Combat Application Outline
From Final Kingdom MUSH
Revision as of 08:48, 16 August 2013 by Oathkeeper (Talk | contribs)
Style Number:
Style Name:
Statistics:
- Physical Power:
- Magical Power:
- Physical Accuracy:
- Magical Accuracy:
- Physical Defense:
- Magical Defense:
- Physical Evasion:
- Magical Evasion:
Capabilities:
- Slot 1
- Slot 2
- Slot 3
- Slot 4
Bursts:
- Slot 1
- Slot 2
- Slot 3
- Slot 4
Paradigm:
Special Actions: (Please use the 'defaults' for anything with a ? after it. Buff and Debuff are mutually exclusive. Please write out the full names.)
- Action 1: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 2: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 3: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 4: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 5: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 6: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 7: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 8: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 9: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Action 10: Name, Level, Family, Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
Limit Actions:
- Limit Action 1: Name, Level, Family, Super Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?
- Limit Action 2: Name, Level, Family, Super Type, Aim?, Move?, Smash?, Element?, Buff?, Debuff?