Difference between revisions of "Application"
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Describe your character’s powers and capabilities here, both in and out of combat. This includes physical capabilities, any magic they might have, weapon prowess, supernatural or mundane powers. If you so desire, you may additionally define the stats as outlined for the combat system - though staff will retain the final decision on whether to accept them or not. | Describe your character’s powers and capabilities here, both in and out of combat. This includes physical capabilities, any magic they might have, weapon prowess, supernatural or mundane powers. If you so desire, you may additionally define the stats as outlined for the combat system - though staff will retain the final decision on whether to accept them or not. | ||
− | If you also wish for more than one ‘Style’, be sure to indicate this clearly, and your reasons, | + | ---- |
+ | If you also wish for more than one ‘Style’, be sure to indicate this clearly, and your reasons. Note that we, in general, do not allow for more than 1-2 Styles per character. | ||
− | + | If you wish to do so: You may also choose your Statistics, Capabilities, Bursts, Actions (10 Special and 2 Limit), and a Paradigm. All of these, for each style. Use the [[Combat System]] page for reference. | |
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+ | Even if you choose not to specify exactly what you want in regard to the Combat System's Statistics etc, we do expect 10 Special Actions and 2 Limit Actions from you, for each Style your character has. These would be names, and a general reference to what they do in combat. | ||
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+ | If really you can't come up with those 10 Special Actions and 2 Limit Actions, we'll try to help out and make some for you. | ||
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+ | After approval, you can change your stats etc within the first month freely. This month is considered the Combat System's 'grace period'. After this, please don't request changes to stats more than once a month. | ||
Not everything your character can do, has to be represented in the combat system. So don't feel too forced to pack everything in there if you have a lot of ideas. But try not to give a character too many abilities either. | Not everything your character can do, has to be represented in the combat system. So don't feel too forced to pack everything in there if you have a lot of ideas. But try not to give a character too many abilities either. |
Revision as of 17:57, 1 September 2012
Tentative application form follows: