Beat's Pins
From Final Kingdom MUSH
Revision as of 08:33, 10 November 2012 by SteamboatJoe (Talk | contribs)
These three pins allow Beat to use the Apport psych, bringing objects crashing to the ground from the upper atmosphere. By using more pins he can make bigger objects fall at a faster rate. |
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These two pins allow Beat to use the Explosion psyche, which causes a designated area to suddenly explode with tremendous power while splitting fireballs. When both pins are used the power doubles. |
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