Difference between revisions of "World Shards"
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Some of these World Shards are revived on their own, if enough light remained within that world - but those Shards are rare. Most World Shards are dormant, locked... and they require a special kind of person to Unlock them. A special kind of Key to open that Lock. They need the power of a [[Keyblade Wielders|Keyblade Wielder]]. | Some of these World Shards are revived on their own, if enough light remained within that world - but those Shards are rare. Most World Shards are dormant, locked... and they require a special kind of person to Unlock them. A special kind of Key to open that Lock. They need the power of a [[Keyblade Wielders|Keyblade Wielder]]. | ||
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+ | So to summarize, a World Shard comes in three varieties. Note that they can come 'broken', meaning that pieces of the same shard need to be collected before they work. | ||
+ | * A part of a world, broken off from their original. Examples: Spira's Cloisters | ||
+ | * A portal to a new world. These can be found locked as a crystallized object or already unlocked. Example: The portal to New Orleans, or the Winnie The Pooh book. | ||
+ | * A True World Shard. A shard that contains a world. When unlocked, it places the world within the greater universe again - but its heart must be locked to save it from the heartless. When locked, it's a large crystallized piece that represents the world. | ||
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[[Category:Information Files]] | [[Category:Information Files]] | ||
[[Category:Theme]] | [[Category:Theme]] |
Revision as of 14:24, 4 January 2013
A World Shard is what is left of a world after it has fallen to darkness, or the World Heart has left said world without finding a Princess of Heart. It's either a piece of a world, or a world in itself - out there. Sometimes, these World Shards take the form of a giant world in space, filled with darkness. But yet sometimes, they may be found in other worlds; fallen and attracted to the power of other World Hearts.
Think of the Winnie The Pooh book for instance - a shard embedded into a book found in Merlin's House. Other examples for us are Figaro, which has fallen under the desert near Agrabah - and the Cloisters of Spira which have been littered along the worlds.
Some of these World Shards are revived on their own, if enough light remained within that world - but those Shards are rare. Most World Shards are dormant, locked... and they require a special kind of person to Unlock them. A special kind of Key to open that Lock. They need the power of a Keyblade Wielder.
So to summarize, a World Shard comes in three varieties. Note that they can come 'broken', meaning that pieces of the same shard need to be collected before they work.
- A part of a world, broken off from their original. Examples: Spira's Cloisters
- A portal to a new world. These can be found locked as a crystallized object or already unlocked. Example: The portal to New Orleans, or the Winnie The Pooh book.
- A True World Shard. A shard that contains a world. When unlocked, it places the world within the greater universe again - but its heart must be locked to save it from the heartless. When locked, it's a large crystallized piece that represents the world.