Difference between revisions of "Castle Oblivion"

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Castle Oblivion is this game's version of a TP room for when it is needed, as well as for those who would like to play an 'alternate reality' or want to do something along the lines of a dream-world. It can be used to great effectiveness if two characters wish to exchange memories and create some character progression through such an interaction. It is however important to note, that the Castle Oblivion builds its mirages out of the memories of those within - the players - and cannot create things neither one has never seen personally.
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Castle Oblivion is this game's version of a TP room for when it is needed, as well as for those who would like to play an 'alternate reality' or want to do something along the lines of a dream-world. It can be used to great effectiveness if two characters wish to exchange memories and create some character progression through such an interaction. It is however important to note, that the Castle Oblivion builds its mirages out of the memories of those within - the players - and cannot create things neither one has seen personally. (However, it might build things out of repressed memories.)
 
[[Category:Kingdom Hearts]]
 
[[Category:Kingdom Hearts]]

Revision as of 08:58, 28 August 2012

Castle Oblivion.png
Average Alignment: Wandering Force Associated Groups: Unknown
Castle Oblivion is a keep which holds many secrets, and its workings are that far more mysterious than one could perhaps imagine. People sometimes find themselves attracted to this place for reasons unknown - to live out memories, or alternate versions of their lives based on their own memories and those who join them in this venture. It is impossible to go further than the third floor of this building - each simply a white room with a black stone at its center. Things happen however... when one touches the stone.

Castle Oblivion is this game's version of a TP room for when it is needed, as well as for those who would like to play an 'alternate reality' or want to do something along the lines of a dream-world. It can be used to great effectiveness if two characters wish to exchange memories and create some character progression through such an interaction. It is however important to note, that the Castle Oblivion builds its mirages out of the memories of those within - the players - and cannot create things neither one has seen personally. (However, it might build things out of repressed memories.)