Difference between revisions of "Merilan Yursalin"

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|height=5'7" / 170cm
 
|height=5'7" / 170cm
 
|weight=109 lbs. / 49 kg
 
|weight=109 lbs. / 49 kg
|series=Final Fantasy XII: Revenant Wings
+
|series=Final Fantasy 12
 
|styles=Winds of Ruin, Ring of Pacts
 
|styles=Winds of Ruin, Ring of Pacts
 
|hometown=Lemures, New Ivalice
 
|hometown=Lemures, New Ivalice
 
|alignment=Forces of Ruin
 
|alignment=Forces of Ruin
|group=Traverse Town / None
+
|group=Unaffiliated
 
|occupation=(Self-Proclaimed) World-Crossing Journalist!
 
|occupation=(Self-Proclaimed) World-Crossing Journalist!
 
|quote=Good Morning!  It's your friendly world-crossing journalist, Merilan Yursalin!
 
|quote=Good Morning!  It's your friendly world-crossing journalist, Merilan Yursalin!
Line 29: Line 29:
 
== Personality ==
 
== Personality ==
  
Merilan is an easy-going and driven woman, with a vivacious and slightly mischevious personality.  She is wide-eyed and curious, and seldom lets fear or anxiety stop her from trying new experiences.  She is seemingly good-natured and full of humour, more likely to laugh and forgive rather than harbor vengeances; she can also be quite frank, however, and rarely keeps her opinions to herself.  She does not rely on conflict and violence as a default option, preferring flight to fight when possible - but, in turn, never too hesitant when she has to defend herself, either, owing to her history as a defender of the floating islands.   
+
Merilan is an easy-going and driven woman, with a vivacious and playful demeanor.  She is full of exuberant curiousity, and seldom lets fear or anxiety stop her from trying new experiences.  She is seemingly good-natured and full of humour, more likely to laugh and forgive rather than harbor vengeances; she can also be quite frank, however, and rarely keeps her opinions to herself.  She does not rely on conflict and violence as a default option, preferring flight to fight when possible - but, in turn, never too hesitant when she has to defend herself, either, owing to her history as a defender of the floating islands.   
  
Ultimately, however, Merilan's personality is dictated by a strong and irresistable wanderlust that frequently spurrs her ever forward, towards the highest skies, towards the farthest reaches - to even where there is danger.  It is this desire for exploration that forms the cornerstone of her heart's strength - the desire that stems into a love of the world, one of nature, and a love for existence as should be observed.  It has proven to be her support from when she escaped the destruction of Lemures, and one that will no doubt continue to be her shield over the Darkness.   
+
Ultimately, Merilan's personality is dictated by a strong and irresistable wanderlust that frequently spurrs her ever forward, towards the highest skies, towards the farthest reaches - to even where there is danger.  It is this desire for exploration that forms the cornerstone of her heart's strength - the desire that stems into a love of the world, one of nature, and a love for existence as should be observed.  It has proven to be her support from when she escaped the destruction of Lemures, and one that will no doubt continue to be her shield over the Darkness.   
  
 
== Background ==
 
== Background ==
Line 53: Line 53:
 
'''Traya''': The derpiest and Merilan's main Yarhi, a wind-elemental spin-off of a Shivan.  Very adorable.  Named after Traverse Town.
 
'''Traya''': The derpiest and Merilan's main Yarhi, a wind-elemental spin-off of a Shivan.  Very adorable.  Named after Traverse Town.
  
== Articles! ==
+
'''Shivans''': Blue, ice-elemental, and equally derpy.  Shiva's daughters.  Technically.
  
Oh noooo, there is nothing here.
+
== Traverse Maniacs! ==
 +
 
 +
Current publications!
 +
 
 +
{| style="color:black; background-color:#ffffcc;" cellpadding="10"
 +
! Article No.
 +
! Description
 +
! Article No.
 +
! Description
 +
|-
 +
|[http://finalkingdom.net/scene/view.php?id=8 Traverse Maniacs Vol. I]
 +
|The first ever article!  Does Merilan's experiments at crafting metal gloves out of fish pan out?!  Our World-Crossing Journalist's adventure begins!
 +
|[http://finalkingdom.net/scene/view.php?id=20 Traverse Maniacs Vol. II]
 +
|The second issue! Hipsters, and missing people that may or may not be clowns!  Everyone, please watch out for Aliens!
 +
|-
 +
|[http://finalkingdom.net/scene/view.php?id=38 Traverse Maniacs Vol. III]
 +
|In the third article, our intrepid world-crossing journalist makes an assessment of one of the Heartless! B-but is it really useful info?
 +
|[http://finalkingdom.net/scene/view.php?id=37 Traverse Maniacs Vol. IV]
 +
|The fourth article! Is our intrepid journalist's attempt to chronicle the life cycle of the golden beast of the West futile?! Also, voodoo, hoodoo, and things you ain't even tried!
 +
|-
 +
|[http://finalkingdom.net/scene/view.php?id=70 Traverse Maniacs Vol. V]
 +
|In this issue, our journalist finds out that airships hurt to get hit by.  A-also, love!  Dear readers, where will this dramatic play's conclusion go?!
 +
|-
 +
|}

Latest revision as of 14:43, 17 December 2012

Merilan Yursalin
Meri-portrait.png
it is not a magic pizza
Age 20s
Species Aegyl
Sex Female
Height 5'7" / 170cm
Weight 109 lbs. / 49 kg
Background
Series Final Fantasy 12
Combat Styles Winds of Ruin, Ring of Pacts
Hometown Lemures, New Ivalice
Group Unaffiliated
Occupation/Job (Self-Proclaimed) World-Crossing Journalist!
Force: Forces of Ruin
Quote
Good Morning! It's your friendly world-crossing journalist, Merilan Yursalin!
Recent Events
Writing fair and unbiased (??) articles.


Merilan belongs to a race of winged humanoids called the Aegyl from the floating islands of Lemures, within the World of New Ivalice, before its fall to darkness. Now, as a survivor of the fall of Lemures, and as a traveler of the Connected Worlds, Merilan can often be found everywhere and anywhere, witnessing and learning of anything and everything she can. This intrepid journalist seeks the truth behind the Darkness and the fate of the Connected Worlds, and has a vested interest in the stories of this catastrophe's victims. She pens the accounts she gathers in her travels, weekly, in her self-run periodical Traverse Maniacs, boldly claiming to be the world's first interplanetary publication.

Skills: Aegyl, Black Wings, But Not a Wyndian, And Not Nina II (We Can Only Wish), To The Skies!, Seeing The World, Until The Wings No Longer Beat, But At What Cost? Yarhi Summoner, But Mostly Adores the Shivans, Technically Shiva's Babysitter, Except For Rebellious Wind-Elemental Traya, Self-Proclaimed Journalist Extraordinaire, Oh Scoops!, Possibly Pure And Honest, Idiosyncratic Rating Schemes, Not Spider Jerusalem, But Possibly As Gonzo a Journalist, Shut Up About Winds Already, Don't Talk About Breaking Wind Either, The Black Wind Howls (But Not For Me), OH NO WHY DID I BEAT DRACULA AGAIN-- Just Like The Wiiiiiiiind, I've Always Beeeeeeeeeen, Drifting High Up In The Skies That Never Eeeeeeeeends...

Description

At roughly 5'7", Merilan is a sprightly young woman that is only markedly inhuman by the massive pair of raven-black wings sprouting from her back. She is dressed in crimson traditional Lemurian garb that nonetheless has her own spin on it. It is composed of a white-collared, black-ribboned sleeveless haori that parts three ways past the silk-red obi wrapped around her waist, along with detached black-and-red kimono sleeves, along with a pleated black skirt with translucent ruffles along the hem, and lace-up knee-length boots. A matching crimson headscarf is often seen draped about her head.

Personality

Merilan is an easy-going and driven woman, with a vivacious and playful demeanor. She is full of exuberant curiousity, and seldom lets fear or anxiety stop her from trying new experiences. She is seemingly good-natured and full of humour, more likely to laugh and forgive rather than harbor vengeances; she can also be quite frank, however, and rarely keeps her opinions to herself. She does not rely on conflict and violence as a default option, preferring flight to fight when possible - but, in turn, never too hesitant when she has to defend herself, either, owing to her history as a defender of the floating islands.

Ultimately, Merilan's personality is dictated by a strong and irresistable wanderlust that frequently spurrs her ever forward, towards the highest skies, towards the farthest reaches - to even where there is danger. It is this desire for exploration that forms the cornerstone of her heart's strength - the desire that stems into a love of the world, one of nature, and a love for existence as should be observed. It has proven to be her support from when she escaped the destruction of Lemures, and one that will no doubt continue to be her shield over the Darkness.

Background

Merilan belongs to a race of winged humanoids called the Aegyl, who live high up in the skies of New Ivalice, upon a purvama called Lemures. Lemures exists far, far away from the Archadian and Rozarrian Empires and the war engulfing them, and indeed, much of the rest of the world, surrounded by an impenetrable barrier created by the Occuria to imprison the aegyl, thousands of years ago.

In her youth, Merilan grew up as an enthusiastic and free-spirited child, who flew from the first day she grew her wings; such is her desire to seek the world that she explored much of Lemures in her formative years, even craving a thirst to sneak into areas deemed forbidden and holy by the Aegyl's Canon, sacred texts dictating the circumstances in which Aegyl should live their life. This same thirst for exploration led her to become a scout and later information-gatherer, to the point where she began writing accounts of her travel for the Aegyl within her home of Zephyr, the Windward Isles.

When she grew older, however, like other Aegyl, Merilan served as a warrior within the Aegyl's defense forces - plenty of wild beasts and monsters threaten the peace of the Aegyl's settlements, and strong warriors are needed to fend them off. It was at this time that Merilan, who had come of age and completed her training, received her auracite, in her case a verdant green gemstone of suffused elemental wind, as well as her Ring of Pacts, required to summon the guardian Yarhi.

The Yarhi are Espers to the rest of the world -- summoned creatures drawn to existence from motes of power, auracite, each granted to the Aegyl when they come of age. They are summoned through a device known as the Ring of Pacts. With the aid of their beastly comrades, the Aegyl settlements are well defended thanks to these sky warriors' efforts.

She carries this very same Ring to summon her Yarhi in the current time - the Ring which forms an unbreakable bond between her and her guardian summons, which she treats as her own children or sisters, with much love and care as her closest companions in this strange, new world.

All of Lemures, is effectively gone now, Lemures swallowed into the Darkness - and as far as Merilan knows, she is the only Aegyl around that was fortunate enough to have survived this catastrophe and escaped from the pitch-black prison that holds the rest of her nation captive.

Unfortunately, when Merilan emerged from the Corridor of Darkness, she did not do so with mind unscathed; her memory of Lemures and her time of home is hazy, at best... however, she still has distant thoughts of a land high up in the skies, and still holds fond dreams of finding it again one day...

Yarhi!

Traya: The derpiest and Merilan's main Yarhi, a wind-elemental spin-off of a Shivan. Very adorable. Named after Traverse Town.

Shivans: Blue, ice-elemental, and equally derpy. Shiva's daughters. Technically.

Traverse Maniacs!

Current publications!

Article No. Description Article No. Description
Traverse Maniacs Vol. I The first ever article! Does Merilan's experiments at crafting metal gloves out of fish pan out?! Our World-Crossing Journalist's adventure begins! Traverse Maniacs Vol. II The second issue! Hipsters, and missing people that may or may not be clowns! Everyone, please watch out for Aliens!
Traverse Maniacs Vol. III In the third article, our intrepid world-crossing journalist makes an assessment of one of the Heartless! B-but is it really useful info? Traverse Maniacs Vol. IV The fourth article! Is our intrepid journalist's attempt to chronicle the life cycle of the golden beast of the West futile?! Also, voodoo, hoodoo, and things you ain't even tried!
Traverse Maniacs Vol. V In this issue, our journalist finds out that airships hurt to get hit by. A-also, love! Dear readers, where will this dramatic play's conclusion go?!