Difference between revisions of "Zargabaath"

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{{Character Infobox
 
{{Character Infobox
|firstname=Judge
+
|firstname=Danael
|middlename=Magister
+
|middlename=til
 
|lastname=Zargabaath
 
|lastname=Zargabaath
 
|age=early to mid 40's
 
|age=early to mid 40's
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The definite voice of reason among the Judge Magisters, Zargabaath is a quiet and reserved man who few words are chosen with great wisdom and gravity. Much more moderate than his fellow Judge Magisters, Zargabaath sees military force as a necessary tool to be deployed with careful consideration and maximum efficiency. Zargabaath's keen judgment has served him well over the years, particularly by leading to his appointment as commander of the 12th Airship Fleet and its flagship, the Alexander. Zargabaath is difficult to provoke and lacks the hunger for battle of some of his allies--but this should not be seen as weakness. When the decision is made to commit to combat, he is a powerful opponent indeed.
 
The definite voice of reason among the Judge Magisters, Zargabaath is a quiet and reserved man who few words are chosen with great wisdom and gravity. Much more moderate than his fellow Judge Magisters, Zargabaath sees military force as a necessary tool to be deployed with careful consideration and maximum efficiency. Zargabaath's keen judgment has served him well over the years, particularly by leading to his appointment as commander of the 12th Airship Fleet and its flagship, the Alexander. Zargabaath is difficult to provoke and lacks the hunger for battle of some of his allies--but this should not be seen as weakness. When the decision is made to commit to combat, he is a powerful opponent indeed.
 +
 +
= History =
 +
Danael til Zargabaath was born in Lower Archades on October 21 to a happily married couple. His mother was a devout believer in the Light of Kiltia, identifying Faram as her patron god, and she taught the young boy everything there was to know of the religion. Though Zargabaath never truly identified himself as a believer, he still holds a deep appreciation for mythology and the Kiltian tenants.
 +
 +
His father, a hardworking soldier in the Archadian military, spent his free time training his young son in weaponry as soon as the boy was old enough to hold a dagger. The boy had promise as he grew, but his abilities seemed to gravitate to two styles in particular: the lance, as well as a sword-and-dagger combination that eventually grew into dual-wielding one short sword and one long sword. It was found early on in his life that he had no innate magical ability, so emphasis was placed on physical training instead. Zargabaath has always found this a blessing, as this allowed him to test numerous weapon proficiencies and craft his own style without the distraction magical training would have created.
 +
 +
The family bought their way into Upper Archades and the nobility therein by the time Zargabaath was eight years old. Zargabaath never forgot where he came from and how things work, nor did he ever forget the hard-working example his father provided for him. He honestly cared little for the higher-class life of nobility, preferring to practice his swordsmanship, but did his best to bear with it for the sake of his parents that had worked so hard to give him such a privilege. He was not a bad student, either, but he did endure some harassment from his peers due to his origin in Lower Archades. This interaction helped forge the young man into a calm, even-mannered individual.
 +
 +
When he reached adulthood, his father retired from the military due to injuries sustained in a skirmish. Zargabaath joined the military in his stead as a rank-and-file soldier, but found himself at an immediate disadvantage due to his lack of magical aptitude. He was lumped in with the far less skilled swordsmen of usually lower class and certainly lower maturity. As a result, his already calm demeanor had to undergo a slight alteration to 'set an example' for the others, though this usually isolated himself from them. It had the effect of getting his superiors to notice his much higher skill than his comrades at the time, however, and he was soon climbing the ladder of rank as equal to his more magickal contemporaries in such designations as Mystic Knights and Paladins.
 +
 +
As he rose in rank from soldier to officer, he learned the value of each life under his command and keen judgment in the face of adversity--but also learned tactfulness and the skills to alleviate disputes between commanders without making either side lose face. He found that silence and logic usually won out over the blustering of pampered officers who reached their rank by connections over skill.
 +
 +
Being able to navigate the politics of military command allowed him to eventually achieve a recommendation into the Judge Corp by the end of his twenties, and he proved quite capable of the increased responsibility. His commanding style not only saved Archadia much resources and manpower during the trying times of conflict, but also brought honor to the Solidor name. As a Judge, the reasons for his rise in rank became clear when amongst his peers and superiors: unafraid to be the devil's advocate, calming conflicting personalities by finding resolutions where no-one loses face, and displaying a steel will within a respectfully quiet demeanor even to those of higher rank than himself.
 +
 +
In order to even be considered for the rank of Judge Magister, however, he had to learn how to correctly use the magickal Judge Cards. Though it took him much time and practice, he eventually succeeded--even if the Judge Cards are the only feat of magick he can achieve, and highly limited at that. He indeed was promoted to Judge Magister at the next available position, and due to his exemplary service and loyalty, he was also assigned command of the 12th Fleet with the Alexander as his flagship.
 +
 +
He served through conflicts and peace, loss and gains alike—his love for his homeland absolute and loyalty to the House of Solidor and Senate alike unquestioned. It usually fell to him to test and train upcoming Judges when his fleet was not on a mission, and Judge Magister Gabranth himself is but one example. But increased tensions between the Rozarrian Empire and his homeland heralded the possiblity of war once again, and Zargabaath was prepared to obey orders accordingly. Thus, when Dalmasca was overrun and made an Archadian territory, tensions rose even higher as the two empires prepared to move against one another in a cold war just waiting for a reason.
 +
 +
Two years passed after the fall of Dalmasca, and Vayne Solidor was made Lord Consul of Rabanastre. Archades begin receiving reports of the world disappearing into a dark void as well as a strange gate opening in the heart of the Solidor Mansion. While Gabranth accompanied Vayne to the portal, Judge Magister Zargabaath remained outside. There was no warning before waves of shadow creatures with gold eyes swarmed over the land, consuming everything they touched. Zargabaath could only watch from the skies as New Ivalice fell, temporarily losing track of time and space at the end of it. The next thing he knows, what little that remains of their world has merged with others into a brand new world...
  
 
= Relationships =
 
= Relationships =
Line 69: Line 88:
 
! scope="col" width="500" | Thoughts
 
! scope="col" width="500" | Thoughts
 
|-
 
|-
|Heartless||Disgust||The more I hear about these... things, the less I like. I fear there are those amongst our ranks who would use these abominations for their own ends. I, however, refuse to let them near the 12th Fleet.
+
|Heartless||Disgust||The more I learn of these... things, the less I like. I fear there are those amongst our ranks who would use these abominations for their own ends. I, however, refuse to let them near the 12th Fleet.  
 
|-
 
|-
 
|}
 
|}
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[[File:Zargabaath_Armored.jpg|105px|Fully Armored]] [[File:Zargabaath-FFXII.png|200px|Without the Helmet]] [[File:Casual_Zargabaath.jpg|145px|Casual (Rare!)]]
 
[[File:Zargabaath_Armored.jpg|105px|Fully Armored]] [[File:Zargabaath-FFXII.png|200px|Without the Helmet]] [[File:Casual_Zargabaath.jpg|145px|Casual (Rare!)]]
 +
 +
*NOTE: As of the scene "Of Will And Shadow", Zargabaath has four faint scars over the right side of his face, fanning out from chin to beyond the hairline. These are so faint as to be barely noticeable to a casual observer.
  
 
= Logs =
 
= Logs =

Latest revision as of 15:43, 1 April 2013

Danael til Zargabaath
Zargabaath.jpg
Age early to mid 40's
Species Human
Sex Male
Height 6' (at least)
Weight 200 lbs. (armored)
Background
Series Final Fantasy 12
Combat Styles Judge Magister
Hometown Archadia
Group Archadian Empire
Occupation/Job Judge Magister
Force: Wandering Force
Quote
"Power is tempered through wisdom."
Recent Events
A Judge Magister's work is never done.

Profile

The definite voice of reason among the Judge Magisters, Zargabaath is a quiet and reserved man who few words are chosen with great wisdom and gravity. Much more moderate than his fellow Judge Magisters, Zargabaath sees military force as a necessary tool to be deployed with careful consideration and maximum efficiency. Zargabaath's keen judgment has served him well over the years, particularly by leading to his appointment as commander of the 12th Airship Fleet and its flagship, the Alexander. Zargabaath is difficult to provoke and lacks the hunger for battle of some of his allies--but this should not be seen as weakness. When the decision is made to commit to combat, he is a powerful opponent indeed.

History

Danael til Zargabaath was born in Lower Archades on October 21 to a happily married couple. His mother was a devout believer in the Light of Kiltia, identifying Faram as her patron god, and she taught the young boy everything there was to know of the religion. Though Zargabaath never truly identified himself as a believer, he still holds a deep appreciation for mythology and the Kiltian tenants.

His father, a hardworking soldier in the Archadian military, spent his free time training his young son in weaponry as soon as the boy was old enough to hold a dagger. The boy had promise as he grew, but his abilities seemed to gravitate to two styles in particular: the lance, as well as a sword-and-dagger combination that eventually grew into dual-wielding one short sword and one long sword. It was found early on in his life that he had no innate magical ability, so emphasis was placed on physical training instead. Zargabaath has always found this a blessing, as this allowed him to test numerous weapon proficiencies and craft his own style without the distraction magical training would have created.

The family bought their way into Upper Archades and the nobility therein by the time Zargabaath was eight years old. Zargabaath never forgot where he came from and how things work, nor did he ever forget the hard-working example his father provided for him. He honestly cared little for the higher-class life of nobility, preferring to practice his swordsmanship, but did his best to bear with it for the sake of his parents that had worked so hard to give him such a privilege. He was not a bad student, either, but he did endure some harassment from his peers due to his origin in Lower Archades. This interaction helped forge the young man into a calm, even-mannered individual.

When he reached adulthood, his father retired from the military due to injuries sustained in a skirmish. Zargabaath joined the military in his stead as a rank-and-file soldier, but found himself at an immediate disadvantage due to his lack of magical aptitude. He was lumped in with the far less skilled swordsmen of usually lower class and certainly lower maturity. As a result, his already calm demeanor had to undergo a slight alteration to 'set an example' for the others, though this usually isolated himself from them. It had the effect of getting his superiors to notice his much higher skill than his comrades at the time, however, and he was soon climbing the ladder of rank as equal to his more magickal contemporaries in such designations as Mystic Knights and Paladins.

As he rose in rank from soldier to officer, he learned the value of each life under his command and keen judgment in the face of adversity--but also learned tactfulness and the skills to alleviate disputes between commanders without making either side lose face. He found that silence and logic usually won out over the blustering of pampered officers who reached their rank by connections over skill.

Being able to navigate the politics of military command allowed him to eventually achieve a recommendation into the Judge Corp by the end of his twenties, and he proved quite capable of the increased responsibility. His commanding style not only saved Archadia much resources and manpower during the trying times of conflict, but also brought honor to the Solidor name. As a Judge, the reasons for his rise in rank became clear when amongst his peers and superiors: unafraid to be the devil's advocate, calming conflicting personalities by finding resolutions where no-one loses face, and displaying a steel will within a respectfully quiet demeanor even to those of higher rank than himself.

In order to even be considered for the rank of Judge Magister, however, he had to learn how to correctly use the magickal Judge Cards. Though it took him much time and practice, he eventually succeeded--even if the Judge Cards are the only feat of magick he can achieve, and highly limited at that. He indeed was promoted to Judge Magister at the next available position, and due to his exemplary service and loyalty, he was also assigned command of the 12th Fleet with the Alexander as his flagship.

He served through conflicts and peace, loss and gains alike—his love for his homeland absolute and loyalty to the House of Solidor and Senate alike unquestioned. It usually fell to him to test and train upcoming Judges when his fleet was not on a mission, and Judge Magister Gabranth himself is but one example. But increased tensions between the Rozarrian Empire and his homeland heralded the possiblity of war once again, and Zargabaath was prepared to obey orders accordingly. Thus, when Dalmasca was overrun and made an Archadian territory, tensions rose even higher as the two empires prepared to move against one another in a cold war just waiting for a reason.

Two years passed after the fall of Dalmasca, and Vayne Solidor was made Lord Consul of Rabanastre. Archades begin receiving reports of the world disappearing into a dark void as well as a strange gate opening in the heart of the Solidor Mansion. While Gabranth accompanied Vayne to the portal, Judge Magister Zargabaath remained outside. There was no warning before waves of shadow creatures with gold eyes swarmed over the land, consuming everything they touched. Zargabaath could only watch from the skies as New Ivalice fell, temporarily losing track of time and space at the end of it. The next thing he knows, what little that remains of their world has merged with others into a brand new world...

Relationships

Friends

Name Status Thoughts
Gabranth Trust My fellow Judge Magister, though a young man with much anger and darkness within him. I trust him with my life and my crew, so long as he maintains control of himself.

Allies

Name Status Thoughts
Cirra Constantine Interest A young Judge who is proving herself quite admirably as of late. I will have to keep an eye on her.
Riku Concern One so young should never have darkness so deep. He has much potential, I admit, but he will be swallowed by what lies within if nothing is done.

Acquaintances

Name Status Thoughts
Aerith Gainsborough Neutral A woman that wished to learn how to fight, yet has magic that rivals the most powerful mages I've ever seen. A very kind soul as well.
Faruja Senra Neutral An extremely pious mouse that fights on the side of light and against the heartless. That's good enough for me.
Angantyr Vespar Wary A Dark Knight who keeps beating his chest at the Arcadian Empire over the dishonors done to his country. Clearly, he will make us pay in blood if he can.

Enemies

Name Status Thoughts
Heartless Disgust The more I learn of these... things, the less I like. I fear there are those amongst our ranks who would use these abominations for their own ends. I, however, refuse to let them near the 12th Fleet.

Pictures

Fully Armored Without the Helmet Casual (Rare!)

  • NOTE: As of the scene "Of Will And Shadow", Zargabaath has four faint scars over the right side of his face, fanning out from chin to beyond the hairline. These are so faint as to be barely noticeable to a casual observer.

Logs

Act II, Prologue: I want to be your Canary - Archades June 8th, 2013 The Cast: Kuja as Marcus and Cornelia both, Emperor Gramis as King Leo, Angantyr Vespar as the Assassin, Noah Fon Rosenburg as the Beast, Zargabaath as Schneider, Feige Abramson as Crazy <GOOSEHONK> watch this stunning twist on one of Lord Avon's masterpieces in the Empire that never sleeps. Now with new roles!
Vespar Troubles May 19th, 2013 Angantyr takes a stroll around Arcadia, some Judges have a word with him. He provides them a warning.
Too Close to Home April 26th, 2013 Some things just strike too close to home. Also. Never bet against Judge Magister Zargabaath. Ever.
Legends And Lore April 25th, 2013 Souji calls in some of what Archades owes him in the form of lore, imparted by the Judge of Reason. What does he want with it?
Heart of Power April 24th, 2013 Look who's back and yet, is not fit for duty. After all, sometimes it better to have a break time.
Alexander Aftermath April 21st, 2013 A rattled psyche is stirred, not shaken back to life.
King Of The Mountain April 20th, 2013 There is a Behemoth on the prowl. It has decided to go explore the Mythril Mountains, problem is, so have some others who want it captured.
Harsh Reality April 19th, 2013 Judge Magister Zargabaath calls Riku to the Alexander for a meeting concerning the behemoth.
Hello Doctor April 18th, 2013 Some interesting discoveries are made on the Behemoth. One that Archades was perhaps not ready for.
KFC Behemoth Style April 7th, 2013 The Eclipse Behemoth wants some KFC! Chocobo Like in Behemoth Flavor choices. The problem is, adventures don't want the Behemoth to have his KFC.
Recovery of the Heart April 4th, 2013 After the last surviving Judge is recovered from the desert and the behemoth officially lost thanks to well-intentioned adventurers, the Archadian force returns to their homeland to reconsider and reevaluate what to do now. Riku, however, has deeper worries...
Search And Rescue April 3rd, 2013 Judge Magister Zargabaath leads an Archadian search for the mystery behemoth and to find the personnel still missing-in-action. The results of this search are hardly what he could have ever imagined.
Search of Power March 30th, 2013 Archades hires individuals to help locate a mysterious artifact at a mysterious location. Nothing could possibly go wrong...
Before The Mission March 30th, 2013 A tactical discussion before the mission begins.
Hospital Visits March 18th, 2013 While Riku recovers from the Manhattan Restoration in a Fluorgis hospital, he pays a visit to Judge Magister Zargabaath...
A.A.R. - Walter Tango Foxtrot March 13th, 2013 Fluorgis Hospital, when every stay is a pleasant one. Even when your a darkness user, a man in his prime, and a a Judge Magister silently (heavily) concerned.
Of Will And Shadow March 12th, 2013 Judge Magister Zargabaath intends to find just how deep the darkness goes within Riku. But you know what they say: when you look into the abyss...
Training To Be March 9th, 2013 Gabranth and Zargabaath speak on Riku's future training. More of a request from one and demands from another...
The Obsidian Ring February 16th, 2013 As the shadows darken over Fluorgis and spirits fall, and the flickering of the city's power and malfunctioning of water pumps lead to fearful rumors that the Fire Crystal itself is being suppressed, a Legion of lookalike detectives uncover a startling lead. A hooded figure has been spotted on high rooftops unleashing plumes of darkness into the air, leading to the thickening of the black clouds -- and, perhaps, the increasing incidence of Heartless.

The mysterious villain is spotted fleeing to the Sky Port, even though most flights are grounded due to the treacherous skies, apparently aware the jig is up. Acting quickly, the city of Fluorgis puts out a public alert to apprehend the fugitive. A crucial confrontation approaches. Will the force behind the Shadows Over Fluorgis be revealed at last?

Welcome To Archades February 10th, 2013 Riku takes up Gabranth's offer to join the Archadian Military - But is he really ready for it?
Judge Party(+1) February 7th, 2013 Zargabaath and Gabranth are ordered to approach Fluorgis to obtain information about the rumor that a Judge had been slain, and in the process, come across Evja. Emi shows up as Evja steps away, and shortly after a battle with the last member of Clan Verda that escaped the Judges occurs. Riku makes a show at the start to converse with Gabranth.
Enter The Space Raptor? - Part 1 January 27th, 2013 A crash happens outside of Traverse Town. Several people go to investigate the strange ship that has crashed and find a out-of-this world guest.
Moment to Moment January 15th, 2013 A short interlude while onboard the imperial Arcadian airship Alexander leads to social links and partial deafness in equal measure.
A Judges' Welcome January 14th, 2013 Gabranth invites Riku onto Archadian Empire's Flagship: The Alexander. The boy also gets the chance to meet a few more then just one Judge or Judge Magister.
In A New York Minute: The Blockade December 8th, 2012 Leida and Ember (Katyna) are tasked with creating a blockade around Manhattan's Central Park Shadow Portal. Our heroes will have none of that.
No Good Deed November 26th, 2012 A charity event held by the Church turns chaotic thanks to the efforts of two particularly Dark individuals.
The Judge, The Mouse and the Guardian November 24th, 2012 Faruja and Zargabaath meet up early for a charity function, where they meet Auron. Cirra makes an appearance before resuming her guard duties, when a heartless attacks Rabanastre.
The Judge and the Mouse November 21st, 2012 Judge Magister Zargabaath meets King Mickey for the first time, and they talk about Heartless, exchanging information about them.
Flower Picking November 16th, 2012 A rare item hunter is looking for a blossom from Gran Pulse's 'Blind Ochu' plant, supposedly now found in the Golmore Jungle. With a warning to watch out for the monsters found nearby called 'Picochus', some Shard Seekers and VALKYRI accompanied by two Archadian Judges, a Player, and a chainsaw-wielding winged matron head into the humid rainforest...
Unlearn Everything November 14th, 2012 Aerith and Tifa finally begin training together, in the hopes of the flower girl learning how to properly defend herself and others. She gets pointers from two very unlikely sources along the way.
Zargabaath Investigates Traverse Town November 12th, 2012 Zargabaath Brings the Alexander to find out more information about the Heartless and finds out a little bit of information about them. He also meets Aerith, Faruja and others willing to fight the Heartless. Of course, during an argument, Maira and Aerith meet up for the first time and wish to talk further about a place in their past that they share.

Cutscenes

To Judge And Be Judged March 31st, 2013 It is a bitter pill to swallow when one must evaluate themselves as keenly as they would others. Judge Magister Zargabaath recovers from the Mist Poisoning he has recently endured and takes the time to look back at past deeds since the time of Ivalice's fall.