Difference between revisions of "The Search for Serendipity"
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Latest revision as of 20:16, 27 January 2013
Title | Date | Scene Summary |
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Old Timmy's Well: Card Crawl | December 2nd, 2012 | A dastardly pirate dungeon full of plots and plans down an ancient well where a master card shark met his end. Where has all the rum gone? Here, apparently. |
Corneo's Coin Quest | November 30th, 2012 | The first of the keys required to unlock the gates of Serendipity are a set of ancient Casino Coins once won from that fabled place by a legendary gambler who was doomed to lose them all. Thanks in part to a suspicious calling card, Don Corneo has become aware that these coins have ended up in Casino Gold, the mysterious den rumored to herald disaster for the unwary, and/or people wearing hats. Hiring everyone he can to protect him, Corneo will venture there to win back his prize. But can a man so ruled by his vices tear himself away from the game before he loses everything to the darkness? |
Chocobo Fields Dispair | November 30th, 2012 | The Chocobo Stables, located in the Chocobo Fields, while still in business (as there’s always demand for good chocobos), are in trouble. As if it weren’t bad enough that the lack of an official Chocobo Race Circuit has cut their income severely, their herds are now under threat from a wild Chocobo Eater. But Chocolina has detected that one of the talismans necessary to open the passage to Corneo’s fabled “treasure city” -- the Golden Feather -- is located nearby, so the Stables are about to receive some help from an unexpected source! Will the hunter become the hunted? |
The Don's Request | November 26th, 2012 | It started like a normal evening in the bar, until Self-Narrating Gilgamesh, Easily Sidetracked Don Corneo, Only Knows About Cards Queen of Cards and Chocobo-tasticly Hyper Chocolina come in for mayhem, and requests for Adventurers... and Chocogirls. |