Difference between revisions of "Shadows Over Fluorgis"
From Final Kingdom MUSH
(Created page with "To be written up soon!") |
Oathkeeper (Talk | contribs) m |
||
Line 1: | Line 1: | ||
− | To be written up | + | To be written up. |
+ | {{Tinyplot}} |
Revision as of 10:41, 3 January 2013
To be written up.
Title | Date | Scene Summary |
---|---|---|
Talks of New Plan With Emi | February 27th, 2013 | As the party at the pub is near, Reize takes the moment to reflect with his chat with Leida while considering what's ahead for the Shard Seekers. Emi comes to check up on Reize... |
Celebration in Fluorgis | February 26th, 2013 | With the Shadows Over Fluorgis passes, the city undergoes a celebration. Drunks, music, merriment all around. Some shenanigans are abound. |
Banish the Darkness | February 22nd, 2013 | The shadows over Fluorgis at last unleash their true power. The malaise which has so oppressed the once-lively citizenry suddenly condenses and then erupts in a dark rain over the desert, a veritable storm of Heartless weltering down upon the weakened city. With the light of the Fire Crystal flickering and its defenses depowered, Fluorgis's last hope and protection are the adventurers who have heeded her call. A desperate battle in the streets ensues as the siege -- and the Shadows Over Fluorgis plotline -- reaches its climax! |
Clear the Skies | February 22nd, 2013 | As Heartless rage through the streets and Fluorgis teeters on collapse, its council makes a fateful decision, and employs the city's last ditch plan to protect the Fire Crystal from the darkness. In the midst of the melee, from the bowels of the earth bursts the Fire-Powered Ship, retrofitted as a mighty airship with the combined technology of Fluorgis and Karnak, which plunges bravely into the shadowy skies above with the Crystal within. Yet deep in the dark miasma, fearsome foes lurk with designs of their own. Can those trusted few allowed into Fluorgis's inner sanctum repulse these last invaders and preserve the city's livelihood? |
Happiness Hunt | February 17th, 2013 | In order to collect the secret ingredient for happiness gumbo- a special dish that will help feed the people of Fluorgis- Shiki Misaki assembles a crew of adventurers to go after a rather large (and delicious) alligator. |
Maid Cafe: The Bacon Episode | February 16th, 2013 | The Shard Seekers and Valkyri put up a Maid Cafe for gaining some coin - for charity |
The Obsidian Ring | February 16th, 2013 | As the shadows darken over Fluorgis and spirits fall, and the flickering of the city's power and malfunctioning of water pumps lead to fearful rumors that the Fire Crystal itself is being suppressed, a Legion of lookalike detectives uncover a startling lead. A hooded figure has been spotted on high rooftops unleashing plumes of darkness into the air, leading to the thickening of the black clouds -- and, perhaps, the increasing incidence of Heartless.
The mysterious villain is spotted fleeing to the Sky Port, even though most flights are grounded due to the treacherous skies, apparently aware the jig is up. Acting quickly, the city of Fluorgis puts out a public alert to apprehend the fugitive. A crucial confrontation approaches. Will the force behind the Shadows Over Fluorgis be revealed at last? |
Funhouse of Nightmare - Reize Side | February 16th, 2013 | This is Reize's side of the story and what happened from prior the group exporing the funhouse and within the remaining duration. |
Funhouse of Nightmare - Group Side | February 11th, 2013 | A mysterious funhouse has shown up and those who explored it never came out. Now, adventurers are tasked to find the missing people. |
What to Do About The Weeds? | February 7th, 2013 | In the Shard Seeker garden, Lily is growing concerned with Reize over the garden and she asks the garden. |
The Birds | February 5th, 2013 | The growing malaise in Fluorgis breeds a seriously large Noise. Shiki enlists friends and passers-by to stop the problem. |
Crushatrice Crisis | February 3rd, 2013 | The infamous crushatrice, Klesta, has descended upon the city of Fluorgis for some absurd reason. Can our intrepid heroes stop him before his rampage levels the city? |
Lily's Confrontation with Reize | February 1st, 2013 | Reize was asleep for the night, but then he woke up, unable to move. He first thing he sees is a very unhappy Lily |
The Wills of Women | January 31st, 2013 | Beneath blue skies, during a rare respite from the shadows plaguing Fluorgis, some of the Shard Seekers come together in the garden, and Lenn and Raiya show their determination to move forward on their own paths. As the bonds of trust between these different friends grow, so too do their prospects of success. But where does this road lead for the motley crew? |
The Plot Thickens | January 31st, 2013 | Emi Dennou meets with the Mayor of Fluorgis, secures proper recompense, and investigates the strange goings-on in the city. The relation between the shadows over Fluorgis and the Fire Crystal is discussed, and the source of the darkness is pondered. A mystery is solved -- but not quite the one most relevant. |
Reize's Decision to Depart | January 29th, 2013 | Reize made preparations to leave at midnight. However, it was not without getting the notice of those closest to him. |
Lingering Doubts | January 28th, 2013 | Reize has started to doubt his role as the leader of the Shard Seekers. With the growing turmoil in Fluorgis and Manhattan, Reize's reasoning for leaving his home became more transparent. Yet, there are some people hopeful for him. |
Walls of Wind | January 26th, 2013 | Sandstorms have begun to regularly beset the walls of Fluorgis, and the massive sandworms that thread their way through the surrounding desert have entered a state of heightened agitation, making caravan travel all but impossible and rendering the famous fountain city nearly besieged. What with all the troubles that have arisen, no one knows how long the map etched upon the newborn Desert Rose will remain valid, or even to what it leads. Yet the Shard Seekers' new (and somewhat dubious) shard-seeking device indicates that the map is no ruse, and may lead to something precious indeed. Could the Desert Rose somehow hold the key to saving Fluorgis in its time of dire need? A brave group of adventurers set out to ruins deep in the desert, through hordes of monsters and terrible walls of wind, to discover what treasure lies in wait. But even Sandworms may be the least of their problems, as the darkness gathers... |
Pets in the Potion Supply | January 22nd, 2013 | Kidnapped pets, heartless, and dwindling supplies! What ever will our heroes do? Can they protect the kitties and doggies and chocobos? |
Trespassers Will Be Toad | January 20th, 2013 | A party of adventurers investigates mysterious disappearances and rumors of monsters in the Fluorgis Water Treatment plant. Everyone was Kung-Fu Fighting. HAAAH. Caution: You May Get Wet. |
A Court of Bombs | January 20th, 2013 | Some days you just can't get rid of a bomb... |
The True Self? | January 19th, 2013 | A mysterious fog fell over in Fluorgis. Strange mirrors erected in place and the adventurers who investigate found more than was expected... |
Stocking the Pantry | January 19th, 2013 | Leida drags Reize out to be a pack mule for food shopping. |
The Sundered Shrine | January 18th, 2013 | A certain mischievous Nu Mou pays a visit to an out of the way desert shrine in hopes of obtaining some valuables for his work. Instead, he runs afoul of a particularly angry esper. Heroes are recruited to deal with the mess with unexpected results. |
Opposite Day | January 17th, 2013 | Monsters and troubles abound in Fluorgis lately. A lonely hill gigas has managed to find his way to the City of Flowers. Can the heroes handle this giant problem without bringing the house down? |
VALKYRI VS Shard Seekers: Racing the Dawn | January 12th, 2013 | Desert madness! VALKYRI and the Shard Seekers go head to head as they rush through an ancient ruins to secure valuable artifact not only within the time limit, but before the other adventurers get to the final chamber as well. The object? A Desert Rose, a magical crystal rose, a living artifact, that blooms only for one night once every 100 years. Inscribed on the petals themselves are shapes that form a map to an even greater treasure. What awaits the two teams as they race for the goal?! |
Post-Prelude Shenanigans | January 7th, 2013 | It was after Fluorgis was attacked by the Heartless. The Shard Seekers and the adventurers were resting at the inn, recooperating from the fight. Of course, shenanigans occured. |
Prelude ~ Panic in Fluorgis | January 6th, 2013 | It started off as a normal day for the Shard Seekers, but then the Heartless invaded the city itself. Many adventurers banded together to stop the outbreak with a bit of a mysterious help... |
There Are Always Shadows | January 3rd, 2013 | Heartless almost always lurk in the shadows of even the most light-flooded abodes. Yet Fluorgis, with its well-trained Clans of adventurers, happy populace, plentiful water, and desert sun, is taken aback with the swell of those abominations throughout the city, the darkness throughout seemingly intensified. With the clouds thickening as though to blot out the sky, and the unsettled citizenry faltering in their usual harmony, the stymied Shard Seekers attempt a desperate ploy for the sake of the worlds. |
Shadows Over Fluorgis: Shrouded Hope | December 27th, 2012 | The Shard Seekers have gained a reputation as a reliable and successful adventuring group, motley crew though they be, in their quest to be recognized as a legitimate Clan of Fluorgis, gain access to its Fire Crystal, and to thereby develop the Shard-seeking device needed for them to pursue their primary objective. But fate conspires to undermine them, even as the tide of darkness rises throughout the worlds. Manhattan has been consumed, and its citizens scattered. But what of the shadows over Fluorgis, and the chill that has settled over the desert sands?
The Fire Crystal, silent, sheds its radiant light... |