weaker Seeds - recognize them instinctively as superior, and are likely to follow these Champions without question. Individuals with powerful connections to the Light have no trouble recognizing these beings for what they are in their native forms, though particularly powerful Champions are capable of masking their connection in myriad ways. [[Progression: Shard of Omega|Shardbearers of Omega]] can always recognize Seeds of Chaos, regardless of the mask they wear - though legends tell of a Champion whose masks can never be breached without its permission.&lt;br /&gt;
&lt;br /&gt;
Slaying a True Champion is all but impossible for the average warrior. While a Champion can be harmed by the weapons of a mundane foe, any such damage heals ludicrously rapidly, and actual death by such an enemy is utterly impossible. The [[Progression: Unlimited|Unlimited]], powerful Shardbearers of Omega, true [[Progression: Keyblade Wielder|Keyblade Masters]], [[Progression: Sorcery|Master Sorcerors]], or other True Champions are the only beings capable of putting an end to these terrible creatures - and even then, it is likely to be enormously difficult, requiring even such beings to put their lives on the line.&lt;br /&gt;
&lt;br /&gt;
==Known Seeds of Chaos==&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-17T20:01:05Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Metaphysics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos]] and [[Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Wills</id>
		<title>Wills</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Wills"/>
				<updated>2014-03-17T20:00:00Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Mind, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Mind, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Chaos</id>
		<title>Chaos</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Chaos"/>
				<updated>2014-03-17T19:59:19Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;''There are those who believe that the world began in Darkness. Their legends whisper that, once, there was nothing - only a carpet of neverending Darkness, in which all possi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''There are those who believe that the world began in Darkness. Their legends whisper that, once, there was nothing - only a carpet of neverending Darkness, in which all possibilities were shrouded. That Darkness was called Chaos, for Chaos had no form, no mind - merely possibilities.''&lt;br /&gt;
&lt;br /&gt;
''Then, from out of that Darkness came Light. Omega, the Primordial Lantern, erupted forth from the infinite possibilities of Chaos, and split across the tapestry of Darkness to create Light. That Light illuminated the worlds that had hid among the possibilities of Darkness, freeing them from the endless shroud with the first dawn.''&lt;br /&gt;
&lt;br /&gt;
''The dawn awoke the sleeping Chaos, and angered it. Omega and Chaos came to blows, beginning the infinite cycle that has continued to this day, a cycle that will only end when the Darkness rises up and drags not only the worlds, but Omega itself, back into the shadows. Then, and only then, will Chaos's wounds be healed, and the Darkness will return to its infinite slumber...&lt;br /&gt;
&lt;br /&gt;
''Or so the legends say.''&lt;br /&gt;
&lt;br /&gt;
The veracity of such legends is, of course, impossible to determine - but the grains of truth within them are blindingly obvious. Indeed, [[Darkness]] and [[Light]] are locked in an ancient, neverending war, and it is Chaos and [[Omega]] that represent their extremes. Chaos is the absolute Darkness, the yawning abyss of possibility, untamed and uncontrolled. It is not a stellar titan, a monster that rises up to be put down - it is the Darkness, the name of the blackest night in which not even lanterns and stars can illuminate one's way. As Omega shines the brightest of all lights, so too is Chaos the most tenebrous of all shadows.''&lt;br /&gt;
&lt;br /&gt;
Whether the points of Chaos' Absolute Darkness were scattered across the worlds at the same time as Omega, or have been present since the beginning, it is impossible to say. Known as the [[Progression: Seed of Chaos|Seeds of Chaos]], these ultimate shadows instinctively seek strong [[Hearts]] and [[Wills]] to wield them and serve as warriors of the Darkness.&lt;br /&gt;
&lt;br /&gt;
Few such combinations of Heart and Will exist. Most Seeds of Chaos latch onto mindless beasts and monsters, devouring the Heart from the inside and driving the beast into a pointless, destructive rampage. If the beast is not destroyed swiftly, it rapidly seeks out powerful forces of Light in order to consume and destroy them.&lt;br /&gt;
&lt;br /&gt;
When a Seed latches onto an intelligent being that lacks the Heart and Will to bear it, the situation deteriorates rapidly. Though people possess their own wills, the dark power that sits in their Hearts will rapidly attempt to overwhelm them by appealing to their animal desires. Succumbing to its temptations leads to greater and greater power - however, those who cannot control their emotions rapidly find themselves digging too deep, consumed by the Darkness utterly. They are driven to fulfill their own urges, until those urges are replaced wholly by the desires of Chaos. Destroy the Light, consume the world in shadows - these wishes become the driving focal point of their very being. Some say that these weak-willed victims inevitably descend into the Heartless state, as they give themselves utterly to the Darkness.&lt;br /&gt;
&lt;br /&gt;
Those unfathomably rare few who have both the strength of Heart and the Will to properly utilize a Seed of Chaos are the most fearsome of all. Submerged in the Darkness and yet not subservient to it, these vanishingly few beings embody the great aspects of Chaos and its formerly-infinite possibilities. They are its Champions and its Guardians, and a powerful, ancient loathing urges them towards the destruction of all Light in order to defend the Endless Night. Other, lesser creatures of Darkness - particularly Heartless or weaker Seeds - recognize them instinctively as superior, and are likely to follow these Champions without question. Individuals with powerful connections to the Light have no trouble recognizing these beings for what they are in their native forms, though particularly powerful Champions are capable of masking their connection in myriad ways. [[Progression: Shard of Omega|Shardbearers of Omega]] can always recognize Seeds of Chaos, regardless of the mask they wear - though legends tell of a Champion whose masks can never be breached without its permission.&lt;br /&gt;
&lt;br /&gt;
Slaying a True Champion is all but impossible for the average warrior. While a Champion can be harmed by the weapons of a mundane foe, any such damage heals ludicrously rapidly, and actual death by such an enemy is utterly impossible. The [[Progression: Unlimited|Unlimited]], powerful Shardbearers of Omega, true [[Progression: Keyblade Wielder|Keyblade Masters]], [[Progression: Sorcery|Master Sorcerors]], or other True Champions are the only beings capable of putting an end to these terrible creatures - and even then, it is likely to be enormously difficult, requiring even such beings to put their lives on the line.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Omega</id>
		<title>Omega</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Omega"/>
				<updated>2014-03-17T19:54:07Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Countless aeons ago, there was nothing but perfect Light. Omega, the end point of all things, the perfect Order, illuminated every corner of every world, bathing it in absolute and total perfection. All things were beautiful, and all creatures knew their place, and all the worlds were happy in their endless days.''&lt;br /&gt;
&lt;br /&gt;
''However, it was not to last. Cracks began to spread throughout the Endless Light - shadows that crept forth emerging from the Hearts of those who lived upon the countless worlds. At first, they were paid no mind, but as they began to multiply, it became obvious that this was more than simply Omega’s plan. The shadows began to stalk the creatures of the world, hiding from the Light of Omega by using the people they emerged from as cover. People began to carry lights with them to banish the Shadows that followed them, and Omega was content.''&lt;br /&gt;
&lt;br /&gt;
''Then the suns went out.''&lt;br /&gt;
&lt;br /&gt;
''The First Night was more than the shadows the people had become accustomed to. It blotted out all Light in its depths, swallowing the suns and the lanterns and the candles equally. The worlds were submerged in true Darkness, and as the Darkness gazed forth, Omega recognized the Darkness as its enemy - and its equal. For Perfect Order was impossible without Perfect Disharmony by which to define itself - and from that possibility emerged Chaos, the Deepest Darkness. As Ultimate Light and Endless Darkness looked upon each other, the first Twilight rose, and the infinite cycle of war began.''&lt;br /&gt;
&lt;br /&gt;
''Or so the legends say.''&lt;br /&gt;
&lt;br /&gt;
There is a force of primal [[Light]] in the universe. Just as [[Chaos]] represents utter [[Darkness]], the force most commonly called “Omega” represents absolute Light. While Chaos and Omega are often anthropomorphized by people seeking to properly understand them, they do not possess wills or minds of their own. There are no great titans of Light and Darkness clashing in the space between worlds; there is merely Light and Darkness, and the result of the inherent opposition of the two metaphysical forces as it manifests on the rest of reality. Some say that the presence of Omega and Chaos sparked the [[Keyblade War]]. Others claim that the Keyblade War in fact created Omega and Chaos as they are understood now. Despite the numerous myths and legends with these labels attached scattered across the worlds, it is unlikely the truth will ever be known.&lt;br /&gt;
&lt;br /&gt;
Points of intense Light, of Omega, were scattered throughout the worlds long ago. Some of them came to them when the world was born; others, in particularly ancient worlds, arrived during times of true antiquity. These “shards” join with [[Hearts]] in the world the same way seeds of Chaos do, and when a bearer of one perishes, the shard finds its way to another new Heart born, continuing the cycle. They may not immediately manifest within an individual, but when they do, their own Heart is granted a measure of Omega's immense Light, and a part of its desire to promote the Light and defeat Darkness.&lt;br /&gt;
&lt;br /&gt;
When a shard of Omega inhabits a creature without sapience, such as any of the innumerable monsters throughout the worlds, it gradually transforms it into a vessel to combat Darkness. They find themselves drawn to do just that, as guardians and sentinels that do battle with the things that contain darkness throughout the worlds. Their instincts are swayed to this purpose, and as a result, they find themselves unable to attack or even threaten a Dusk Princess or other vessel of powerful Light, once confronted with them.&lt;br /&gt;
&lt;br /&gt;
When a shard of Omega inhabits a sapient creature, such as a human or any number of other intelligent peoples' present on these worlds, they undergo a similar change. Unlike animals and monsters, people possess their own free will, and aren't wholly directed by the shard of power they've been given; instead, they're influenced, and their decisions are colored by the desire to fight Darkness and promote the Light. While some might find their actions heroic, and indeed they may do a great deal of good in removing encroaching forces of Darkness, possessing a shard of Omega can eventually push the bearer to extremes that others may find uncomfortable. Preserving order, destroying chaos, and punishing those who disturb it often rapidly become paramount.&lt;br /&gt;
&lt;br /&gt;
Individuals possessing a shard of Omega gain an instinctual desire to combat Darkness in all its forms. This instinct functions as something of a sixth sense, allowing them to detect particularly potent sources of Darkness in the vicinity for the purpose of doing battle with them. Experienced bearers of one of Omega’s shards learn to hone this sense into something they can focus on over time; otherwise, they must simply rely on gut feeling and the prickling hostility towards certain individuals they might experience. The drive to fight the Darkness is constant, and if a particularly large and powerful source of it presents itself, the Omega instinct to destroy it can be almost overwhelming, making a confrontation inevitable. While at first this sense can only detect the most obvious sources of Darkness, with practice this sense becomes more and more refined to the point where one can sense the Darkness of anything around them… With all that entails.&lt;br /&gt;
&lt;br /&gt;
On the flip side, Omega recognizes when a being possessing powerful Light is nearby, and an instinctual desire to protect or preserve them rears its head in this case instead. While an individual with a shard of Omega might not realize that someone is a Princess of Heart, for instance, they’ll still find themselves having difficulty confronting them in a threatening manner -- though, of course, a human’s free will can override instinct...&lt;br /&gt;
&lt;br /&gt;
A particularly powerful being possessing a shard of Omega roams the space between worlds. Once broken apart by a tremendous force of Chaos, the being is now scattered into pieces of its body, each roaming the universe and mindlessly seeking both Darkness to destroy and the other parts of itself. While it is sometimes called Omega, it is most certainly not a physical manifestation of the metaphysical force. Still, it is on a scale that means that facing parts of it is only really possible for something like the Unlimited, Keyblade Masters, or for especially powerful seeds of Chaos -- and even then, only to fight it off, not to destroy it. Those rare souls who survived to tell tales of encountering this beast did not appreciate the particularly liberal definition of ‘Darkness’ that it employed.&lt;br /&gt;
&lt;br /&gt;
On some worlds, manifestations of Omega have taken the form of powerful magical fonts in the form of the [[Crystals]]. Most commonly found in fours and corresponding to the four classical elements, Crystals are elementally-aligned primarily due to their interaction with the forces of the planet itself, shaped in part by the world just as shards borne by humankind manifest in differing ways. Certain warriors who fight for the cause of Light have said that the Crystals speak to them or grant them extraordinary abilities, and while they may feel a strong urge to combat their world’s Darkness from the Crystals or be bolstered by their Light, they are no more intelligent than any other rock on the planet. A being called [[Clear]], sometimes referred to as “Omega’s heart,” may somehow be connected to this... but it’s unlikely anyone will figure out how anytime soon.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Communication</id>
		<title>Communication</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Communication"/>
				<updated>2014-03-17T17:35:34Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#set:Information=Theme}}After the creation of the Shadow Portals that connect the worlds, [[Xanatos Enterprises]] set up an advanced trans-dimensional network that uses towers to bring communication to all who are ready and willing to pay for out. This item goes by the name Ma Belle, or sometimes just MaBelle. &lt;br /&gt;
&lt;br /&gt;
Further methods of communication are of course, standard land-lines in Manhattan, mail-by-pidgeon, Moogle Mail, and the likes. However, Ma Belle is quickly taking over the mainstay of direct communication. &lt;br /&gt;
&lt;br /&gt;
If something were to happen to the Shadow Portals, however, it is unknown as to if the Ma Belle system would continue functioning...&lt;br /&gt;
&lt;br /&gt;
OOCly, the Ma Belle system is represented by +radio.&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-17T17:34:16Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos and Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Dream</id>
		<title>Dream</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Dream"/>
				<updated>2014-03-17T15:16:57Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Dream in general consists of a collective unconsciousness. The dreams of all who sleep contribute to the locations (and sometimes people!) found in the Dream World. Particularly powerful impressions or dreamers can create more stable areas within the dream world. Some worlds can be quite pleasant, while others, horrifying. Anything that one can dream of can exist in the Dreaming World, for good or for ill.&lt;br /&gt;
&lt;br /&gt;
Physical objects generally do not exist within the Dream World. Exceptions occur when [[Data]] leaks into the Dream World, or when a form of [[Sorcery]] forces physical forms into said world. the vast majority of the time, however, one is forced to use what is at hand unless one can use their [[Mind]] or [[Heart]] to affect the world around them (see Interaction). This means that objects encountered in the Dream Worlds often follow their own rules, ones not necessarily matching up with what one might expect in the Waking Worlds. &lt;br /&gt;
&lt;br /&gt;
A typical dreamer both contributes to the collective Dreaming Worlds in their own way, but often creates their own personal dreamworld. They float through the Dreaming Worlds, keeping generally to areas related to their personal dream in fragile-seeming bubbles, called Dreamscapes. Someone on the outside of a bubble can look in and watch to see what the dream is about. Those with the skill to do so can interact with the personal dreamscape in many ways, whether moving it to another location (and thus influencing the general content of the dreamscape), or entering it and beginning to affect the dream directly. This can be dangerous, as a Dreamer is always most powerful within their own Dreamscape, as long as their Heart is strong. &lt;br /&gt;
&lt;br /&gt;
The greater Dreaming Worlds are within Dreamscape bubbles of their own, macrocosms within the greater Dream. One often travels between one to the next by travelling through ‘tunnels’ that connect them. It often looks and feels like one is dropping between them, racing past gleaming stars, pieces of Dreamscapes, and the occasional Nightmare. &lt;br /&gt;
&lt;br /&gt;
The area between Dreaming Worlds is unshaped and vast. Errant thoughts can create anything outside in the misty realm. Those skilled in doing so can escape the bounds of the Dreaming Worlds and look within, observing the greater Dreamscapes in detail. This, too, is often used by the Shadow Lords to investigate worlds still behind their Barriers of Light to seek out those of their number within… Or possibly seek out a way to manipulate events in a way to give them access in a more direct manner. &lt;br /&gt;
&lt;br /&gt;
The destruction of someone’s dreamscape will generally have no effect on the dreamer, simply waking them up rudely. Exceptions may occur in particular situations, however...&lt;br /&gt;
&lt;br /&gt;
==Interaction==&lt;br /&gt;
&lt;br /&gt;
Someone who travels through the Dream World and is both conscious of the fact that they are in a dream (to wit, a lucid dreamer) and possesses a disciplined enough Mind can influence the area around them. The degree of effect this can have is an aggregate of both their general control over Dream itself and the strength of their Mind. Most people at their utmost can do little more than manage to escape their Dreamscape and travel freely. Those who know the true secrets of the Dream can exert control over their surrounding area and even alter the Dreamscapes of others. Dreams can also be altered if one introduces a great deal of Light or Darkness into a Dream and establishes control through that, a favored tactic of Shadow Lords. &lt;br /&gt;
&lt;br /&gt;
Accessing the Dreaming World is generally simple: Fall asleep! However, other methods to access the Dreaming World exist, most of which involve various forms of Sorcery or Technology. It is extremely rare, but the potential exists for one to simply enter the Dreaming World entirely through the use of forces that would alter the physical realm, but such places would be extremely powerful and extremely rare. &lt;br /&gt;
&lt;br /&gt;
Items do not have a true physical form in the Dreaming World unless they were physically brought there in the first place. If one does not have a way to give that item a physical Body of some kind, one cannot remove items from the Dream. &lt;br /&gt;
&lt;br /&gt;
==Denizens==&lt;br /&gt;
&lt;br /&gt;
The natural denizens of the Dream are Nightmares and Dream Eaters. The Nightmares invade Dreamscapes and feed off of the negative emotions created from such dreams, while Dream Eaters feed upon the Nightmares themselves. As Nobodies and Heartless do not exist in the Dream World, they are the primary entities that a traveler will encounter. &lt;br /&gt;
&lt;br /&gt;
Dream Eaters and Nightmares look astonishingly similar, a dizzying array of creatures and entity forms being possible. Dream Eaters are usually colored in bright colors, while Nightmares are dark, and bear similar alignments to those sensitive to Light or Dark.&lt;br /&gt;
&lt;br /&gt;
Dream Eaters are generally friendly and might accompany a dream traveler for a time, especially if they are planning to face Nightmares for them to consume. Nightmares attack anyone they see without care or pause. Those who know the secrets of Dreams or have control over the forces of Light or Darkness can influence these creatures in various ways. However, they are limited in that they cannot leave the Dreaming World, as they have no Body.&lt;br /&gt;
&lt;br /&gt;
'''Progression Path: [[Progression: Dream Control|Dream Control]]'''&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Progression:_Dream_Control</id>
		<title>Progression: Dream Control</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Progression:_Dream_Control"/>
				<updated>2014-03-17T15:15:43Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;'''DREAMS - LUCID DREAMING/ONEIROMANCY'''  Note: Possession of the World Shard of a location allows one to exert control when in the corresponding area of the Dream as if one ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''DREAMS - LUCID DREAMING/ONEIROMANCY'''&lt;br /&gt;
&lt;br /&gt;
Note: Possession of the World Shard of a location allows one to exert control when in the corresponding area of the Dream as if one has ability one level higher, but only within that area. Since Shards only correspond to specific locations, there is no overlap possible. &lt;br /&gt;
&lt;br /&gt;
0)  '''Lucid Dreaming''' - Some naturally develop this ability. Others learn how to exercise this ability through training or other methods. In all cases, the most basic control over Dreams gives one weak control over their own Dreamscape, and the ability to leave it and travel freely.  Weak control is generally defined as the ability to create and maintain a single simple object or make small environmental changes. One might enter the Dreamscapes of others, depending on the situation and the target. This level of control is generally available for any character for whom it makes sense. It does not lock off any other Progression Paths. &lt;br /&gt;
&lt;br /&gt;
1) '''Dream Manipulation''' - This stage allows one to easily engage in the alterations given by Lucid Dreaming, as well as beginning to extend their influence to a greater degree. At this point, moderate control of their personal Dreamscape is possible (as defined by being able to create unlimited simple objects or one or two complex objects, or significantly altering the environment. These changes can last until you leave the area or wake up) as well as being able to engage in weak manipulation of the Dreamscape of others. One can establish basic control over Nightmares or Dream Eaters if one has the wish to. This is also the point where one can escape the Dreaming Worlds and travel the Dream itself. The character may gain a second Form to be used only in the Dreaming World that has a higher CST than base. &lt;br /&gt;
&lt;br /&gt;
2) '''Dream Control''' - At this stage the ability of the dreamer is such that they can begin locating specific Dreamscapes and exert complete control over their personal domain. Their ability to exert control decreases to moderate outside of that domain, but the definition of ‘domain’ becomes a little fuzzy at this point, as one can begin expanding their Dreamscapes, and carrying it with them. The area can be fairly large (distance is, after all, relative in dreams), but the stronger one’s Heart and Mind are, the greater it can be. The scope of an entire Dreaming World is beyond someone at this level, however. The power of hundreds or thousands of minds still cannot be overridden so easily. One with a strong enough Mind and Heart could potentially establish control over another’s Dreamscape until the point that the victim awakens, this able to be used for potentially good or evil purposes. This is not mind control. It can affect someone’s mental state over time if applied repeatedly, but there is no direct control established. When travelling the Dream, one can make weak manipulations from the raw potential of the Dream itself while travelling if need be.  One can call Dream Eaters or Nightmares to their side in number, if they wish. The character gains a significant CST boost when in the Dream as well. &lt;br /&gt;
&lt;br /&gt;
3) '''Dream Mastery''' - At this point, nearly anything is possible within dreams. The pinnacle of the craft, one can use their ability for great good, or great evil. One can begin insinuating their desires into a Dreaming World, making changes over time. Such things do not go without notice, however. One also still cannot alter a dreaming person’s mind directly. Such things are not within the power of Dream. The character is also incredibly strong within the Dream.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Control  |  Personal Dreamscape | Other Dreamscapes | Dreaming World | The Dream&lt;br /&gt;
  0      |          Weak        |       None        |       None     |   None&lt;br /&gt;
  1      |        Moderate      |       Weak        |       Weak     |   None&lt;br /&gt;
  2      |        Complete      |      Strong       |     Moderate   |   Weak&lt;br /&gt;
  3      |        Complete      |     Complete      |      Strong    |  Moderate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''WEAK''': Small, temporary changes. A simple object or small envrionmental change, that lasts until they leave, it is countered by someone with a stronger Mind or greater control, they stop concentrating, or they wake up.&lt;br /&gt;
*'''MODERATE''': Several simple items or one or two complex items, moderate environmental changes. These changes might last for some time after they leave, or smaller changes might last until the dreamscape in question dissolves or is changed by someone else.&lt;br /&gt;
*'''STRONG''': Many complex items, total environmental control. These changes could last a very long time.&lt;br /&gt;
*'''COMPLETE''': Total control. One can make any changes they desire within this space that will persist until the Dreamscape is dissolved or altered. If one is altering another’s Dreamscape, they have to subdue the host’s Mind and Heart in order to do so. This might be problematic in some instances.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Dream</id>
		<title>Dream</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Dream"/>
				<updated>2014-03-17T15:15:11Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Dream in general consists of a collective unconsciousness. The dreams of all who sleep contribute to the locations (and sometimes people!) found in the Dream World. Particularly powerful impressions or dreamers can create more stable areas within the dream world. Some worlds can be quite pleasant, while others, horrifying. Anything that one can dream of can exist in the Dreaming World, for good or for ill.&lt;br /&gt;
&lt;br /&gt;
Physical objects generally do not exist within the Dream World. Exceptions occur when [[Data]] leaks into the Dream World, or when a form of [[Sorcery]] forces physical forms into said world. the vast majority of the time, however, one is forced to use what is at hand unless one can use their [[Mind]] or [[Heart]] to affect the world around them (see Interaction). This means that objects encountered in the Dream Worlds often follow their own rules, ones not necessarily matching up with what one might expect in the Waking Worlds. &lt;br /&gt;
&lt;br /&gt;
A typical dreamer both contributes to the collective Dreaming Worlds in their own way, but often creates their own personal dreamworld. They float through the Dreaming Worlds, keeping generally to areas related to their personal dream in fragile-seeming bubbles, called Dreamscapes. Someone on the outside of a bubble can look in and watch to see what the dream is about. Those with the skill to do so can interact with the personal dreamscape in many ways, whether moving it to another location (and thus influencing the general content of the dreamscape), or entering it and beginning to affect the dream directly. This can be dangerous, as a Dreamer is always most powerful within their own Dreamscape, as long as their Heart is strong. &lt;br /&gt;
&lt;br /&gt;
The greater Dreaming Worlds are within Dreamscape bubbles of their own, macrocosms within the greater Dream. One often travels between one to the next by travelling through ‘tunnels’ that connect them. It often looks and feels like one is dropping between them, racing past gleaming stars, pieces of Dreamscapes, and the occasional Nightmare. &lt;br /&gt;
&lt;br /&gt;
The area between Dreaming Worlds is unshaped and vast. Errant thoughts can create anything outside in the misty realm. Those skilled in doing so can escape the bounds of the Dreaming Worlds and look within, observing the greater Dreamscapes in detail. This, too, is often used by the Shadow Lords to investigate worlds still behind their Barriers of Light to seek out those of their number within… Or possibly seek out a way to manipulate events in a way to give them access in a more direct manner. &lt;br /&gt;
&lt;br /&gt;
The destruction of someone’s dreamscape will generally have no effect on the dreamer, simply waking them up rudely. Exceptions may occur in particular situations, however...&lt;br /&gt;
&lt;br /&gt;
==Interaction==&lt;br /&gt;
&lt;br /&gt;
Someone who travels through the Dream World and is both conscious of the fact that they are in a dream (to wit, a lucid dreamer) and possesses a disciplined enough Mind can influence the area around them. The degree of effect this can have is an aggregate of both their general control over Dream itself and the strength of their Mind. Most people at their utmost can do little more than manage to escape their Dreamscape and travel freely. Those who know the true secrets of the Dream can exert control over their surrounding area and even alter the Dreamscapes of others. Dreams can also be altered if one introduces a great deal of Light or Darkness into a Dream and establishes control through that, a favored tactic of Shadow Lords. &lt;br /&gt;
&lt;br /&gt;
Accessing the Dreaming World is generally simple: Fall asleep! However, other methods to access the Dreaming World exist, most of which involve various forms of Sorcery or Technology. It is extremely rare, but the potential exists for one to simply enter the Dreaming World entirely through the use of forces that would alter the physical realm, but such places would be extremely powerful and extremely rare. &lt;br /&gt;
&lt;br /&gt;
Items do not have a true physical form in the Dreaming World unless they were physically brought there in the first place. If one does not have a way to give that item a physical Body of some kind, one cannot remove items from the Dream. &lt;br /&gt;
&lt;br /&gt;
==Denizens==&lt;br /&gt;
&lt;br /&gt;
The natural denizens of the Dream are Nightmares and Dream Eaters. The Nightmares invade Dreamscapes and feed off of the negative emotions created from such dreams, while Dream Eaters feed upon the Nightmares themselves. As Nobodies and Heartless do not exist in the Dream World, they are the primary entities that a traveler will encounter. &lt;br /&gt;
&lt;br /&gt;
Dream Eaters and Nightmares look astonishingly similar, a dizzying array of creatures and entity forms being possible. Dream Eaters are usually colored in bright colors, while Nightmares are dark, and bear similar alignments to those sensitive to Light or Dark.&lt;br /&gt;
&lt;br /&gt;
Dream Eaters are generally friendly and might accompany a dream traveler for a time, especially if they are planning to face Nightmares for them to consume. Nightmares attack anyone they see without care or pause. Those who know the secrets of Dreams or have control over the forces of Light or Darkness can influence these creatures in various ways. However, they are limited in that they cannot leave the Dreaming World, as they have no Body.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-17T14:57:47Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Progression Paths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos and Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Shadow Lords]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Keyblade Wielders]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme. If you have your own unique idea, please feel free to discuss it with admin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-17T14:57:06Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Progression Paths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos and Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Shadow Lords]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Keyblade Wielders]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
Progression Paths are standardized and defined options for characters to potentially choose for an upgrade. In almost all cases, a Progression Path is exclusive with any other Path unless specifically listed otherwise. All Paths will require interaction with admin, reasonable player activity, and generally a plot of some kind. &lt;br /&gt;
&lt;br /&gt;
These are not, however, the only options. These are just choices that are directly related to theme.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Bad_Decisions_And_Bad_News</id>
		<title>Bad Decisions And Bad News</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Bad_Decisions_And_Bad_News"/>
				<updated>2014-03-15T14:15:24Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;{{Log Header |Date of Scene=2014/03/14 |Location=Twilight Detective Agency |Synopsis=Kaydin comes to visit Mercade and demand information. Mercade gives it to him, and Kaydin ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/03/14&lt;br /&gt;
|Location=Twilight Detective Agency&lt;br /&gt;
|Synopsis=Kaydin comes to visit Mercade and demand information. Mercade gives it to him, and Kaydin starts to find out what he's in for.&lt;br /&gt;
|Cast of Characters=Mercade Alexander, Kaydin,  Isaac Hanlon&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;IT's a regular evening in the Twilight Detective Agency, which means Avira isn't here and the rest of the TDA is out having shenanigans as usual while Mercade does paperwork. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Mercade sighs. He misses Avira already. Red is definately her color. He scribbles across some papers as he documents some things for the Files, and deals with bills. Even when you save the world, you don't get free rent.&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; The darkness increases along one of the walls and soon, Kaydin comes through, sword in hand though the chain is gone from it. &amp;quot;Mercade. I need to speak with you.&amp;quot; He says as he walks towards the detective. &amp;quot;I need to know how you aquired one of the keyblades. It is of the utmost importance.&amp;quot; He says to the man, straight to business it seems.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade blinks as he sees the shadow open on the wall and spit out Kaydin. &amp;quot;Whoa. You know... I don't /think/ that's good for you, man.&amp;quot; Mercade says in response to Kaydin's question. &amp;quot;Um... As far as how I got it? Well, that's a bit of a story.&amp;quot; He says. &amp;quot;Want to sit down?&amp;quot; He gestures to the chair across from his desk.&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Trusting reize and Avira isnt good for you either, but it still seems to be something you do.&amp;quot; Kaydin says as he moves to sit. &amp;quot;You do have a keyblade do you?&amp;quot; He asks the detective. &amp;quot;I wouldnt think you one worthy enough to wield one of the strongest weapons in existance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade blinks. &amp;quot;Wow. I'm... sorry?&amp;quot; He says, confusion in his voice. &amp;quot;Anyway, uh...&amp;quot; He scratches the back of his head for a moment. Something feels off here. It doesn't even take DETECTIVE SENSES to tell that. &amp;quot;Yes, I do have a Keyblade. I've been trying to help as much as I can with it.&amp;quot; He pauses. &amp;quot;I don't know if I'm worthy or not. I don't really worry about it, and just do what I can. It's a way to stop the Heartless, so I'm working on that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Anyway, how did you get it. It is of the utmost importance I find out.&amp;quot; Kaydin says as he watches the man. He studies him intensely, almost as if sizing the man up. &amp;quot;What quest were you asked to go on?&amp;quot; He asks curiously.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Well then. Kaydin wants to go right to business. Mercade leans back in his chair for a moment and looks up, his eyes unfocusing for a second as he thinks back. &amp;quot;It all began with some weird dreams. I wasn't sure if they were real... or not. After that, I was given an invitation to meet a man in Castle Oblivion. He gave some information about the background of what was going on and then I was put through some strange visions.&amp;quot; Mercade winces for a moment, perhaps in involuntary rememberance of what he was saw. &amp;quot;At the end of it, I had a Keyblade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Was this man massive, armored being with an aura which seemed to radiate the very darkness itself, heartless forming with each step he took?&amp;quot; Kaydin says as he studies Mercade and he nods. &amp;quot;What are the abilities of your keyblade?&amp;quot; He asks curiously.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;No. He was not.&amp;quot; Mercade replies, and then laughs. &amp;quot;Man, it's almost like you were thinking I met Garland or something.&amp;quot; He pauses for a moment. &amp;quot;Anyway, it... shoots light? I kind of just point it at things and try to envision things happening, and it sort of works how I hope. I just play it kind of by ear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin sets his sword aside. He then holds a hand out and a dark energy forms in his hand. It then shoots out, stopping short of hitting Mercade's face and the black energy forms into a blackened key with a black and yellow keychain dangling off the end by his hand as it solidifies. &amp;quot;I ask because I got this from the one you call Garland. And I never seen one before and I wish to compare yours with mine, maybe see which is stronger.&amp;quot; He says as a dark look appears briefly in his eye, a look of bloodlust and violence but he controls himself before it becomes too obvious.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade blinks, reflexively jerking his head back as Kaydin forms a Keyblade in his face. &amp;quot;Whoa.&amp;quot; He says, looking over the fell weapon... And gingerly reaching out to kind of try to push it out of the way. &amp;quot;It's nice that you have a Keyblade. We can work together on things... But it doesn't really matter who is stronger. We're all basically on the same side here, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin lets him push it away. &amp;quot;My side is keeping Aerith safe. To do that I would gladly trade my heart, soul and body to darkness. Ever since abandoning my homeland for the light and people, I have been beaten and hated for my sacrifice by all but her. Garland gave this to me so that I can keep her safe, and to realize that I cant simply stand between light and darkness forever, that someday I must choose a side.&amp;quot; He says to the detective.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade frowns. &amp;quot;Kaydin...&amp;quot; He pauses, &amp;quot;If you lose your Heart to Darkness, what point is there going to be in protecting Aerith? Is she going to still want to be around what you will become? I don't think you're thinking this thing through. Garland isn't interested in anything but his battle. How would he be able to give someone a Keyblade?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin just shakes his head. &amp;quot;What I will become? And what do you suggest I do? Completely embrace the light? Give my training, my abilities, and abandon the only way to fight against any threat, and rely on others?&amp;quot; He asks as he makes the keyblade vanish in what appears black smoke. &amp;quot;How was the man who gave you your keyblade gave it to you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;I didn't say that. Look at Angantyr. He's doing... Kind of well for himself.&amp;quot; Even if he is kind of a jerk sometimes. &amp;quot;You can use the Darkness without giving in to it, right? Isn't that what being a Dark Knight is all about? Diving into the deep end isn't going to do anything but turn you into the very monster you are trying to protect Aerith from... The kind I need to protect people from.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Mercade looks away. &amp;quot;He was a plain man. No aura of power. Just knowledge. He was a man of great learning. He called himself Lucas Sheridan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;DO NOT COMPARE ME TO THAT TRASH!&amp;quot; Kaydin bellows as his anger blasts out from being compared to Angantyr. &amp;quot;Angantyr is a mockery of a Dark Knight, using only rage to strengthen himself. And you are right, being a Dark Knight means not giving into it.&amp;quot; He says as he closes his eyes, calming down. &amp;quot;I guess I am just concerned...The Keyblade needs to feed or I will become weaker to the light to the point being in the presence of it will sicken me. What it feeds on however...is hearts.&amp;quot; He says calmly. &amp;quot;So I will be targeting criminals and those of evil intent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade winces in the face of the sudden anger. &amp;quot;Er, uh... I didn't know that was a sore point with you, man. Sorry...&amp;quot; And then Kaydin drops the bomb. &amp;quot;Wait... What?&amp;quot; Mercade says, blinking. &amp;quot;That's not what Keyblades do at all.&amp;quot; He says. &amp;quot;You can't do that. Taking someone's Heart... Is a terrible thing. That's what /Heartless/ do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin turns to Mercade. &amp;quot;Angantyr beaten me repeatedly, insulting my skill. He does horrible things and he is simply misunderstood or forced to. I am forced to and it is unforgivable. Forgive me if I am a little bit sore about him.&amp;quot; He says as he makes the keyblade appear again. &amp;quot;That is the price this weapon asks for. And it is a Keyblade. Are you an expert to know this is not one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;No.... I am no expert.&amp;quot; Mercade shakes his head. &amp;quot;But what I do know is that what you are going to do... no one deserves that. Not even the most evil person in all of the worlds deserves to have that done to them.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He looks up, his eyes hard under those the brim of his hat. &amp;quot;Are you going to insist on this? To condemn criminals to a fate worse than death?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;If I do not do this, I will be weakened to the point where being in the presence of those of strong hearts of light will be horribly sickening. How can I protect Aerith if I am even unable to stand in her presence?&amp;quot; Kaydin asks Mercade with an equally hard tone. &amp;quot;If you see an alternative solution, please, guide me detective.&amp;quot; He says sincerely.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;I don't know what you did to get into this situation, but we can help you find a way to get out somehow, I don't know. But you can't do this. If you do...&amp;quot; Mercade shakes his head. &amp;quot;I'm going to have to stop you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I will not become weaker and unable to protect Aerith.&amp;quot; Kaydin says to him before turning to Mercade now. &amp;quot;To remove this is to kill me, the pain to get it was greater then anything I ever felt before. Heartless and Keyblades as I understand it, are conduits of the heart, both are the same.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Heartless and Keyblades are not the same at all. One is a tool, the other is a self-propelled ravening monster.&amp;quot; Mercade snaps. &amp;quot;Did you ever see a Heartless feed? Did you ever see them devour a world? I have... And it's something I will never forget.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He stands, then, leaning forward and putting his hands on the desk. &amp;quot;Stand down. We'll let Isaac look at you, maybe talk to Merlin or something. But if you start taking Hearts, there is no force on these worlds that is going to save you. Not from me... But from yourself. Anything I do would be a mercy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I was here when they devoured Manhattan, remember?&amp;quot; Kaydin snaps back at the man. &amp;quot;I was one of the reasons why Manhattan fell! I know full well the destruction devouring a heart can do. I can use that power to protect Aerith and you are telling me I cant?&amp;quot; He asks seriously.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Mercade just stares at Kaydin. &amp;quot;You... You're kidding me. You're joking. Tell me you're joking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I was part of the Baron force to invade Manhattan. I was under the impression however we were going to simply hold this world, use it as a stronghold. When word came to feed it to darkness, that was what made me leave Baron.&amp;quot; Kaydin says as he makes the keyblade vanish. &amp;quot;I need power. I will not fail in protecting her Mercade. Fear of her abandoning me is probably the reason why I havent fed this weapon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;What part of 'feeding on the Hearts of people is absolutely horrible' do you not understand?&amp;quot; Mercade says. &amp;quot;How far are you going to go for power? What's Aerith going to do when she finds out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; The last question made Kaydin almost flinch. &amp;quot;As I said, fear for her abandoning me has made me not feed this thing. Other then that, I do not care about others. Why should I? What have they done for me?&amp;quot; He asks as he holds an arm out towards the outside. &amp;quot;I abandoned my own nation to fight and save them and they treat me like a monster and hate and ridicule me. I SACRIFICED my home, My family, my friends, my oath of honor for them.&amp;quot; He says as he looks to Mercade. &amp;quot;You got your world back. You got your home back and your friends. I have nothing. So forgive me if my concern for anything other then aerith is equal to what I am given.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;And to get that... You will steal other people's Hearts. Taking their lives, their futures...&amp;quot; Mercade says, his voice grim. &amp;quot;It looks like you got yourself into a bad situation, Kaydin. But I've gone around in circles enough. You can cry about your fears of abandonment all you want, but this isn't the action of someone who is afraid of being abandoned. It's the action of someone who is afraid of being powerless. There's only three ways you're leaving here.&amp;quot; He gestures. &amp;quot;With me to go find Isaac or Merlin, in chains, or through me. What's it going to be?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;As I said, if you and Isaac and Merlin can find an alternative solution, then do so. However, you have limited time.&amp;quot; Kaydin says as he looks to Mercade. &amp;quot;So what are you waiting for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Frankly, Kaydin, I don't care how limited you think your time is. You're not taking any Hearts. Your suffering in this case is your own damn fault.&amp;quot; Mercade says. &amp;quot;Now give me a response that makes sense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Such warmth and compassion for one of the light.&amp;quot; Kaydin says as he watches Mercade. &amp;quot;Who is Isaac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;I'm a firm believer in taking responsibility for your actions. Especially when the alternative is letting you go /eat people's hearts/.&amp;quot; Mercade snarks back. &amp;quot;Anyway, Isaac is our local sorceror. He's the only one around /here/ who'd have a chance to help you.&amp;quot; Mercade is wrong, of course, but he doesn't know about all the ridiculous stuff in Gargoyles Manhattan.&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;And if they have no solution, what is your plan then, kill me?&amp;quot; Kaydin asks as he lets Mercade lead the way. &amp;quot;I will go along with you for now, but you really are not endearing me to be friends with anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;I'd really rather not have that be the case.&amp;quot; Mercade says. He pulls out a cellphone and calls Isaac.&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin simply crosses his arms. &amp;quot;You actually dont want to kill me? Shocking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;I know it's hard to believe, but I don't actually want to hurt you if it's not absolutely necessary.&amp;quot; Mercade replies, after a quick conversation with Isaac. &amp;quot;He's coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;He better find a solution soon. I have had this for two days and already I am weakened...&amp;quot; He says as he looks to Mercade. &amp;quot;I still say we should use this power against those who use the heartless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The front door opens. The sounds of an unfamiliar town come in from outside, with a different light level than Manhattan has at this time of night. It's kind of surreal. From it comes a figure: tall, blue-haired, with glasses, a (badass) long-coat and some kind of terrible robot arm. He stops when he spots Kaydin and Mercade, adjusting his glasses.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;You rang?&amp;quot; Isaac asks. The door closes behind him, and the odd sounds go away.&lt;br /&gt;
&lt;br /&gt;
:'''[[Mercade Alexander]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Hey Isaac.&amp;quot; Mercade says, and gestures to Kaydin with his thumb. &amp;quot;Here's the guy. Give him a look over and see if you can fix his lust to devour hearts. Barring that, let's figure out options.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I dont have a lust.&amp;quot; Kaydin says as he summons the keyblade. &amp;quot;It's this.&amp;quot; He says as he looks to Isaac. &amp;quot;So, Sorcerer, Pray you are able to make me not have to feed on hearts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Isaac nods at Mercade. Then, he looks at Kaydin. He pulls a tablet PC out of his pocket, pointing the camera at Kaydin and messing with it some. Isaac makes a few gestures over the screen, mumbling something. There's a camera flash. It isn't terribly bright.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The sorcerer gives Kaydin an even look. He just kind of stares at him for a few moments. &amp;quot;I've personally pissed off two of the biggest forces of Chaos in the known universe and walked away from it on more than one occasion. Trust me when I say that your posturing isn't impressing me.&amp;quot; He looks back at the screen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Not looking good, though,&amp;quot; he mutters, frowning slightly.&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I got this from the biggest force of Darkness in existance, Maybe the reason why he gave it to me is because he knew I would find you.&amp;quot; Kaydin says grumpily to the man as he watches the sorcerer. &amp;quot;Whatever he has done, it was done to my heart. I can feel it siphoning from it. This Keyblade demands hearts in exchange for power. It is what I asked for, ultimate power to defend one close to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;You got it from Garland. I wouldn't say he's the /biggest/ force of Darkness in existence, but he's pretty up there. I've run into him before.&amp;quot; He rolls his shoulder. The one attached to the artificial arm.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Isaac examines his quasi-magitech scan. &amp;quot;Well... it's definitely doing that. This is some heavy stuff.&amp;quot; He glances up, over his glasses. &amp;quot;Did you not read the fine print, or did you just assume that his idea of power wasn't inimical to your own well-being?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Kaydin shrugs. &amp;quot;I dont care about suffering and pain for it strengthens me.&amp;quot; Kaydin says as he forces his will over the feeling of weakness from not having fed it hearts yet. &amp;quot;Besides I dont give a damn about what most people of light think about me. If I did, then I would have killed myself ages ago at their request.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Isaac goes quiet for a minute. He keeps messing with the tablet. It's unclear what he's doing with it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;You know,&amp;quot; Isaac finally says, &amp;quot;I used to know someone who thought that way. About using darkness to protect the people you care about, and damn the consequences.&amp;quot; He shakes his head at the screen, muttering offhandedly, &amp;quot;This is pretty dense; gimme a minute...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Compare me to the trash, Angantyr, and I will give in to the urge to cut you with this thing.&amp;quot; Kaydin growls at the man. &amp;quot;I am NOTHING like him, pathetic piece of trash. He is an idiotic heartless spawn that deserves to have his heart devoured.&amp;quot; He snarls.&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Woah, settle down.&amp;quot; Isaac holds up a hand in a placating gesture. &amp;quot;Angantyr can go fall in a well for all I care. Besides, I used the past tense. Angantyr's still around, far as I can tell. Can't imagine how he managed /that/...&amp;quot; He shakes his head.&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;It's because Garbage attracts more trash. The worthless women and men of the Valkri and Shard seekers all think he is simply a misunderstood knight. He commits atrocities and they forgive and help him, claiming he didnt mean it. I commit one wrong and I am a fiend in need of destruction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Try not to spit on VALKYRI, I've got some friends there.&amp;quot; Isaac is hard to incense with words. &amp;quot;Simple as it may sound, two wrongs don't make a right. You gotta find a better way if you want acceptance -- but it sounds like you don't.&amp;quot; He shrugs.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;There's a musical tone from the tablet. Isaac looks between it and Kaydin. &amp;quot;Alright. I've got... something. You want the good news first, or the bad news?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I sacrificed my oath of honor, my home, my friends and family to try and get the people of manhattan out before the heartless consumed it. I was one of Baron's Dark Knights. We conquered manhattan under the guise of having it as a base of operations, not feed it to the heartless. When I found out others I gave up everything precious to me to help the people, do the right thing. And what I got for it? Hated, despised, treated no differently then the heartless by those groups.&amp;quot; Kaydin says as he then looks away. &amp;quot;Lets hear the bad news first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;You /did/ help destroy Manhattan, and that's a pretty big mark against you. Even if you were duped, taking a stance of non-responsibility is just going to get people worked up and turned against you.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Anyway, I'm not here to try and turn you away from the Darkness or something,&amp;quot; Isaac says. He scrolls his tablet's screen. &amp;quot;The bad news is that I can't remove it from you without killing you. The darkness is so tied up with your own Heart that it would almost definitely kill you from the trauma. You also can't just set it aside; it'll feed on your Heart if it doesn't get others, and you'll be dead inside a month.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Thats why I am willing to help Mercade and the inhabitants of Manhattan.&amp;quot; Kaydin says as he looks to Isaac. &amp;quot;What is the good news then?&amp;quot; He asks curiously of the sorceror, studying him.&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;The good news... such as it is... is that it seems to be a real Keyblade. /Seems/ to be,&amp;quot; Isaac stresses, holding up a hand. &amp;quot;It looks like he didn't screw you on the functionality, either; if you actually feed it Hearts, it'll get stronger, and you will too. I'm not sure if there's an upper limit, but the cost...&amp;quot; He lets it hang.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;The /other/ good news is that nothing is impossible. I could probably figure out the trick for removal eventually. I'm not sure about within a month, but...&amp;quot; Isaac scratches his head with his free hand, frowning. &amp;quot;...we'd have to find an alternate solution to powering it until then. Or an expert on the subject.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:'''[[Kaydin]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;I see. I thank you for being able to see and looking me over. In the mean time I will continue my training. I will try to not to feed it hearts but with each day I dont, the weaker I become.&amp;quot; He says calmly.&lt;br /&gt;
&lt;br /&gt;
:'''[[Isaac Hanlon]] has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Yeah. About that.&amp;quot; Isaac lowers his tablet, looking Kaydin over. He glances at the Dark Knight's hand for a second. &amp;quot;You've got about two weeks until that won't be an activity you can partake in. Until then, you'll wake up each day a little weaker. /After/ that... well, I guess 'Gollum' wouldn't be a reference you'd get, but it isn't going to be pretty.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Soul</id>
		<title>Soul</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Soul"/>
				<updated>2014-03-14T03:57:58Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Mind, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Mind, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Will</id>
		<title>Will</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Will"/>
				<updated>2014-03-14T03:57:48Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Mind, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Mind, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Light</id>
		<title>Light</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Light"/>
				<updated>2014-03-14T03:57:35Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Light and Darkness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Light and Darkness]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Hearts</id>
		<title>Hearts</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Hearts"/>
				<updated>2014-03-14T03:57:07Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Mind, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Mind, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Heart</id>
		<title>Heart</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Heart"/>
				<updated>2014-03-14T03:56:49Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Mind, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Mind, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Mind</id>
		<title>Mind</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Mind"/>
				<updated>2014-03-14T03:56:38Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Mind, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Mind, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Body</id>
		<title>Body</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Body"/>
				<updated>2014-03-14T03:56:25Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Mind, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Mind, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Body</id>
		<title>Body</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Body"/>
				<updated>2014-03-14T03:56:02Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Redirected page to Body, Will, and Heart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Body, Will, and Heart]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Omega</id>
		<title>Omega</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Omega"/>
				<updated>2014-03-14T03:45:35Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a force of primal [[Light]] in the universe. Just as [[Chaos]] represents utter [[Darkness]], the force most commonly called “Omega” represents absolute Light. While Chaos and Omega are often anthropomorphized by people seeking to properly understand them, they do not possess wills or minds of their own. There are no great titans of Light and Darkness clashing in the space between worlds; there is merely Light and Darkness, and the result of the inherent opposition of the two metaphysical forces as it manifests on the rest of reality. Some say that the presence of Omega and Chaos sparked the [[Keyblade War]]. Others claim that the Keyblade War in fact created Omega and Chaos as they are understood now. Despite the numerous myths and legends with these labels attached scattered across the worlds, it is unlikely the truth will ever be known.&lt;br /&gt;
&lt;br /&gt;
Points of intense Light, of Omega, were scattered throughout the worlds long ago. Some of them came to them when the world was born; others, in particularly ancient worlds, arrived during times of true antiquity. These “shards” join with [[Hearts]] in the world the same way seeds of Chaos do, and when a bearer of one perishes, the shard finds its way to another new Heart born, continuing the cycle. They may not immediately manifest within an individual, but when they do, their own Heart is granted a measure of Omega's immense Light, and a part of its desire to promote the Light and defeat Darkness.&lt;br /&gt;
&lt;br /&gt;
When a shard of Omega inhabits a creature without sapience, such as any of the innumerable monsters throughout the worlds, it gradually transforms it into a vessel to combat Darkness. They find themselves drawn to do just that, as guardians and sentinels that do battle with the things that contain darkness throughout the worlds. Their instincts are swayed to this purpose, and as a result, they find themselves unable to attack or even threaten a Dusk Princess or other vessel of powerful Light, once confronted with them.&lt;br /&gt;
&lt;br /&gt;
When a shard of Omega inhabits a sapient creature, such as a human or any number of other intelligent peoples' present on these worlds, they undergo a similar change. Unlike animals and monsters, people possess their own free will, and aren't wholly directed by the shard of power they've been given; instead, they're influenced, and their decisions are colored by the desire to fight Darkness and promote the Light. While some might find their actions heroic, and indeed they may do a great deal of good in removing encroaching forces of Darkness, possessing a shard of Omega can eventually push the bearer to extremes that others may find uncomfortable. Preserving order, destroying chaos, and punishing those who disturb it often rapidly become paramount.&lt;br /&gt;
&lt;br /&gt;
Individuals possessing a shard of Omega gain an instinctual desire to combat Darkness in all its forms. This instinct functions as something of a sixth sense, allowing them to detect particularly potent sources of Darkness in the vicinity for the purpose of doing battle with them. Experienced bearers of one of Omega’s shards learn to hone this sense into something they can focus on over time; otherwise, they must simply rely on gut feeling and the prickling hostility towards certain individuals they might experience. The drive to fight the Darkness is constant, and if a particularly large and powerful source of it presents itself, the Omega instinct to destroy it can be almost overwhelming, making a confrontation inevitable. While at first this sense can only detect the most obvious sources of Darkness, with practice this sense becomes more and more refined to the point where one can sense the Darkness of anything around them… With all that entails.&lt;br /&gt;
&lt;br /&gt;
On the flip side, Omega recognizes when a being possessing powerful Light is nearby, and an instinctual desire to protect or preserve them rears its head in this case instead. While an individual with a shard of Omega might not realize that someone is a Princess of Heart, for instance, they’ll still find themselves having difficulty confronting them in a threatening manner -- though, of course, a human’s free will can override instinct...&lt;br /&gt;
&lt;br /&gt;
A particularly powerful being possessing a shard of Omega roams the space between worlds. Once broken apart by a tremendous force of Chaos, the being is now scattered into pieces of its body, each roaming the universe and mindlessly seeking both Darkness to destroy and the other parts of itself. While it is sometimes called Omega, it is most certainly not a physical manifestation of the metaphysical force. Still, it is on a scale that means that facing parts of it is only really possible for something like the Unlimited, Keyblade Masters, or for especially powerful seeds of Chaos -- and even then, only to fight it off, not to destroy it. Those rare souls who survived to tell tales of encountering this beast did not appreciate the particularly liberal definition of ‘Darkness’ that it employed.&lt;br /&gt;
&lt;br /&gt;
On some worlds, manifestations of Omega have taken the form of powerful magical fonts in the form of the [[Crystals]]. Most commonly found in fours and corresponding to the four classical elements, Crystals are elementally-aligned primarily due to their interaction with the forces of the planet itself, shaped in part by the world just as shards borne by humankind manifest in differing ways. Certain warriors who fight for the cause of Light have said that the Crystals speak to them or grant them extraordinary abilities, and while they may feel a strong urge to combat their world’s Darkness from the Crystals or be bolstered by their Light, they are no more intelligent than any other rock on the planet. A being called [[Clear]], sometimes referred to as “Omega’s heart,” may somehow be connected to this... but it’s unlikely anyone will figure out how anytime soon.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-14T03:15:56Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* Progression Paths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos and Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Shadow Lords]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Keyblade Wielders]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*[[Progression: Data Control|Data Control]]&lt;br /&gt;
*[[Progression: Unlimited|Unlimited]]&lt;br /&gt;
* More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Body,_Mind,_and_Heart</id>
		<title>Body, Mind, and Heart</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Body,_Mind,_and_Heart"/>
				<updated>2014-03-14T03:13:54Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Every being is made up of three facets that allow them to maintain a normal, coherent state: A Body, a Mind, and a Heart. Each of these facets contribute to the overall well being of the person as well as provides for the &lt;br /&gt;
&lt;br /&gt;
==The Body==&lt;br /&gt;
&lt;br /&gt;
The Body gives form to the being. It provides both a shell for the Mind and the Heart to inhabit as well as gives a medium of interaction with the physical world. Bodies are generally quite fragile and can be wounded, damaged, or destroyed with effort, although many Bodies can consist of more exotic materials than simple flesh. &lt;br /&gt;
&lt;br /&gt;
==The Will==&lt;br /&gt;
&lt;br /&gt;
The Will, also known as the Mind, deals with understanding their surroundings and handling logical behaviors. It is half of what makes up someone’s personality and deals with memory. The Will is required in order to learn and make informed decisions (as opposed to decisions based on instinct or emotion), as well as to resist compulsions.&lt;br /&gt;
&lt;br /&gt;
A strong Will is required to use [[magic]]. An exception Will may be able to go beyond normal magic and engage in feats that can only be called [[Sorcery]]. &lt;br /&gt;
&lt;br /&gt;
==The Heart==&lt;br /&gt;
&lt;br /&gt;
Many call it the Heart. Others call it a Soul. Whatever the definition, the Heart is the seat of emotion and empathy. One requires a Heart in order to relate properly to others and to feel the forces of Light and Darkness. &lt;br /&gt;
&lt;br /&gt;
A strong Heart may allow one to to access the power of the [[Keyblade]], or forge a connection with the Heart of a World, becoming its guardian as a member of the [[Dusk Royalty]]. 	&lt;br /&gt;
&lt;br /&gt;
==Missing Parts==&lt;br /&gt;
&lt;br /&gt;
Not having a Body means that the entity has no direct method of interacting with the physical world around them, assuming that they can somehow maintain coherence at all. &lt;br /&gt;
&lt;br /&gt;
It also usually means someone is dead. Whoops.&lt;br /&gt;
&lt;br /&gt;
Lacking a Will prevents one from resisting compulsions, learning, or remembering. Such a person will generally act on a spur of the moment based on whatever instincts or emotions from their Heart are prevalent at the time, provided they have no obvious direction. &lt;br /&gt;
&lt;br /&gt;
Missing a Heart prevents one from feeling emotion, whether good or bad. No joy, no sorrow, no guilt or empathy is possible. One may be able to ‘fake’ it using their memories but the skill required for such dissimulation means it is never certain for long. &lt;br /&gt;
&lt;br /&gt;
==Fragmentary Entities==&lt;br /&gt;
&lt;br /&gt;
There are entities that exist that are not complete. One might call them in general Fragmentary Entities, but they have often been created through unusual circumstances, tragedy, or perhaps darker purposes… &lt;br /&gt;
&lt;br /&gt;
* A Heart that has fallen to Darkness, with no Body or Will, is a Heartless.&lt;br /&gt;
* A strong enough Will that resides within their own Body, with no Heart, is a Nobody.&lt;br /&gt;
* A Body with no Will or Heart is often some form of lower undead, such as a zombie.&lt;br /&gt;
* A powerful Will can survive being separated from their Body and Heart, becoming a Spirit or Phantom. These lingering Wills often search for redemption, resolution, or revenge.&lt;br /&gt;
&lt;br /&gt;
These are special because they are created /from/ a being that was once complete. Some entities exist that were never ‘complete’, however, and follow slightly different behaviors. &lt;br /&gt;
&lt;br /&gt;
* Dream Eaters possess a Will and Heart but no Body. They cannot enter or affect the physical world directly. &lt;br /&gt;
* Some Data entities have a Body and Will but no Heart. They are generally low-level objects that were designed to handle singular tasks without the need for independent action. They are generally not Programs of the type who carry Identity Discs.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Body,_Mind,_and_Heart</id>
		<title>Body, Mind, and Heart</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Body,_Mind,_and_Heart"/>
				<updated>2014-03-14T03:13:40Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;__NOTOC__ Every being is made up of three facets that allow them to maintain a normal, coherent state: A Body, a Mind, and a Heart. Each of these facets contribute to the over...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Every being is made up of three facets that allow them to maintain a normal, coherent state: A Body, a Mind, and a Heart. Each of these facets contribute to the overall well being of the person as well as provides for the &lt;br /&gt;
&lt;br /&gt;
==The Body==&lt;br /&gt;
&lt;br /&gt;
The Body gives form to the being. It provides both a shell for the Mind and the Heart to inhabit as well as gives a medium of interaction with the physical world. Bodies are generally quite fragile and can be wounded, damaged, or destroyed with effort, although many Bodies can consist of more exotic materials than simple flesh. &lt;br /&gt;
&lt;br /&gt;
==The Will==&lt;br /&gt;
&lt;br /&gt;
The Will, also known as the Mind, deals with understanding their surroundings and handling logical behaviors. It is half of what makes up someone’s personality and deals with memory. The Will is required in order to learn and make informed decisions (as opposed to decisions based on instinct or emotion), as well as to resist compulsions.&lt;br /&gt;
&lt;br /&gt;
A strong Will is required to use [[magic]]. An exception Will may be able to go beyond normal magic and engage in feats that can only be called [[Sorcery]]. &lt;br /&gt;
&lt;br /&gt;
==The Heart=&lt;br /&gt;
&lt;br /&gt;
Many call it the Heart. Others call it a Soul. Whatever the definition, the Heart is the seat of emotion and empathy. One requires a Heart in order to relate properly to others and to feel the forces of Light and Darkness. &lt;br /&gt;
&lt;br /&gt;
A strong Heart may allow one to to access the power of the [[Keyblade]], or forge a connection with the Heart of a World, becoming its guardian as a member of the [[Dusk Royalty]]. 	&lt;br /&gt;
&lt;br /&gt;
==Missing Parts==&lt;br /&gt;
&lt;br /&gt;
Not having a Body means that the entity has no direct method of interacting with the physical world around them, assuming that they can somehow maintain coherence at all. &lt;br /&gt;
&lt;br /&gt;
It also usually means someone is dead. Whoops.&lt;br /&gt;
&lt;br /&gt;
Lacking a Will prevents one from resisting compulsions, learning, or remembering. Such a person will generally act on a spur of the moment based on whatever instincts or emotions from their Heart are prevalent at the time, provided they have no obvious direction. &lt;br /&gt;
&lt;br /&gt;
Missing a Heart prevents one from feeling emotion, whether good or bad. No joy, no sorrow, no guilt or empathy is possible. One may be able to ‘fake’ it using their memories but the skill required for such dissimulation means it is never certain for long. &lt;br /&gt;
&lt;br /&gt;
==Fragmentary Entities==&lt;br /&gt;
&lt;br /&gt;
There are entities that exist that are not complete. One might call them in general Fragmentary Entities, but they have often been created through unusual circumstances, tragedy, or perhaps darker purposes… &lt;br /&gt;
&lt;br /&gt;
* A Heart that has fallen to Darkness, with no Body or Will, is a Heartless.&lt;br /&gt;
* A strong enough Will that resides within their own Body, with no Heart, is a Nobody.&lt;br /&gt;
* A Body with no Will or Heart is often some form of lower undead, such as a zombie.&lt;br /&gt;
* A powerful Will can survive being separated from their Body and Heart, becoming a Spirit or Phantom. These lingering Wills often search for redemption, resolution, or revenge.&lt;br /&gt;
&lt;br /&gt;
These are special because they are created /from/ a being that was once complete. Some entities exist that were never ‘complete’, however, and follow slightly different behaviors. &lt;br /&gt;
&lt;br /&gt;
* Dream Eaters possess a Will and Heart but no Body. They cannot enter or affect the physical world directly. &lt;br /&gt;
* Some Data entities have a Body and Will but no Heart. They are generally low-level objects that were designed to handle singular tasks without the need for independent action. They are generally not Programs of the type who carry Identity Discs.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/The_Void</id>
		<title>The Void</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/The_Void"/>
				<updated>2014-03-14T02:47:30Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: Created page with &amp;quot;''&amp;quot;We become aware of the void as we fill it.&amp;quot;''  The Void is aligned with neither Light nor Dark -- it is Nothingness itself. While Nobodies could very well be af...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''&amp;quot;We become aware of the void as we fill it.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Void is aligned with neither [[Light]] nor [[Dark]] -- it is Nothingness itself. While [[Nobodies]] could very well be affiliated with the Void, there is no true master of the Void, and [[Organization XIII]] in particular, in wanting their [[Heart|Hearts]] back, are actually trying to fight against it in their own way. Even Enuo, the Warlock King, was ultimately swallowed up by the Void. The Void is Space, the Void is Nothingness, and the Void resides even in your own Heart. It is the quiet moment where you stop and consider your own mortality and, thinking of neither Hell nor Heaven, but ultimately that there's nothing hereafter, reward or torment. Few ever come to peace with the Void within themselves. The struggle to live, the struggle to be better, even the struggle for the fulfillment of selfishness all resist the call of the Void... but it is there in the Heart as much as any other element.&lt;br /&gt;
&lt;br /&gt;
It usually, but not always, takes great suffering and despair for one to look towards the Void as a viable alternative to Darkness or Light. Sometimes it creeps up on someone as they lay awake at night, staring at the ceiling and thinking perhaps a little too much. It is said that when one looks into the abyss, the abyss looks back; something that is very true of the Void. Much like the other major cosmological elements that comprise the whole of creation, the Void is not inherently evil, but is instead anathema to much of what is considered “good.” Life, creation, and ethics -- all these concepts are meaningless to the Void and, indeed, one could say that the Void is often outright antagonistic to such concepts. However, with acceptance of the Void comes inspiration, understanding, and even peace. Without the Void, there would be no guiding drive to fill it. Without the Void, there would be no endings.&lt;br /&gt;
&lt;br /&gt;
The Void has always been. There is no “Master” of the Void. The Void existed before creation. In the end, all returns to the Void -- and while that day may not come for untold millennia, it cannot be escaped.&lt;br /&gt;
&lt;br /&gt;
There are some, though, who would have that day be tomorrow.&lt;br /&gt;
 &lt;br /&gt;
''&amp;quot;Youth tries to fill the void, an old man learns to live with it.&amp;quot;''&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Theme"/>
				<updated>2014-03-14T02:45:34Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: /* The Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Heartless are swarming across many worlds in the absence of sufficient Keyblade wielders. The enigmatic Shadow Lords - headed by Maleficent - seem intent to add fuel to this fire. Within the worlds that border the Darkness, Grande villains seek to use the Heartless for their gain or find themselves manipulated by others with far more sinister goals in mind.&lt;br /&gt;
&lt;br /&gt;
Yet, even as darkness spreads, the World Hearts resist. Those worlds whose power was diminished, failing to continue on the strength of their own light, have been meshed together through what remains of their combined power. The 'gates' to their now weakened forms have been left in the hands of a group of women titled the 'Princesses of Heart', none of whom are even aware of their role or how important they are. Much of the darkness that had plagued those worlds still exists in this new one, creating a World of Ruin. Even now, much has been lost to the darkness. Those heroes that remain find themselves pushed back by the Heartless and their 'subjects'.&lt;br /&gt;
&lt;br /&gt;
Where there is still Light, some worlds go unaware of the presence of the Heartless, but it seems unlikely that that will continue for long. Others have already begun to prepare arms against the forces of darkness. Creatures of the night, some long forgotten, have begun to re-surface, while others are drawn to become heroes, rising to the defense of their worlds.&lt;br /&gt;
&lt;br /&gt;
Through the power of Maleficent, deep within Hollow Bastion, [[Portals|Shadow Passages]] have been formed between these worlds. These permanent connections allow for travel between the worlds, but they also allow the Heartless easier access and ways of moving large forces into those places where the Light remains.&lt;br /&gt;
&lt;br /&gt;
Soon, many worlds will be pulled into all out war against the immense force of the [[Heartless]], the [[Shadow Lords]], and the many villains that would use this opportunity to further their own goals. But will [[Maleficent]]'s portals backfire on her as people begin to travel through them in search of comrades and help?&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Policy ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Tone]]&lt;br /&gt;
* [[Restricted]]&lt;br /&gt;
* [[Other Important Items|Metatheme / Important Items / F.A.Q.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metaphysics==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Data and Dream]]&lt;br /&gt;
* [[Light and Darkness]]&lt;br /&gt;
* [[Chaos and Omega]]&lt;br /&gt;
* [[Body, Mind, and Heart]]&lt;br /&gt;
* [[Magic]]&lt;br /&gt;
* [[Nobodies]]&lt;br /&gt;
* [[Heartless]]&lt;br /&gt;
* [[Escaping Darkness]]&lt;br /&gt;
* [[Forces|Alignment &amp;amp; Forces]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Worlds==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Cosmology]]&lt;br /&gt;
* [[The Connected Worlds]]&lt;br /&gt;
* [[Fallen World]]&lt;br /&gt;
* [[Portals|Portals and Dark Corridors]]&lt;br /&gt;
* [[Gummispace]]&lt;br /&gt;
* [[Castle Oblivion]]&lt;br /&gt;
* [[Integrated|Integrated Themes]]&lt;br /&gt;
* [[The Void]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Macguffins And Cool Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Keyblade]]&lt;br /&gt;
* [[Grimoires]]&lt;br /&gt;
* [[The Crystals]]&lt;br /&gt;
* [[Espers]]&lt;br /&gt;
* [[Gummi Blocks]]&lt;br /&gt;
* [[World Shards]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Entities And Other Stuff ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Communication]]&lt;br /&gt;
* [[Groups]]&lt;br /&gt;
* [[Shadow Lords]]&lt;br /&gt;
* [[Princesses of Heart]]&lt;br /&gt;
* [[Keyblade Wielders]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Progression Paths ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-moz-column-count:3; -webkit-column-count:3; column-count:3;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Progression: Keyblade|Keyblade Wielder]]&lt;br /&gt;
*[[Progression: Sorcery| Sorcerer]]&lt;br /&gt;
*[[Progression: Dream Control|Dream Control]]&lt;br /&gt;
*[[Progression: Chaos|Seed of Chaos]]&lt;br /&gt;
*[[Progression: Omega|Shard of Omega]]&lt;br /&gt;
*[[Progression: Dusk Royalty|Dusk Princess]]&lt;br /&gt;
*More To Come!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/World_Shards</id>
		<title>World Shards</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/World_Shards"/>
				<updated>2014-03-13T14:10:47Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#set:Information=Theme}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
A World Shard is a fragment of a World Heart. Some of them are tiny, like the Cloisters of Spira. While others are massive, like the Giza Plains. Generally, for a Shard to have survived the fall of a world to [[Darkness]], it would have to have had meaning to people. It has to have been remembered in their own [[Heart|Hearts]], and matter to them. &lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
&lt;br /&gt;
As a piece of a World, a World Shard has unusual properties. Often a Shard will have a resonance of some kind, relating to what it used to be a part of. For example, a Shard of the Agrabah Bazaar may relate to heat, trade, loss, or other facets related to said world. Those who have the needed knowledge can attempt to leverage these resonances in various forms, including advanced [[Sorcery]], manipulation of the [[Dream]], or crafting a device that can make use of those abilities via [[Technology]].&lt;br /&gt;
&lt;br /&gt;
==Shard Creation== &lt;br /&gt;
&lt;br /&gt;
Making World Shards are both simple and terrible at the same time. All one has to do is force a world to break apart and be consumed by the Darkness, either slowly in the form of the [[Dark Seas]], or all at once, by guiding the [[Heartless]] towards the World’s Heart, immediately devouring it.&lt;br /&gt;
&lt;br /&gt;
Those people who do not escape the Darkness lie suspended within the Shard, either sleeping until such time as the world is freed… or perhaps becoming Heartless themselves if they are truly unfortunate.&lt;br /&gt;
&lt;br /&gt;
==Locating A Shard==&lt;br /&gt;
&lt;br /&gt;
World Shards will then begin to appear, often in the same manner as [[Gummi Blocks]], falling from the Darkness into other worlds. Oftentimes a World Shard will land near something that shares a resonance with it. a Shard of Agrabah might land in a desert or be picked up by a genie... or an evil sorcerer, for example. Other times, it might seem completely random. &lt;br /&gt;
&lt;br /&gt;
The presence of a Shard can be discovered. As a fragment of a Heart, it can be located through any method that would sense such things. Heartless naturally seek out World Shards to return them to the Darkness, while Sorcery and Technology can be used in various ways to attempt to do the same. Using something related to the Shard can help immensely… But often, locating a Shard is only half the battle. The Heart is a source of power in the worlds, a fragment of a World Heart being just as valid as anything else. Often, things seeking this power will have acquired them… And they will not let them go easily.&lt;br /&gt;
&lt;br /&gt;
==Restoration==&lt;br /&gt;
&lt;br /&gt;
A World Shard can be restored to existence through several means. The simplest is to use a [[Keyblade]], as the Keyblade is a channel towards interacting with the Heart and all it contains. Other methods may be available for those who are willing to find out what the Shard will respond to. Some might require a song. Others, great sacrifice or bravery. What a Shard requires always is related to the world it has come from. If one is not careful, however, they can have destructive consequences on the world around them… or the contents of the Shard itself. One cannot take such efforts lightly.&lt;br /&gt;
&lt;br /&gt;
There are rare situations where a World Shard will land in such a manner that it will immediately begin restoring itself. Such locations may have extremely powerful bonds with the people of their world, or the Shard may have landed within a place that resonates extremely strongly with it… Or other, more mysterious forces may be at work.  While this /may/ be beneficial to those who reside within the Shard, the process can be devastating for the environment around them, or warp the environment in strange ways, as the process is completely uncontrolled. Buildings may appear within buildings, or castles being laid beneath the ground, for example.&lt;br /&gt;
&lt;br /&gt;
If enough World Shards of a single World are gathered together, one might be able to restore them… but this often requires the assistance of someone who was profoundly linked to the world. This connection is usually the hallmark of a [[Dusk Princess]]. This connection to the world is a channel through which the Heart can be reforged, and is a dangerous process. Powerful Heartless will inevitably be attracted to the World Heart in an attempt to consume it again. The effort to reforge the Heart is also extremely exhausting to whoever it is that serves as the connection, and the state of the Heart when completed will often reflect the nature of the person who restored it.&lt;br /&gt;
&lt;br /&gt;
Even after all that, the Heart is restored... And unlocked. A [[Keyblade Wielder]] is needed in order to truly secure the world against Heartless attack, by locking the World Heart and sealing it against casual invasions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Gummi_Blocks</id>
		<title>Gummi Blocks</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Gummi_Blocks"/>
				<updated>2014-03-13T14:10:19Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#set:Information=Theme}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Gummi Blocks are strange, polyhedral blocks that come in a multitude of colors (and even accept paint!). Most often, they are seen in the form of shooting stars, leading to some calling them ‘star fragments’. They make strange bouncing noises when they hit the ground, and are useful for a number of applications, most specifically travelling through [[Gummispace]]. &lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
&lt;br /&gt;
Gummiblocks are extremely resistant to heat or cold, and adhere to one another when pressed together firmly. When connected, Gummiblocks form a complete environmental seal. The more Gummiblocks that are attached to one another, the more resilient they appear to be. Some kinds of Gummiblocks seem to amplify this effect. There are limits to how many blocks will fit together, however. Everything seems to be based around a 'Cockpit Gummi'. These Gummi types seem to increase how large the ship created can be, up to certain limits. &lt;br /&gt;
&lt;br /&gt;
The application of [[magic]] to Gummiblocks has various effects. Offensive magic affects Gummiblocks much as it would affect anything else in general, though remembering their natural resilience. Curative magic seems to reinforce or repair damage dealt to the Gummiblocks, albeit with less effectiveness. &lt;br /&gt;
&lt;br /&gt;
Gummi Blocks do not do anything unless exposed to Gummispace. Until then, they are little more than interesting curiosities. An exception to this, however, is the use of Synthesis to make various single-use items that can draw out the power of the Gummi Block… Though it is generally less effective than magic. Science rules!&lt;br /&gt;
&lt;br /&gt;
The most interesting point about Gummiships, however, is that upon exposure to Gummispace through entry points known as Void Points, they enlarge, becoming full-size craft that a person can enter, pilot, and explore Gummispace within. The Gummiship provides for all environmental needs of the passengers within through whatever magic makes them work. The various Gummis attached to the ship activate, performing various functions based on what exact type they are. Some are used for offense, some for defense, and others for mobility or special effects. You cannot, however, disassemble a Gummiship while in Gummispace (unless it is forcefully broken apart, of course). You must land and return it its inert state first. &lt;br /&gt;
&lt;br /&gt;
There are a plethora of types of Gummis that have been catalogued and are being researched constantly by interested parties. &lt;br /&gt;
&lt;br /&gt;
For those that care, Gummi Blocks are in fact non-toxic and edible. They have a variety of flavors based on what kind they are. While they will digest in time, it is not recommended that one enters Gummispace until their SCIENCE CANDY is no longer in the system. &lt;br /&gt;
&lt;br /&gt;
It would be very, very uncomfortable.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Gummi Blocks==&lt;br /&gt;
&lt;br /&gt;
The most common methods of getting Gummi Blocks involve being in the right place at the right time to pick up the results of a shooting star shower. Those with less patience and more money can consult [[Chip and Dale]] in [[Traverse Town]] for advice, assistance, and one of a variety of starter kits. Blocks or kits can be found almost anywhere, however, depending on who you talk to. Gummi Blocks are not particularly rare in general.&lt;br /&gt;
&lt;br /&gt;
==Creating Gummi Blocks==&lt;br /&gt;
&lt;br /&gt;
No one is entirely sure about how Gummi Blocks are made, but some have tried to use various methods to splice and alter Gummi Blocks for unexpected effects. &lt;br /&gt;
&lt;br /&gt;
==Destroying Gummi Blocks==&lt;br /&gt;
&lt;br /&gt;
Gummi Blocks are resilient but not indestructible. They can be destroyed with enough effort or under certain logical circumstances (you put HOW MANY Flare-Gs in there?). More likely, however, one is going to run into problems dealing with the massive Heartless that infest Gummispace, as they attempt to destroy the Gummiship to acquire the Hearts within. Should a Gummiship take enough damage within Gummispace, it will break apart, rendering those within unprotected against the Darkness and the Heartless within. They will need good friends or great luck to survive... And perhaps land in a place that will be kind to them.&lt;br /&gt;
&lt;br /&gt;
==Star Shards==&lt;br /&gt;
Star Shards are a special kind of Gummi Block, appearing as a star-shaped crystal. They do not require exposure to Gummispace, but they do travel using it. Those who are well-versed in using them can travel quickly and safely between worlds. Those who are not familiar, however, will find the power of the Shards are wild and not easily tamed. They can be flung anywhere within the worlds, at any time. The power is mysterious and difficult to master, should one even manage to find one of these extremely rare objects in the first place.&lt;br /&gt;
&lt;br /&gt;
[[Category:Information Files]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>http://finalkingdom.net/wiki/index.php/Grimoires</id>
		<title>Grimoires</title>
		<link rel="alternate" type="text/html" href="http://finalkingdom.net/wiki/index.php/Grimoires"/>
				<updated>2014-03-13T14:09:52Z</updated>
		
		<summary type="html">&lt;p&gt;Remliel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#set:Information=Theme}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Sorcerers have long been known as much for the power of their enchanted objects as their own abilities. Grimoires are as much of a tool of the trade of [[Sorcery]] as a hammer for a smith. The purpose of a Grimoire is to allow the Sorcerer to augment a specific power, or to allow an application of his power to be maintained long after the Sorcerer had left.&lt;br /&gt;
&lt;br /&gt;
The original Grimoires were books, and are still one of the most traditional forms that they are found. They are not limited to this form, however. Some Grimoires have been designed as neckpieces, or even the layout of an entire city. &lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
&lt;br /&gt;
A Grimoire is most often used to create and maintain a stable Sorcery-level magical effect. Powerful curses or other effects are the most common uses of these objects.  A Grimoire can almost always only sustain one such effect, but the power of the object can be such that the effect can span a great deal of distance. The power of the Grimoire is not infallible, either: Many of these devices have ways to avoid their power, should one know the secret… But these secrets are often jealously guarded by their creators to protect themselves from their own creations.&lt;br /&gt;
&lt;br /&gt;
==Grimoire Creation==&lt;br /&gt;
&lt;br /&gt;
The essence of a Grimoire requires sacrifice. Whether of the creator or of another (willing or unwilling!), a Grimoire will require an essence or an object that bears some kind of affinity towards the effect that the sorcerer is trying to create. For example, a Grimoire used to create a permanent thunderstorm might use a piece of the Elemental [[Crystal]] of Air, or perhaps the voice of a powerful Fiend of Air. [[World Shards]] in particular are prized for this purpose, as these shards often bear powerful resonances that serve perfectly in this capacity. The opinions of others on the usage of World Shards in such a manner remains a topic of debate amongst the sorcerer community. &lt;br /&gt;
&lt;br /&gt;
Generally, a player will work with an admin to detail the exact powers of a Grimoire through the request system. If it falls within their abilities, then the player will be able to use their imagination to acquire or contribute what is needed to serve as the central power source of the Grimoire. Once complete, the player will then be able to use the Grimoire as they like… With the usual caveats for potential destruction or loss.&lt;br /&gt;
&lt;br /&gt;
==Grimoire Destruction==&lt;br /&gt;
&lt;br /&gt;
Some Grimoires have no particular defenses. Some of them are in fact exceptionally fragile and can be easily destroyed, ending their effects upon such an event. Some others, however, are difficult or even impossible to damage outside of specific circumstances. All Grimoires, however, have at least one weak point that usually relates to the manner of their creation. In general, the more powerful a Grimoire, the more extremely durable or fragile it is.&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

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