Difference between revisions of "Morrighan Alazne"

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|[[Baigan]]||Irritation||"Stop blabbing about your grand plans in PUBLIC PLACES!"
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|[[Baigan]]||Respect||"Ever since that fool Garland used some sort of spell on him, he has become a much more bearable man."
 
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|[[Kaydin]]||Approval||"Well, I'm surprised. I believed all Baron knights were incompetent. I suppose you have attained some small measure of respect."
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|[[Kaydin]]||Annoyance||"Stop moping and just do what you can. You help no one otherwise."
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|[[LEXUS]]||Unsure||"I only met him briefly but he seems to be the one who engineered the plot against Manhattan...I suppose that makes him...her...it, an ally?"
 
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Revision as of 00:07, 8 December 2012

Morrighan Lachesis Alazne
FK - Morrighan.png
Age Looks to be about 19
Species Dark Elf
Sex Female
Height 5'5
Weight That's a secret~
Background
Series Final Fantasy
Combat Styles Chronos Arts
Hometown Elfheim (Former)
Group Baron
Occupation/Job Healer, White Mage
Force: Forces of Ruin
Quote
"Why yes, I DID just save your worthless life! Now kneel before me and express your gratitude properly!"
Recent Events
Enjoying her 'new maid' just a bit too much...

Personality

Despite being what one would call a 'Healer' Or a 'White Mage', Morrighan has absolutely none of sweetness or kindness that a healer usually possesses. She is haughty, demanding, quick to look down on others, and quite spoiled overall. Despite that though, her healing skills are top notch. She has saved many a soul on the brink of death with her curative abilities. Being that she is a healer, she will rarely refuse to help an injured person. Just don't expect soothing words of comfort after the fact. She just may be kinder than she first appears however. After all, someone who heals cannot inherently hate people, can they?

Background

Not quite sure of her birthplace, Morrighan never really had a real idea of who exactly she was. As a child she was found by an adventurer who happened to be an elf. Unable to leave her behind, the man took her with him back to Elfheim once he retired, electing to raise the girl as his own daughter. The people of Elheim never took well to Morrighan's appearance, being of dark skin, and considered her to be an ill omen. Thus she never had many friends and adults wanted nothing to do with her. This caused Morrighan to grow up deprived, wanting, and angry. Her father, seeing her plight, did his best to try and provide for her what other people wouldn't, but despite his best efforts, it always seemed like there was a greater power out to thwart his attempts.

The only saving grace Morrighan ever found was in the church. The local healer was a kind woman who looked down on no one. Not even her. Thus, Morrighan wound up sticking to her. The healer did not mind in the least and took it upon herself to teach the girl about the art of healing and holy magic. Something that ran contrary to the believe that Dark Elves were capable only of destruction. Happy to have at least two people in her life that cared about her, Morrighan would have been content as she was.

However, on one particular night, a group of rather overzealous youths decided that they would do their community a favor by ousting the 'Dark Omen' or from their homes and protect their people. They gathered outside her father's home, demanding that he hand over his daughter, for the good of all Elfheim. Needless to say, he refused. And that was when they struck, attacking her father and setting fire to their home. Things soon got out of hand and the fire began to spread. Those reckless youths ran off with their tails between their legs once things got serious, leaving Morrighan and her father within the burning house. With the structure falling apart and fire and smoke everywhere, Morrighan's father knew that he wouldn't make it out alive. With his last breath, he thrust her to the safety of the outside, leaving him to remain as the house collapsed in on itself.

In the aftermath of that incident, of which the flames were routed before it got much worse, it was decided that, while those foolish boys who thought it would be a good idea to start such a fire would be punished, that Morrighan must leave Elfheim as well. They said it was for her own safety and that it would be best for everyone if she no longer remained there. Lest another incident like this happen again. The village Healer, the one who taught Morrighan tried to come to her defense, but no one would hear it. Thus, after burying her father, she paid her farewells to the woman that had taught her so much, she set out into the world.

It was then that Morrighan would spend her time traveling the world, doing her best to make the best of the life that was spared for her. Despite her anger at the world, she would continue to work as a healer, having remembered her teacher's words all the while. Time would inevitably pass. A lot of time. Far too much time actually. The world would continue to change, kingdoms would rise and fall with the passage of time, yet her own time remained still.

Eventually though, the world began to descend into darkness. No one is quite sure when it all began but they cause was obvious enough. The Heartless. These creatures of darkness terrorized all living things. The people of the world were scattered and easily defeated. And thus the darkness enveloped everything. ...Well, almost.

Awakening in a new world with no solid idea of just where she was or what was happening, Morrighan set out on her own to explore this new world. Happening upon Baron, located in what was now known as the World of Ruin, a world made up of the fragments of many, she was offered a position in their military, in lieu of the missing Rosa. Deciding that it was much more beneficial to serve Baron than to wander alone, Morrighan easily accepted, now using her powers for benefit of Baron's ambitions...for now.

Abilities

Morrighan is strictly a mage. She possesses all manner of holy and time magic. She primarily uses her abilities to heal others of wounds and mental afflictions as well as strengthening allies. However, she is capable of performing offensive magical spells, though that is not her priority.

Considering her rather extreme disparity between Magical and Physical stats, it goes without saying that she should not be fighting one on one. ...Or fighting at all perhaps. But alas, what happens, happens no?

Stats and Abilities

Morrighan-FK-Profile.gif

Relationships

Allies

Name Status Thoughts
Baigan Respect "Ever since that fool Garland used some sort of spell on him, he has become a much more bearable man."
Kaydin Annoyance "Stop moping and just do what you can. You help no one otherwise."
LEXUS Unsure "I only met him briefly but he seems to be the one who engineered the plot against Manhattan...I suppose that makes him...her...it, an ally?"

Adversaries

Name Status Thoughts
Avira Hatred "I will never forget. I will end you one day. That or put you in another dress. Ehe~"
Will Sherman Disgust "Take a bath! And learn some manners! And STOP HITTING ME!"
Sarafina Carenze Hmph! "A traitor to Baron. As if I care about the 'state' of things. I will just do what is asked of me!"
Deidra Loathe "I will be sure to tear your claws out one by one someday!"

Acquaintances

Name Status Thoughts
Rhyme ...Well "Why do you keep running into me!? Is this some sort of curse!? ...But you are cute, so... I can let it pass this time."

Logs

A Thorn In, Or On Morrighan's Side? March 11th, 2014 The World of Ruin is a chaotic place, and one of the people who Morrighan dislikes the most, who endlessly causes her trouble, is evidently an ally of hers. Faruja has the regrettable task of having to try to keep the peace.
Hunt For Priest March 6th, 2014 A small group of Shadow Lords, led by The Huntress, descend upon a local church.
An Elfy Sense Of Skepticism February 26th, 2014 While under the influence of Echo's spell, Morrighan is enlisted to help capture Zerum for Rakassa's experiments. Despite how dubious Zerum is of Echo's request, and in defiance of the resistance he offers, the two women still end up taking him into custody, against his will. (Backscene)
Topsy Turvy Day 1 January 7th, 2014 Shenanigans!
Mullonde's Most Unwanted Kappa-Troll December 10th, 2013 After trolling Morrighan to coerce an invitation out of her, Queegmaa becomes one of the woman's most despicable house-guests ever, and his innuendos become boastful, besides semi-incriminating, up to the point that the drow loses her patience. She's provoked so much that she decides to 'flick him out', by raising her wrist thereby sending a gust of wind to hurl him into the streets, where the rest of the dregs are located. Queegmaa vows to get revenge, somehow!
A Daring Rescue November 27th, 2013 Avira, Maira, and Angantyr arrive at a nightclub in downtown Manhattan to crash a party...literally.
The Best Laid Plans... November 23rd, 2013 ...Apparently succeed. Echo and Phrego swoop in on an unsuspecting Avira and Morrighan. Combat ensues and in the end, the cavalry arrives too late as Morrighan is whisked away. ...What happens now?
Memories Forgotten - Part 2 November 16th, 2013 Morrighan, following a trail of subtle clues, finally comes face to face with....herself. Words are exchanged, loved ones are spotted, magic flies, and finally; things come to an end.
Pit Stop October 30th, 2013 Morrighan and Chita discuss things in the aftermath of some unpleasantness. Shiki drops in. Funny stuff happens! And it's a good contrast to the dark horror.
Memories Forgotten - Part 1 September 5th, 2013 Rumors begin to fly about the Southern Continent regarding a creature lurking within the depths of the Targ Wood. Various individuals convene to get to the bottom of this. And truths are unraveled.
Blivon's Oblivious Beneficiary August 3rd, 2013 Blivon encounters a moderately dazed dark elf, after mistaking her for his benefactor. He, in turn, has a discussion and becomes Morrighan's benefactor, in a sense of the word, even though she's relatively clueless to half of what he mentions.
Nightmare or Memory? July 9th, 2013 Whilst sleeping at night, Morrighan is beset by a strange and horrifying dream. Emi and Imi are present to respond. But was it a dream? Or perhaps a memory? Or something else?
Turnabutt is Fair Play July 2nd, 2013 What begins as a visit to the Shard Seeker headquarters by the irrepressible Ivo Galvan and his bewitching pseudo-prisoner Alicia becomes a farce of epic proportions once Morrighan Alazne arrives having left her memories behind. An ensemble cast of half-naked warriors, shades-wearing Judge apprentices, bicurious mind-linked detectives, and all manner of eccentric characters converge. Baths are taken. Vengeance is sworn. Victory is achieved. Sweet, sweet victory.
Paying For One's Sins June 26th, 2013 Morrighan returns to Murasame's flagship for her appointed checkup. It is then that the trap is sprung. And most of all, Garland finally metes out the retribution planned for so long.
The Perfect Trap June 23rd, 2013 Morrighan meets with Souji Murasame in order to discuss matters long past due for such. The deal offered is far too good to be true. But Morrighan, having had her paranoia whittled down over the months suspects nothing...
Rave Am Not June 23rd, 2013 Beck decides to escape from the Arcade for a bit. He finds out the world is a very strange place indeed or at least a small part of it.
Party Like a Pirate June 7th, 2013 Celebrating the success of their treacherous expedition into the Ship Graveyard, the Shard Seekers and friends gather in Port Royal for a party in grand style, replete with music and dance and drink, mostly drink. Chaos is par for the course in this once-orderly city by the sea, and it is to the sea that the Seekers will be called once again, while Darkness lurks on the horizon -- for more than a few of them. But until then, Fate shall smile its crooked smile, love shall blossom, and kisses shall miss their mark. Like, /really/ miss their mark.
The Fiendish Dreadnought June 3rd, 2013 To liberate Carwen from the scourge of undead that threaten to plague it, the Shard Seekers and friends bravely set forth to the Ship Graveyard, a festering nest of rotted wood and flesh. Little do they realize that two very different forces work against them, and that one is a power beyond what they could have imagined. So when combat prowess comes to no avail, our heroes must turn to the final staple of JRPG protagonists in dramatically getting out of a sticky situation: a mini-game. Great! Bad! Great! Epic Fail!
Teatime Tomfoolery May 31st, 2013 Rumors swirl about Ivo and Morrighan, and the two sit down for tea prior to their upcoming adventure to discuss what to do about it. And by discuss, we mean propose a devious plan. In public, before prying eyes, and within earshot of the target in question. Skulls are gripped and tea is sprayed, but it could be worse -- right?
A Promising Start May 30th, 2013 Traveling south to the port town of Carwen chasing rumors of a den of undead and an anomaly detected by the Shard Seeker device, Reize and company reunite with some old friends and meet some new ones in preparation for their challenging quest. Almost immediately, people are shouting and pouncing on each other. It's a promising start.
Battle Without Honor or Humanity! May 21st, 2013 For the honor of insulted Ivaliceans everywhere, Avira has a duel with Ophelia! Things end poorly, as expected.
The Worst Kind of People May 19th, 2013 A few upstanding members of the Church run into some ruffians in Traverse Town! Avira is really bad at taking advice and picks a fight almost immediately.
A Pleasant View May 7th, 2013 Ophelia receives an unexpected visitor during tea time.
Dance of Ice and Fireworks April 13th, 2013 A celebration of life in a cold northern continent port town.
Vault Hunter: Part 1 April 2nd, 2013 Royce, upon discovering an ancient key, goes looking for the lock which she suspects will be found in the ruins of other Ajoran temples. Unfortunately, her timing is terrible and a veritable army of heroes stand in her way.
The Right Answer To The Wrong Question March 22nd, 2013 Gidarch Valos and Cressida deliver supplies to Morrighan's estate. Scheming to have himself deliberately booted from her home, a moment of weakness causes Valos' plans to require improvisation. In spite of this, Morrighan is absolved of any misconduct when Gidarch confesses to his consummation of sabotage, and Cressida chaperones him to the Glabados officials for justice; all the while, neither Cressida or Morrighan can ascertain the method to his madness.
Goblet If You Please March 20th, 2013 A holy goblet is required for a spell. The best place to get such a thing. A church ofcoarse! Off to Glabados' place in Mullonde!
Into The Underworld March 13th, 2013 Seith moves Avira to the Underworld, and is joined by Morrighan in the trip.
Lust Goes To The Tallest Bidder March 8th, 2013 Gidarch Valos is instructed to accompany Morrighan to the marketplace to procure supplies she needs, but he acts avoidant during the entire excursion. Upon returning to her manor, she discovers he was fighting an internal conflict that she aggravates all the more, when she offers him something he can just barely manage to refuse.
On Life and Living Forever March 5th, 2013 Will and Morrighan talk about things..
What Would You Say, If You A Mousie On A Chain? March 4th, 2013 Faruja invites Morrighan to negotiate terms for her induction into Glabados. Because of the rodent's penchant for mouthing off, Gidarch Valos, technically beneath Faruja in rank, is charged with the task of keeping the Burmecian on a leash; albeit, he must do it in a suggestive, humble manner, since Faruja supersedes his authority.
Aftermath Of British Occupation February 27th, 2013 After Clayton's invasion, the TDA winds itself down.
Elf Hunting February 26th, 2013 Clayton and his hired thugs come to collect on Morrighan's bounty. Gunfire ensues, surprising secrets are revealed.
Pointed Questions And Expected Answers February 24th, 2013 Isaac goes to ask Morrighan some questions. It kind of works! Kind of.
French Cooking February 21st, 2013 Maximillen offers up some of his own cooking to the tennants of the Cloud Nine.
Misplaced Compassion? February 16th, 2013 After being saved from Garland's wrath by Isaac, Morrighan languishes in the Twilight Detective Agency, prisoner and ward at the same time. Unfortunately for her, Maximilien Amadeus Renaud-Sylvianne is too kind-hearted to leave well enough alone...
Summoning of The Fiend: Earth February 14th, 2013 Morrighan, acting under her own machinations, sets about creating a network of magic draining glyphs, all leading to the Iifa Tree. With a little help from a magic artifact, she performs a ritual to summon a dark force to her side. Needless to say, many take issue with this notion.
The City of Mist part 2 -HARD- February 3rd, 2013 The thrilling conclusion of The City of Mist-- HARDMODE.
The City of Mist -HARD- February 2nd, 2013 Welcome to beautiful, charming Withered Spire. We have time schenadigans-- we have them in a box. We have them in a train. We have them in a city full of unspeakable ghouls and searing mutagenic death lasers.
A Chance Meeting January 19th, 2013 Morrighan, still trying to grasp her budding dark powers, comes crashing through a dark portal and into...VALKRI HQ. A brief discussion is had in the aftermath.
Opposite Day January 17th, 2013 Monsters and troubles abound in Fluorgis lately. A lonely hill gigas has managed to find his way to the City of Flowers. Can the heroes handle this giant problem without bringing the house down?
Good Intentions January 9th, 2013 Seeking a brief escape from the turmoil and incompetence of Baron, Morrighan finds that her time alone is not to be so peaceful.
Pillaging the Dwarf Woodlands January 4th, 2013 With Manhattan devoured by darkness and Xanatos Enterprises thwarted for now, Baigan plots to once again make his move in the name of Baron, aiming to restore the kingdom's glory and secure its territory after his setbacks on the Dias Plains and at Balamb Garden. In dire need of resources and in hatred toward all adorable forest critters, Baigan has set his sights upon an unsuspecting target: the Dwarf's Woodlands in Phantasia, with its plentiful lumber and precious metals and stones. All that's required is to secure the location for long enough to loot it and scurry away through a Portal with their ill-gotten gains, and then to use it to further enhance Baron's navy and air force... and adapt the technology stolen from Xanatos. Will Baron's vile plot succeed with its ranks blostered by new allies, or can our scattered heroes intervene in time to save the woodlands from total devastation!?
A Dangerous Game January 2nd, 2013 As though team-building exercises were not in themselves inherently ill-advised, Baigan forces the polar opposites which now occupy the ranks of Baron's officers to cooperate in play, with predictably disastrous results. Yet were it not for the presence of a certain masked wanderer, the results might not have been /quite/ so disastrous...
Baron Ascendant December 26th, 2012 With Manhattan fallen into darkness and Xanatos Enterprises thereby undermined, Baigan intends to secure Baron's 'safety' -- read: power and influence -- once and for all. Without mighty technology to oppose them, the only question is what battleground to choose, and who to send on the mission. But a new cadre of Baron's elite have formed, ready to take on these challenges...
Liberation December 22nd, 2012 A morose Morrighan finds herself surprised at the appearance of LEXUS within VALKYRI HQ, who makes her an offer...
Turning The Tables December 15th, 2012 Morrighan and Avira happen to run across each other on The Crossroads. Unexpected things happen.
The Quicksand And The Almost Dead December 10th, 2012 Gidarch Valos is besieged by the sounds of the natural world, while in a jungle, and topples into a quagmire. Without the aid of his metallic armor with which to magnetize, he must rely on Morrighan Alazne's benevolent nature to emancipate him from his otherwise dire destiny.
Last Light of Manhattan December 9th, 2012 Here is it. The final struggle for the Heart of Manhattan. A few brave heroes blaze against the tides of darkness in the hopes to save the world from crumbling into the darkness.
In a New York Minute: The Fall December 9th, 2012 This is the villain side: Riku has accepted the darkness and old friends collide in battle. ....And more horror is unlocked.
In A New York Minute: Light and Darkness December 8th, 2012 Under the lead of Morrighan Alazne, the heartless surge forth in an attack on Xanatos' Eyrie Building directly. Of course, the man himself has planned for this and strikes back with the help of The Manhattan Clan, the Twilight Detective Agency, and various other heroes. Topped off with an appearance by King Mickey himself. Will light win the day? Or will darkness prevail?
Dark Bonds Forged November 26th, 2012 At a loss at how to proceed and further the cause of Baron after the debacle that was Avira's rescue, Baigan intrudes on the recovering Morrighan and stalwart Kaydin to help assuage the Dark Knight's existential crisis. Having identified Xanatos and Manhattan's technology as their primary threat, they remain somewhat despondent about their prospects. Yet a mysterious visitor arrives, promising Ruin upon their foes...
Sweet Delirium November 26th, 2012 Merlins magical sugar bowl escapes the tower and starts to ferment a tea-set rebellion amongst the inanimate objects of Traverse Town after an ill advised political lecture with Archimedes leaves the magical object delusions of grandeur. Shopkeepers all over town find their stores in chaos and their inventory rising up against them.
A Confluence Of Fate November 24th, 2012 Chaos erupts in Baron as a number of plots crash together in the halls of power with all of the grace of a freight train.
A Captive of Baron November 23rd, 2012 Kaydin returns to Baron with the captured Avira. Morrighan of course takes utter pleasure in antagonizing said captive. But as to be expected, she does not submit willingly. It's going to be a long day...
Oaths and Misgivings November 19th, 2012 Kaydin pays Morrighan a visit in Baron castle to talk about some doubts he is having about the state of Baron and his oath as a knight.
Raid on Balamb Garden November 10th, 2012 Enraged by his defeat at the Dias Plains, Captain Baigan has vowed to destroy the meddling mercenary force SeeD, and is bringing to bear the might of the Red Wings in an all-out assault on Balamb Garden. To supplement his kingdom's forces further with expendable Heartless, he has, in the name of his King, formed an alliance of convenience with the sinister vizier Jafar, for it has been discovered that Balamb now shelters the Princess Jasmine, object of the Shadow Lord's ambition and desire.

SeeD's strength shall now truly be put to the test. Will those fools who dare defy the almighty will of Baron prove another Mysidia and be routed? What shall become of the brave Princess? The Water Crystal silently sheds its light... a single mote upon it depicting the Princess's location.

Mr. Narrator Presents November 7th, 2012 An easily riled dame, an easily amused detective, a mushroom capped sugar coma and a displaced teenager meet. It's the city of meetings and partings, some of them rather violent.

Cutscenes

When All is Lost June 27th, 2013 A girl with no memories wanders Traverse Town. A kind soul offers assistance that he probably never had to give to begin with. This is only the beginning for this lost girl.
Fortune Favors the Bold November 25th, 2012 Ivo's lucky day gets just a little luckier.